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Forums - Nintendo Discussion - Rumor: GTA V was once prototyped for Wii U

Yakuzaice said:
Materia-Blade said:

meanwhile, cod and ac are no evidence whatsoever about how GTA would sell on wii u. and regardless of post release sales, it would still make more sense at wii u. since the game was already at ps360, a ps4/x1 release was bought mostly by people who hold off buying for ps360 or were buying it again.

CoD, AC, every other third party multiplatform, every third party exclusive, every first party game.  None of them have managed to sell as well as GTAV PS4.  Pretty sure Rockstar released the PS4/XBO versions to make money, so I don't know why you'd say "regardless of post release sales".  Why should Rockstar ignore the customers who held off buying for the PS3/360 or the ones willing to double dip?  Clearly there were a lot of them.  Would an Ouya release also make more sense than the PS4/XBO versions?

Would it make more sense for Apple to make an updated iPhone exclusive to Burundi because it's an audience that didn't already have access to iPhones?  I mean Americans already had the ability to buy iPhones, so why would Apple want to sell a new one to people who were holding off or wanted to buy another one?

"CoD, AC, every other third party multiplatform, every third party exclusive, every first party game.  None of them have managed to sell as well as GTAV PS4."

Relevance to this discussion? None. ps4's higher base and GTA's franchise size make that possible. we are, howerver, talking about wii u sales.

"Why should Rockstar ignore the customers who held off buying for the PS3/360 or the ones willing to double dip?  Clearly there were a lot of them"

Who is telling them to ignore people who buy the same game twice? I'm telling them not to ignore people who doesn't have acess to the game but wants to. their treatment to wii u was as unprofessional as it gets.



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Don't know, don't care honestly.

I really think the GTA games get into a level of violence that is a bit disturbing (QTE segments where you torture people? Rip their teeth out to get them to talk? Really? What's next? Torturing animals? Err, wait isn't torturing people worse?).

I don't have any problem with no GTA on Nintendo platforms. Good riddance I say. 

Sure there are violent games on Nintendo systems, but I think GTA crosses a line that violates the spirit of Nintendo platforms and have no problem with those games not being on Nintendo systems. 

If "Calladooty" didn't do sh*t for Wii U sales, GTA wouldn't have either anyway. Don't want it on Wii U and not losing any sleep over it not being on Wii U, Rockstar can just continue on ignoring Nintendo. They're not a fit and quite honestly if that's the type of game they want to make, great, good for them. Buy a Playstation or XBox. Simple as that. 



Materia-Blade said:

"CoD, AC, every other third party multiplatform, every third party exclusive, every first party game.  None of them have managed to sell as well as GTAV PS4."

Relevance to this discussion? None. ps4's higher base and GTA's franchise size make that possible. we are, howerver, talking about wii u sales.

"Why should Rockstar ignore the customers who held off buying for the PS3/360 or the ones willing to double dip?  Clearly there were a lot of them"

Who is telling them to ignore people who buy the same game twice? I'm telling them not to ignore people who doesn't have acess to the game but wants to. their treatment to wii u was as unprofessional as it gets.

Considering you are making the argument that a Wii U port would have made more sense than PS4/XBO ports, I'd say those sales have a lot of relevance.  10 months before GTAV I doubt Rockstar was looking at the sales of other third party games on the Wii U and saying "Yeah, we need to get in on this.".  Also, the PS4 already had a higher base than the Wii U by the time the port was announced.  So if the higher base made those sales possible, surely the PS4 port made more sense.  Rockstar/TT is in this to make money, not satisfy some sort of access quota.

Well you are acting like the fact that PS4/XBO owners might have also owned a PS3/360 is a reason that those versions make less sense.  You might not be saying to ignore them outright, but you are at least saying they are lower priority.  Also, seriously, "as unprofessional as it gets"?  How was Rockstar unprofessional?  Just because they didn't release a game on the Wii U?  Are you as incensed over them not having an Android version or an Ouya one?  What about PC?  Already an established audience there and yet they were strung along for a year and a half.



super6646 said:
Look at OTHER third party games and see what everyone said! COD: OMG ITS GONNA SELL LIKE HOTCAKES ON THE WII U, THANK U ACTIVISION UR THE BEST!!! Watch Dogs: OMG LOL LOL LOL WII U IS GOING TO WIN IT, OH YEAH!!!! 

Congratulations on picking the two most obviously-bad examples. Watch Dogs was clearly perfect for Wii U, and yet no effort was made to design anything for the Wii U - the tablet was nothing more than a map, in a game about hacking! And it was delayed 6 months, and given no advertising whatsoever.

As for CoD, are you surprised that a game that lacked basic functionality that has been in all of the other versions of CoD titles for five years struggled, when most advertising for the games didn't even mention the Wii U version, or hid the Wii U version in a fine-print note? That didn't have the FREE DLC made available to the other versions?

At the very least try to choose a game that had some effort put into it, if you want to challenge the suggestion that a GTA developed properly for the Wii U would sell well. Oh, right, you can't name any, because third parties assume that Wii U versions will sell poorly, and thus, through self-fulfilling prophecy (because why would you put effort into a game you didn't think would sell well), produce versions that sell poorly.



Dr.Vita said:
What happened are you asking? The Nintendo DS version sold that bad that they ported it on PSP, PSP version is just a port and released later!!!

And yet, the DS version did better than the PSP version. It's funny, people use examples like Watch Dogs, which was verifiably worse on Wii U AND released later, as evidence that there's no market on the Wii U... and yet, they use the argument you just used to justify what happened with cases like GTA:CW, No More Heroes, and Goldeneye 007, to name but a few. You can't have it both ways - either those games prove a market for games on Nintendo platforms, or the other examples don't provide evidence that Nintendo platforms aren't good markets for those games.

And so, either way, the proof is there - Nintendo platforms can be a flourishing market for third party games, if only third parties release quality titles.



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If something like Bayonetta 2, which is built from the ground up for the Wii U, given lots of attention from Nintendo, bundled with a free copy of the first game still can't even sell half way decent, I don't think third parties ever really had a shot on Wii U.

The Wii U version of Black Ops 2 isn't bad, it runs decent even with one player playing on the TV and the other on the Gamepad. The Wiimote control option for the game is really well done too.

Nintendo's issue is they lost credibility with this market years ago and now Sony and MS have basically a monopoly over said audience ... as in specifically 12-35 year old male gamers who have high interest in IP like Call of Duty, Grand Theft Auto, Assassin's Creed, etc.

Not only do Sony/MS market to this audience almost 100% of the time, whereas Nintendo barely ever does, today there's the huge difference maker of online communities. No one is buying the Wii U, when all their friends who own COD or Destiny have a PS4 for example. They want to be able to play their friends online.

This is a big part of the reason that the PS4 really doesn't have to have the most loaded lineup. It got crowned "the console to buy" for this audience due to a better launch than XB1, and now that's snowballing into a "well I'm getting a PS4 because I want to be able to play with my buddies online" situation.

Nintendo never had a chance this gen with that crowd seriously. No one was buying a freaking Wii U to play the same COD game that they had on their 360/PS3, only 5-6 years late to the HD party. They're irrelevant to that market.

It's why on the PS/XBox even new IP like "The Evil Within" can open to a decent debut, the audience is all there whereas things like Bayonetta 2 and COD: Black Ops 2 can't even cause a blip on the Wii U. Audience ain't there and they're not going to choose Nintendo over Sony/MS just because of a few "me too" ports.



Wonder how that would have sold



Aielyn said:
Dr.Vita said:
What happened are you asking? The Nintendo DS version sold that bad that they ported it on PSP, PSP version is just a port and released later!!!

And yet, the DS version did better than the PSP version. It's funny, people use examples like Watch Dogs, which was verifiably worse on Wii U AND released later, as evidence that there's no market on the Wii U... and yet, they use the argument you just used to justify what happened with cases like GTA:CW, No More Heroes, and Goldeneye 007, to name but a few. You can't have it both ways - either those games prove a market for games on Nintendo platforms, or the other examples don't provide evidence that Nintendo platforms aren't good markets for those games.

And so, either way, the proof is there - Nintendo platforms can be a flourishing market for third party games, if only third parties release quality titles.

Yeah but why would you expect the wii U to run a game at the level of PS4 and X1?

The PS3 and 360 were not technically great, but still sold reasonably well.

As for chinatown wars, the game was designed around the DS's controls, the PSP didnt even have a touch screen and still sold 80% what the DS did.... that was also a late port so either use that as an excuse on both cases or on neither.