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Sequels that take the bad ending as canon?

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That's a good question, I really can't think of any. I think the Mass Effect series to a certain extend (for lost allies).



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Dead Rising 2: Case West.

You would think that they took off from the best ending, Ending S! But noo, they chose Ending A instead.



Legendary_W said:
Dead Rising 2: Case West.

You would think that they took off from the best ending, Ending S! But noo, they chose Ending A instead.


To be honest, S ending looks like the best, but it is actually very bad too. As Chuck and company have no means to escape at all from the blast, they will probably die, despite being all happy-go-lucky there.



Silent Hill 2 does not have a canon ending. Silent Hill 4: The Room revealed that James disappeared when he went to Silent Hill. Official statements from developers have kept the canonicity of the ending ambiguous. I like to think that "Leave" is the true ending, because it makes more sense to me.

Also, Fatal Frame II has a good ending where Mio saves Mayu but that goes against Fatal Frame III storyline.



Well Delsin Row (Infamous SS) exists purely because of the majority choices that players made in the process of completing Infamous 2....  I guess that sort of qualifies...sorta?



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Alex_The_Hedgehog said:

Silent Hill 2 does not have a canon ending. Silent Hill 4: The Room revealed that James disappeared when he went to Silent Hill. Official statements from developers have kept the canonicity of the ending ambiguous. I like to think that "Leave" is the true ending, because it makes more sense to me.


You do raise good points there.



Wright said:
Legendary_W said:
Dead Rising 2: Case West.

You would think that they took off from the best ending, Ending S! But noo, they chose Ending A instead.


To be honest, S ending looks like the best, but it is actually very bad too. As Chuck and company have no means to escape at all from the blast, they will probably die, despite being all happy-go-lucky there.

Well, we can presume Chuck still had Sullivan's phone/whatever that comm. device was, so he could easily call another helicopter again.



The bad ending for Shadow Hearts is the premise for Shadow Hearts 2 (Covenant.)

A certain character either dies (bad end) or lives (good end) at the end of the first game. And in the second game, that character is dead, and it has a huge impact on the main character.



Regarding MGS, I've learned to appreciate context more than canon. Some characters were reinterpreted while others changed or had their natural evolution between the squeals.

I'm not that familiar with Tekken's story nor it's canon, but each game has a power hungry member of the Kazama family sponsoring the Iron fist tournament, which he presumably won in the last game. Though I wouldn't exactly call it a good or bad ending. They all can be assholes on their own right, which leaves things ambiguous enough for me to mention here



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