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Forums - Gaming Discussion - What do you guys prefer, Bloodborne or the Souls games?

 

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Bloodborne 158 69.60%
 
Demon's/Dark Souls 69 30.40%
 
Total:227
Ali_16x said:
Kami said:
Ali_16x said:


Havok was just for the Physics, their main engine was PhyreEngine, you can google "Demon's Souls PhyreEngine".


I did use google and this is what came up: https://www.google.com/search?q=demons+souls+engine&oq=demons+souls+engine&aqs=chrome..69i57j0l2.2904j0j4&sourceid=chrome&es_sm=122&ie=UTF-8

Havok has more than just a physics engine.

PhyreEngine aslo doesn't list Demon's Souls as a product: http://en.wikipedia.org/wiki/PhyreEngine

Trust me Demon's Souls never used the PhyreEngine. It wouldn't even work on a Xbox Platform so there is no way Dark Souls 1 used it. 

You have to google "Demon's Souls PhyreEngine" or even "Dark Souls PhyreEngine" and it will come up.

Also PhyreEngine is a multiplatform engine, there's a 360 game even running on it and many more games if you checked the wiki properly.

http://en.wikipedia.org/wiki/Amy_(video_game)

Demon's Souls ran on the Havok Engine not PhyreEngine. I googled it and the only websites that said this were non official ones. Havoks official website even list Demon's Soul as using the Havok engine and it even said as much in Demon's Souls credits. 

Bloodborne aslo doesn't use the PhyreEngine it's engine was made from the ground up. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3

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Seeing as I was never really a shield user in the souls games I always played fairly offensively. The souls series just has more weapons and armor that allow you to tailor your playstyle a bit more to your liking.
But really they're all kind of the same game, just bloodborne takes an option away and replaces it with guns. They're all good



i can't really decide what i like best, i like the fluidity of the combat in Bloodborne, but i love the build variety in Dark Souls.



I love Demon's Souls more than Bloodborne.



BraLoD said:
danasider said:
Didn't play Souls series. I love Bloodbourne, but with what I read I am not sure going from Bloodbourne back to Souls games would be a satisfying transition for me. I don't know if I'd enjoy hiding behind a shield most of the game.


Maybe, but I,have to say, being slower and having to hide behind a shield makes you,fear way more your enemies.

There is no life restoring for attacking a lot, there is no quick back steps even with low stamina to avoid combos (that can easily one hit kill you anyway), and be safe to use recovery itens or a gun to stun a enemy and get safe, not size changing weapons to fit your needs the best, no concerrning about what weapons to bring and if you are too heavy...

Well, while it does add a lot to gameplay, what I've seem is that it makes the game way easier than Dark Souls and specially Demon's Souls.

Seriously, I think someone who,just got to play their first game of this kind with Bloodborne and suffered with it would feel like a noob again when playing the Souls games.

Do it, go for Demon's Souls right after it, I would really like to know how hard it is to someone who started with Bloodborne.


Challenge accepted...only it won't be for a while, because I need to finish Bloodborne followed by a break from taking my thrashings.



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Kami said:

Demon's Souls ran on the Havok Engine not PhyreEngine. I googled it and the only websites that said this were non official ones. Havoks official website even list Demon's Soul as using the Havok engine and it even said as much in Demon's Souls credits. 

Bloodborne aslo doesn't use the PhyreEngine it's engine was made from the ground up. 


http://www.dailymail.co.uk/sciencetech/article-2384941/Hands-Dark-Souls-2-Xbox-360--PS3--PC.html

It even says they're still using PhyreEngine, there are so many people saying they're using PhyreEngine. Tell me where exactly would they be getting this from? PhyreEngine is mentioned so many times when it comes to Souls games. Also almost every goddamn game ever uses Havok engine and they use it for the physics. They used PhyreEngine for the graphics and Havok for the physics. That is how most games work that used "Havok" as their engine, they use a seperate engine for the graphics. 



"There is only one race, the pathetic begging race"

Bloodborne >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Demon's Souls >>> Dark Souls >>>>>>>>> Dark Souls II



Ali_16x said:
Kami said:

Demon's Souls ran on the Havok Engine not PhyreEngine. I googled it and the only websites that said this were non official ones. Havoks official website even list Demon's Soul as using the Havok engine and it even said as much in Demon's Souls credits. 

Bloodborne aslo doesn't use the PhyreEngine it's engine was made from the ground up. 


http://www.dailymail.co.uk/sciencetech/article-2384941/Hands-Dark-Souls-2-Xbox-360--PS3--PC.html

It even says they're still using PhyreEngine, there are so many people saying they're using PhyreEngine. Tell me where exactly would they be getting this from? PhyreEngine is mentioned so many times when it comes to Souls games. Also almost every goddamn game ever uses Havok engine and they use it for the physics. They used PhyreEngine for the graphics and Havok for the physics. That is how most games work that used "Havok" as their engine, they use a seperate engine for the graphics. 

Given that it takes a Proprietry license to even use the PhyreEngine why wouldn't sony claim these games? Havok has an animation engine (infamous series), a graphic engine (Destiny) and several others including their physics engine. According to Havok, Demon's Souls uses all of them so I'll just take their word and the word of most reliable sites. Why wouldn't Sony list it?

If you have access to this page (http://www.scedev.net/) click "tools and middleware" then click "ps3" then click "PhyreEngine", then "past projects" and look for Demon's Souls and tell me if you see it because I don't. Do the same thing but click PS4 this and see if Bloodborne uses it and they don't.

I'm assuming you don't have access to this page though, so you can belive what you want but I'll believe what sony tells me. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3

Kami said:
Ali_16x said:


http://www.dailymail.co.uk/sciencetech/article-2384941/Hands-Dark-Souls-2-Xbox-360--PS3--PC.html

It even says they're still using PhyreEngine, there are so many people saying they're using PhyreEngine. Tell me where exactly would they be getting this from? PhyreEngine is mentioned so many times when it comes to Souls games. Also almost every goddamn game ever uses Havok engine and they use it for the physics. They used PhyreEngine for the graphics and Havok for the physics. That is how most games work that used "Havok" as their engine, they use a seperate engine for the graphics. 

Given that it takes a Proprietry license to even use the PhyreEngine why wouldn't sony claim these games? Havok has an animation engine (infamous series), a graphic engine (Destiny) and several others including their physics engine. According to Havok, Demon's Souls uses all of them so I'll just take their word and the word of most reliable sites. Why wouldn't Sony list it?

If you have access to this page (http://www.scedev.net/) click "tools and middleware" then click "ps3" then click "PhyreEngine", then "past projects" and look for Demon's Souls and tell me if you see it because I don't. Do the same thing but click PS4 this and see if Bloodborne uses it and they don't.

I'm assuming you don't have access to this page though, so you can belive what you want but I'll believe what sony tells me. 

It's like you didn't read my past post and see that there are games that are using PhyreEngine and are multiplatform. Also I looked for Havok Powered games on their own website and they don't even list any Souls games. Also even the wikipidea says they only used Havok for Physics so again I don't know where you're getting your information from. All you game me was some old website that isn't even used anymore. 



"There is only one race, the pathetic begging race"

from what i heard, blood borne is far better imo!



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion