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Forums - PC Discussion - Can Steam Machines Take on PS4/XBO? (Creators Have their Say)

The problem is most steam machines are too expensive for the hardware they offer (even if they offered better hardware most of them are out of budget for most people).



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Uabit said:
The problem is most steam machines are too expensive for the hardware they offer (even if they offered better hardware most of them are out of budget for most people).

Theres a good reason for it though, the companies making these have to make profit from them. Sony and MS can take a loss or break even when need be and make it up on game sales. Unless Valve want to absorb some of the cost when cutting prices on these Steam Machines they will never be at a viable price to find real success.



I don't think Steam machines have a chance. Not with the possibility of building a better rig at the same price. And they are releasing so many variations for such an uncertain market too......



#1 Amb-ass-ador

Price is my biggest concern. Vulkan is a deliberate attempt to make the hardware have console level efficiency, as well as bring better AAA support and drivers to Linux.



I predict that the Wii U will sell a total of 18 million units in its lifetime. 

The NX will be a 900p machine

Sentient_Nebula said:
Nope. Steam Machines (Or any PC-trying-to-be-a-console machine) will never be mainstream.

People buy consoles because they're simpler than PCs. They're basically just plug-and-play and you don't have to hassle with graphics settings or drivers and whatnot.

People buy PCs because they offer more customization. You can choose your hardware, choose whether you want pretty graphics or high framerates, use almost any controller you want, install mods, and run other software.

With a Steam Machine, you get none of those benefits the consoles or PCs have. They are still restricted like a console, but have the complexity of a PC (How many different types of Steam Machines are there? They would've had a better chance of success if there was just 1).

I have to disagree, mods are still supported as is the workshop, 1100 games ported so far (100 in the last month alone) and you have full access to the linux software catalogue (SteamOS is debian based...so it all runs even if you do have to add another repository see a short list here https://packages.debian.org/stable/allpackages?format=txt.gz ).  You can even edit the source code of the OS itself.  It supports a huge array of controllers already (I have used standard gaming controllers, a wacom intuos, and even a wiimote on mine) and will have the steam controller built especially for it.

As far as choice goes you can also run a Steam Machine on other flavours of linux (ubuntu, arch, and so on) and many currently do because they are put together better as a desktop.  SteamOS is stripped down a bit by default (but that can be changed at will) and uses the Steam Big Picture interface which is standard controller friendly.  So the average user will still get mods and workshop features without PC complexity.

It is already a lower overhead system with most developers quoting a 10-15% boost in frame rates when they do a native port, but will be getting Vulkan (https://www.khronos.org/vulkan ) support for bare metal performance.  (DX12 is a windows only thing and not all versions of windows will support it).

I built my own because I could not wait till november... it is pretty sweet cost under a grand and blows the doors off a console fits nicely where the dvd player went in the living room (240 x 207.4 x 398.5 mm / 9.4 x 8.2 x 15.7 inch).  I like that there are multiple prebuilt models, not everyone has deep pockets.

I still like my console, but the Steam Machine gets most of my attention.  I am waiting for someone to hack together full wiiu gamepad support for the Steam Machine though... (one such project is here http://libdrc.org )



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Zappykins said:
Not after the huge blunder of today. The ModGate is killing their PR.

And honestly, I can't blame the modders. If I worked 10 hours, and someone wanted to pay me for 2 I would be rather pissed. 3 and 5 go to Valve and Bethesda.)


How do you feel about taxes? 



No thanks, i'll stick to my normal consoles.



RolStoppable said:
The entire concept is flawed. Valve sold some moronic companies on the idea that it would be desirable for said companies to compete with each other on who sells the most Steam machines. This essentially means that said companies will participate in a race to the bottom and take losses while Gabe Newell sits in his office with a big fat smile on his face, because Valve has someone else doing the unpleasant work for them. If Steam machines would succeed against all odds, Valve would roll in the cash; if Steam machines fail (and that's very probable), Valve walks away unharmed because they didn't take any risks.

The concept isn't really new either, because the 3DO was handled in much the same way. Before too long, the hardware manufacturers will realize that they got played and get out as soon as possible.

Bingo, Newell, former Microsoft employee, is waging a high risk high potential reward againts Windows and DirectX.  His customers are requested new games, like Half Life 3, but instead he is spending company resources on a new OS and other tool.  It's could work out very well for them, but doesn't seem likely.  Seems even less likely with all their latest blunders - and the controller might be interesting, but I haven't tried it yet.

And as ktay95 said, these Steam Machines are PC's, they aren't being subsized like an Xbox One or a PS4.  So we aren't getting a same price giant performance bump or any other huge reason to get the SteamBox.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

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