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Forums - Gaming Discussion - Would you buy a 9th or a 9.5th gen console???

 

Which one?

Generation 9 37 59.68%
 
Generation 9.5 25 40.32%
 
Total:62
sergiodaly said:
SuaveSocialist said:
In this scenario, I wouldn't get either. Gen 9.5 would offer a technological advantage to those playing against Gen 9.0 in multiplayer without any reliable way to balance them out. An obvious solution would be to separate the multiplayer environments, but that inevitably makes it harder to find matches to begin with and shortens the online longevity. Might as well just go all-in and make it Gen 10.

? PC gamers play today with a larger difference between the low end and the high end, and they do just fine. 

Indeed I do, especially against those using their outdated tech to play against me.  This is why I prefer console gaming; even though it is to my 'disadvantage', standardized hardware makes it a fairer environment for all.  



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HoloDust said:
Eddie_Raja said:
HoloDust said:


@4K both 290X and 980 can barely keep 30fps in Crysis 3 on High, FC4 or DA:I on Ultra...4K will be PC standard, that's for sure, for $400 console I honestly doubt it, that would be he biggest jump between 2 generations in pixel count there ever was, which would require massive GPU jump as well...and I don't see GPUs advancing as much as they were before.


30 FPS on high is good enough imo considering you chose one of the hardest to run games of all time.  You are ignoring the fact that games like BF4 and DA:I run fine at 30 FPS and mostly Ultra.  So consider this:

-AMD's next-gen GPU's are looking to be 70% stronger than their predecessors while still being on 28nm.  

-AMD's follow-up in 2016 will be on 14nm and have 2nd gen HBM delivering 1 TB/s of bandwidth whice is tripple what the best GPU's deliver now.  We have been stuck on 28nm for over 3 years now.  When AMD transitioned from 40nm to 28nm performance doubled!  The same will happen from 28 to 14 (If not more).

So what I am saying is that within 1.5 years we will have GPU's 3x stronger than what we have now.  The PS5 will likely launch in 2018/19 so that gives Sony another couple generations of graphics advancements to work with.  It may even be on 10nm by then.  That will easily be enough to get an 8-10x perfromance boost just like the PS3 to PS4, and with 10x the performance you can easily run 4x the resolution with more eye candy turned on.

You got it wrong, I'm expecting 8-10x performance boost as well, just as with this gen, that's pretty much what most people expect.

What I'm not expecting is that devs will use ~ 1.75x more of their total GPU budget compared to this gen just to make the games run at native 4k, and sacrifice visuals for that. Keeping things at anamorphic 4k, or even temporal 4k (similar to MP in Killzone) is, IMO, more reasonable solution for resolution bump, while keeping rest of the performance boost (same as with this gen) for improved visuals.

If jump in next gen is more like 14x, then native 4k is given, but that's higly unlikely to happen.


I mean 1080p is almost completely saturated at this point.  They are running out of the amount of detail they can show in 1080p.  I know you and others will jump in and say that "many games don't even run in 1080p on PS4!"  But the fact is that I just blaime that on lazy programing.  After all, every PS exclusive has 1080p so far and it's not like InFamous looks worse than BF4 (Quite the opposite).

The X1 is a different story, but I doubt MS will make an underpowered console again.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Eddie_Raja said:
HoloDust said:

You got it wrong, I'm expecting 8-10x performance boost as well, just as with this gen, that's pretty much what most people expect.

What I'm not expecting is that devs will use ~ 1.75x more of their total GPU budget compared to this gen just to make the games run at native 4k, and sacrifice visuals for that. Keeping things at anamorphic 4k, or even temporal 4k (similar to MP in Killzone) is, IMO, more reasonable solution for resolution bump, while keeping rest of the performance boost (same as with this gen) for improved visuals.

If jump in next gen is more like 14x, then native 4k is given, but that's higly unlikely to happen.


I mean 1080p is almost completely saturated at this point.  They are running out of the amount of detail they can show in 1080p.  I know you and others will jump in and say that "many games don't even run in 1080p on PS4!"  But the fact is that I just blaime that on lazy programing.  After all, every PS exclusive has 1080p so far and it's not like InFamous looks worse than BF4 (Quite the opposite).

The X1 is a different story, but I doubt MS will make an underpowered console again.

We're straying away a bit here, but I don't think we've saturated even 720p, let alone 1080p, not that it matters when it comes to this particular conversation.

People who know me around here know that everytime there's a talk about "reaching maximum", "diminishing returns" and similar subjects I always post this 5 years old 720p off-line CGI that looks better than anything we'll see in at least next 5 years in real time.

https://vimeo.com/7809605



HoloDust said:
Eddie_Raja said:
HoloDust said:

You got it wrong, I'm expecting 8-10x performance boost as well, just as with this gen, that's pretty much what most people expect.

What I'm not expecting is that devs will use ~ 1.75x more of their total GPU budget compared to this gen just to make the games run at native 4k, and sacrifice visuals for that. Keeping things at anamorphic 4k, or even temporal 4k (similar to MP in Killzone) is, IMO, more reasonable solution for resolution bump, while keeping rest of the performance boost (same as with this gen) for improved visuals.

If jump in next gen is more like 14x, then native 4k is given, but that's higly unlikely to happen.


I mean 1080p is almost completely saturated at this point.  They are running out of the amount of detail they can show in 1080p.  I know you and others will jump in and say that "many games don't even run in 1080p on PS4!"  But the fact is that I just blaime that on lazy programing.  After all, every PS exclusive has 1080p so far and it's not like InFamous looks worse than BF4 (Quite the opposite).

The X1 is a different story, but I doubt MS will make an underpowered console again.

We're straying away a bit here, but I don't think we've saturated even 720p, let alone 1080p, not that it matters when it comes to this particular conversation.

People who know me around here know that everytime there's a talk about "reaching maximum", "diminishing returns" and similar subjects I always post this 5 years old 720p off-line CGI that looks better than anything we'll see in at least next 5 years in real time.

https://vimeo.com/7809605

The lighting and polygon count looks amazing.  That's it.  It also looks blurry as hell, and games out now have better looking textures.  Sorry.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Eddie_Raja said:
HoloDust said:
Eddie_Raja said:

I mean 1080p is almost completely saturated at this point.  They are running out of the amount of detail they can show in 1080p.  I know you and others will jump in and say that "many games don't even run in 1080p on PS4!"  But the fact is that I just blaime that on lazy programing.  After all, every PS exclusive has 1080p so far and it's not like InFamous looks worse than BF4 (Quite the opposite).

The X1 is a different story, but I doubt MS will make an underpowered console again.

We're straying away a bit here, but I don't think we've saturated even 720p, let alone 1080p, not that it matters when it comes to this particular conversation.

People who know me around here know that everytime there's a talk about "reaching maximum", "diminishing returns" and similar subjects I always post this 5 years old 720p off-line CGI that looks better than anything we'll see in at least next 5 years in real time.

https://vimeo.com/7809605

The lighting and polygon count looks amazing.  That's it.  It also looks blurry as hell, and games out now have better looking textures.  Sorry.


I know it's April 1st and all, so I'm hoping you're not being serious there? Cause if you are...oh deary...

It will take a lot of years for any consumer hardware to render this in real time @720p, let alone in anything near 4K.



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yes we need a pro model

400€ for standard
700€-800€ for Pro

then there would be no need anymore for PC unless you really wanna play on 4k and 60fps. Allot of People went out and bought a 600$ PS3 over a 400$ xbox 360 last gen @launch, so it pretty much proofs that a lot of people would buy the more expensive console.



Ruler said:
yes we need a pro model

400€ for standard
700€-800€ for Pro

then there would be no need anymore for PC unless you really wanna play on 4k and 60fps. Allot of People went out and bought a 600$ PS3 over a 400$ xbox 360 last gen @launch, so it pretty much proofs that a lot of people would buy the more expensive console.

I bought the ps3 around the launch time and i did bought the 600 euro 60gb version. That's why i think the ps4 is almost the perfect console. Almost because there is a little room to improvement, like shipping with a ssd, and price kept it from true Perfection. It's a Comercial success and that shows price has a big role in this, but some options would be appreciated for those who have the money to go a little further. 



Proudest Platinums - BF: Bad Company, Killzone 2 , Battlefield 3 and GTA4

HoloDust said:
Eddie_Raja said:

The lighting and polygon count looks amazing.  That's it.  It also looks blurry as hell, and games out now have better looking textures.  Sorry.


I know it's April 1st and all, so I'm hoping you're not being serious there? Cause if you are...oh deary...

It will take a lot of years for any consumer hardware to render this in real time @720p, let alone in anything near 4K.


That is my honest opinion.  It looked good, but blurry and held back by 720p.  Actually thanks for the perfect example of how saturated 720p is.   I am starting to wonder if you have much experience with 1080p and 4K.   



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]