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bunchanumbers said:
rolltide101x said:

Not really, a terrible game can have a lot of Pros and few cons


That is why the written review will be important. It will be shown in the review.

The average person does not want to read 5 paragraphs to understand the point.... I know I don't. To me a review should be as to the point as possible to give the reader a general feel of the game and things it does good and bad.



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rolltide101x said:
bunchanumbers said:


That is why the written review will be important. It will be shown in the review.

The average person does not want to read 5 paragraphs to understand the point.... I know I don't. To me a review should be as to the point as possible to give the reader a general feel of the game and things it does good and bad.

A general number isn't going to give you the feel for a game. A list of pros and cons will though. A stark number won't help you and only invites debate against a reviewer. It just taints the chance to form your own opinion.



bunchanumbers said:
rolltide101x said:
 

The average person does not want to read 5 paragraphs to understand the point.... I know I don't. To me a review should be as to the point as possible to give the reader a general feel of the game and things it does good and bad.

A general number isn't going to give you the feel for a game. A list of pros and cons will though. A stark number won't help you and only invites debate against a reviewer. It just taints the chance to form your own opinion.

So essentially 95% of reviews on everything is wrong?

 

Applying a number and skim reading gives the reader a general feel of the game and how much the reviewer liked it. There is no reason you cant have a number and pros and cons. Going through comments it looks like must people want numbers.



rolltide101x said:
bunchanumbers said:
rolltide101x said:
 

The average person does not want to read 5 paragraphs to understand the point.... I know I don't. To me a review should be as to the point as possible to give the reader a general feel of the game and things it does good and bad.

A general number isn't going to give you the feel for a game. A list of pros and cons will though. A stark number won't help you and only invites debate against a reviewer. It just taints the chance to form your own opinion.

So essentially 95% of reviews on everything is wrong?

 

Applying a number and skim reading gives the reader a general feel of the game and how much the reviewer liked it. There is no reason you cant have a number and pros and cons. Going through comments it looks like must people want numbers.

Its a outdated method for reviews. They will still be listing pros and cons so your light skim reading will still be fine. I'm just pointing out that in the end a numerical score isn't necessary in the formation of your own opinion.



TruckOSaurus said:
RolStoppable said:

No score means that it's an incomplete review. Something that is incomplete is not worth reading. As a reader, you don't just want an answer to the question "Is the game good?", you want to know "How good is it?", so if there is positive text with no score, it could be anything from a 7 to a 10 on a scale of 10.

Now add a scenario where you as a reader have to decide between two games because of whatever constraint in your life; deciding what to buy becomes a needlessly long procedure when you are dealing with reviews that have no scores. That's probably the point where you decide to go to a place with proper reviews.

But what if the reviewer values some aspects more than you do? Or what if he's annoyed by things you don't mind? In both cases, the final numerical score will not reflect how you'd personally enjoy the game. With a pros and cons list, you can easily assess if the pros are really valuable to you and if the cons are true deal breakers for your taste.

What if there was some recourse or accountability built into the review system? In other words, why not introduce a simple quiz that verifies they actually played the game before they can rate it. I think it's too easy to drop a fanboy or hater score on metacritic and other sites, because it's instantaneous and unchecked. In addition, the reviewer should be required to write a minimum character review. Then, they can add a number they see fit.