Isn't that just a similar uniform?
I put Bloodborne down a bit, but will likely resume this week. I've done just about everything I can before Rom.
Isn't that just a similar uniform?
I put Bloodborne down a bit, but will likely resume this week. I've done just about everything I can before Rom.
outlawauron said: Isn't that just a similar uniform? I put Bloodborne down a bit, but will likely resume this week. I've done just about everything I can before Rom. |
A tip: Rom is weak to bolt attacks
outlawauron said: Isn't that just a similar uniform? I put Bloodborne down a bit, but will likely resume this week. I've done just about everything I can before Rom. |
as JGarret has said he's weak to lightning, so make sure you have the tonitrus to a good level(or just carry lightning paper) also attack its sides and for extra caution kill most if not all the spiders(also attack them from the sides)
Groundking said: Finished it today, really really disappointed in the number of NPC's, how short the NPC quest-lines are, and the fact that there are only 2 'roaming' NPC's.
Edit: For a normal games standard 9.5/10, from a FromSoft standard 7/10. Edit 2: Both the nightmare areas also sucked because of the Frenzy in Mensis and the combination of Poison and Frenzy in parts of Frontier, and Poison in general in Frontier, just urgh at both of those levels. |
I found Ebrietas easy even on the chalice. The difficulty all depends on who's playing. The bosses aren't supposed to be stupid difficult because the game is fair, you hit hard and the bosses hit hard, that's hit. Even Amygdala in the chalices (arguably the hardest boss of all) is fair and doesn't use any kind of cheat against you. Actually most people use a cheap tactic against her instead of fighting her fairly.
I didn't find lack of color in Bloodborne, maybe it was your tv setting? Anyway, never played the other Souls, but started Dark Souls 1 after Bloodborne and passed the second boss without dying apart from trying to defeat those strong tall knights.
gamingpotato7 said:
I found Ebrietas easy even on the chalice. The difficulty all depends on who's playing. The bosses aren't supposed to be stupid difficult because the game is fair, you hit hard and the bosses hit hard, that's hit. Even Amygdala in the chalices (arguably the hardest boss of all) is fair and doesn't use any kind of cheat against you. Actually most people use a cheap tactic against her instead of fighting her fairly. I didn't find lack of color in Bloodborne, maybe it was your tv setting? Anyway, never played the other Souls, but started Dark Souls 1 after Bloodborne and passed the second boss without dying apart from trying to defeat those strong tall knights. |
It's all different perspectives, everybody will find different bosses to be either easier or harder than the 'average', as different play styles hold well for different bosses, and badly for others. Most people I've spoken to found Ebrietas very difficult due to her charges and lazer beams. Having said that a LOT of people found Father G hard, but for me he's the easiest 'proper' boss in the game, as he is so easy to parry bait, and has very little health/defence. The harded bosses are Bloodletting-beast and Cursed Watchdog fights, they're brutal. I think Amy is kinda easy, just stay under her the entire time.
By lack of colour, what I mean by that is that it's most dull, Mensis is almost exclusively shades of gray, with some red thrown in (Mother brain Frenzy, Shadows fire) and very little else. It just wears thin, especially with the chalice dungeons too.
The start of Dark Souls is so easy if you take the correct path, you should have tried going down into the catacombs, that would have been fun for you :p
outlawauron said: Isn't that just a similar uniform? |
Maybe, but I like to think of it as too fucked up to be a coincidence.
Groundking said:
It's all different perspectives, everybody will find different bosses to be either easier or harder than the 'average', as different play styles hold well for different bosses, and badly for others. Most people I've spoken to found Ebrietas very difficult due to her charges and lazer beams. Having said that a LOT of people found Father G hard, but for me he's the easiest 'proper' boss in the game, as he is so easy to parry bait, and has very little health/defence. The harded bosses are Bloodletting-beast and Cursed Watchdog fights, they're brutal. I think Amy is kinda easy, just stay under her the entire time. By lack of colour, what I mean by that is that it's most dull, Mensis is almost exclusively shades of gray, with some red thrown in (Mother brain Frenzy, Shadows fire) and very little else. It just wears thin, especially with the chalice dungeons too. The start of Dark Souls is so easy if you take the correct path, you should have tried going down into the catacombs, that would have been fun for you :p |
It is true, different play styles will lead to very different experiences. Maybe I felt a bit weird when I was able to defeat bosses in one try, although they were few, in the story mode. Maybe I expected something in the level of the beggining of the game, where it was so frustrating. I have to really play the other Souls to understand if Bloodborne is "easier" or not. About Amygdala, I tried two times to stay under her, but I just felt completely out of control of the situation, I couldn't see where she was landing, so I decided to face her head on, took some time but it was worth it.
I understand your complaint about the colors, but I just love the design and the lore so much that maybe I am a bit biased :) but I agree with the Forbidden Forest thing, should have had a boss somewhere in the middle.
I went to the catacombs but I guessed I wasn't supposed to in the start. I am not saying DS1 is easy of course, it is just as manageable and rewarding as Bloodborne, and I just love the shortcuts thing. And actually I am not very excited for DS2 because of the lack of shortcuts that I heard of.
gamingpotato7 said:
It is true, different play styles will lead to very different experiences. Maybe I felt a bit weird when I was able to defeat bosses in one try, although they were few, in the story mode. Maybe I expected something in the level of the beggining of the game, where it was so frustrating. I have to really play the other Souls to understand if Bloodborne is "easier" or not. About Amygdala, I tried two times to stay under her, but I just felt completely out of control of the situation, I couldn't see where she was landing, so I decided to face her head on, took some time but it was worth it. I understand your complaint about the colors, but I just love the design and the lore so much that maybe I am a bit biased :) but I agree with the Forbidden Forest thing, should have had a boss somewhere in the middle. I went to the catacombs but I guessed I wasn't supposed to in the start. I am not saying DS1 is easy of course, it is just as manageable and rewarding as Bloodborne, and I just love the shortcuts thing. And actually I am not very excited for DS2 because of the lack of shortcuts that I heard of. |
Honestly It's kinda hard for me to describe difficulty in the games due to how much time I put into the past games, especially as Bloodborne is pretty much perfectly tailored to my playstyle, where as if I were a tank type character in the past I'd have really struggled. Amy always jumps forwards with a slight turn, so just walk a little bit towards where her tail was, wait till she lands, and go get back under and whack her arms a bit.
I was more referencing to the first time I played the game and got hopelessly stuck in the Catacombs for like 5/6 hours right at the start, it was so horrendous haha made the rest of the game for a while really easy tho. DS2 is a good game by other game standards, but very poor in terms of Fromsoft games, and there are only really a few areas i really love. But it's got so much content, so that's why I'll be re-buying it for the PS4 in a few months time when used disks are going for ~15 quid or so.