Eddie_Raja on 01 April 2015
HoloDust said:
Eddie_Raja said:
HoloDust said:
@4K both 290X and 980 can barely keep 30fps in Crysis 3 on High, FC4 or DA:I on Ultra...4K will be PC standard, that's for sure, for $400 console I honestly doubt it, that would be he biggest jump between 2 generations in pixel count there ever was, which would require massive GPU jump as well...and I don't see GPUs advancing as much as they were before.
|
30 FPS on high is good enough imo considering you chose one of the hardest to run games of all time. You are ignoring the fact that games like BF4 and DA:I run fine at 30 FPS and mostly Ultra. So consider this:
-AMD's next-gen GPU's are looking to be 70% stronger than their predecessors while still being on 28nm.
-AMD's follow-up in 2016 will be on 14nm and have 2nd gen HBM delivering 1 TB/s of bandwidth whice is tripple what the best GPU's deliver now. We have been stuck on 28nm for over 3 years now. When AMD transitioned from 40nm to 28nm performance doubled! The same will happen from 28 to 14 (If not more).
So what I am saying is that within 1.5 years we will have GPU's 3x stronger than what we have now. The PS5 will likely launch in 2018/19 so that gives Sony another couple generations of graphics advancements to work with. It may even be on 10nm by then. That will easily be enough to get an 8-10x perfromance boost just like the PS3 to PS4, and with 10x the performance you can easily run 4x the resolution with more eye candy turned on.
|
You got it wrong, I'm expecting 8-10x performance boost as well, just as with this gen, that's pretty much what most people expect.
What I'm not expecting is that devs will use ~ 1.75x more of their total GPU budget compared to this gen just to make the games run at native 4k, and sacrifice visuals for that. Keeping things at anamorphic 4k, or even temporal 4k (similar to MP in Killzone) is, IMO, more reasonable solution for resolution bump, while keeping rest of the performance boost (same as with this gen) for improved visuals.
If jump in next gen is more like 14x, then native 4k is given, but that's higly unlikely to happen.
|
I mean 1080p is almost completely saturated at this point. They are running out of the amount of detail they can show in 1080p. I know you and others will jump in and say that "many games don't even run in 1080p on PS4!" But the fact is that I just blaime that on lazy programing. After all, every PS exclusive has 1080p so far and it's not like InFamous looks worse than BF4 (Quite the opposite).
The X1 is a different story, but I doubt MS will make an underpowered console again.
Prediction for console Lifetime sales:
Wii:100-120 million, PS3:80-110 million, 360:70-100 million
[Prediction Made 11/5/2009]
3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m
I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.
[Prediction Made 6/18/2014]