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Battlefield Hardline Looks to be a Flop....

Forums - Gaming Discussion - Battlefield Hardline Looks to be a Flop....

I doubt it's going to be an outright flop; it may underperform relative to BF3/BF4, but it will do decent numbers on the strength of the Battlefield brand name alone.



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ReimTime said:

Yes, agree. Poor ratings and it looks like poor sales. 24h peak across all platforms was 270,000 apparently. Kind of ironic since they delayed it from last fall (when COD AW/Halo MCC/Destiny were releasing) because they probably feared for its sales.

My opinion? It feels like an expansion of BF4. Its sales and reception accurately portray that and rightfully so


It would have been more successful as a $30 expansion to BF4.  Add like 8 new maps, new gamemodes, and 20 new weapons.  Heck they could have bundled it with Premium and BF4 and sold it for $60 again.  38 MP maps for $60 is a great deal!



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Eddie_Raja said:
ReimTime said:

Yes, agree. Poor ratings and it looks like poor sales. 24h peak across all platforms was 270,000 apparently. Kind of ironic since they delayed it from last fall (when COD AW/Halo MCC/Destiny were releasing) because they probably feared for its sales.

My opinion? It feels like an expansion of BF4. Its sales and reception accurately portray that and rightfully so


It would have been more successful as a $30 expansion to BF4.  Add like 8 new maps, new gamemodes, and 20 new weapons.  Heck they could have bundled it with Premium and BF4 and sold it for $60 again.  38 MP maps for $60 is a great deal!

I think it would have as well. I have no reference for the development timeline so I don't truly know how much time was put into it, but I really feel as if the end product is an expansion of BF4



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ReimTime said:
Eddie_Raja said:
ReimTime said:

Yes, agree. Poor ratings and it looks like poor sales. 24h peak across all platforms was 270,000 apparently. Kind of ironic since they delayed it from last fall (when COD AW/Halo MCC/Destiny were releasing) because they probably feared for its sales.

My opinion? It feels like an expansion of BF4. Its sales and reception accurately portray that and rightfully so


It would have been more successful as a $30 expansion to BF4.  Add like 8 new maps, new gamemodes, and 20 new weapons.  Heck they could have bundled it with Premium and BF4 and sold it for $60 again.  38 MP maps for $60 is a great deal!

I think it would have as well. I have no reference for the development timeline so I don't truly know how much time was put into it, but I really feel as if the end product is an expansion of BF4

Well I play A LOT of BF4 on PC, and it is hilarious how much the community has been mocking this game.  It is practically the unanimous opinion of BF's hardcore that this game should have been an expansion (That we would have all bought btw).

I mean sure you could also say that BF4 was an expansion of BF3, but frankily it did add enough to truly be its own evolution of the series.



Prediction for console Lifetime sales:

Wii:100-120 million, PS3:80-110 million, 360:70-100 million

[Prediction Made 11/5/2009]

3DS: 65m, PSV: 22m, Wii U: 18-22m, PS4: 80-120m, X1: 35-55m

I gauruntee the PS5 comes out after only 5-6 years after the launch of the PS4.

[Prediction Made 6/18/2014]

Don't plan on buying this game because it doesn't look like my cup of tea but just wanted to mention 270k is a pretty decent amount for peak concurrent users. Actual sales will be ALOT more than twice as much.

Just for comparison, Halo 4's peak concurrent users was 410k and it sold 3.6mil its first week. That is nearly 9 times as much sales to concurrent users. Now I expect Hardline's online ratio to be a little higher than Halo 4's considering most of the players are on new consoles but I still wouldn't be surprised if hardline does close to 2mil its first week. I would expect at least 1mil.



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24 hour peak is 118k on ps4. Really happy that my platform will have the most active community since I pre ordered it for ps4.

X1 while lower is still good at 94k.

Ps3, pc and 360 all doing really low numbers.



tokilamockingbrd said:
fps_d0minat0r said:


Theres more platformers than fps's around, you must be looking on the wrong platforms.

ok. Point me where I can find a good AAA Platformer. I think 3D Mario World is the only one I can think of off the top of my head.

You dont need a AAA platformer. I normally wouldnt tell people what they need and dont need but you seem to be ok with telling people there doesnt need to be more fps'.

Theres plenty of games in each genre and as I mentioned already, theres not much difference between a AAA and an indie in the platforming genre as there is in the fps genre. Apart from Mario, platformers dont come close to making as much money as fps' do, so one genre is justified to have a AAA budget and development teams, the other is harder to justify.



If this doesn't sell pass 560k it's first week, it'd be a huge disgrace for an established IP to do worse than a new exclusive controversial IP like The Order: 1886



SjOne said:

If this doesn't sell pass 560k it's first week, it'd be a huge disgrace for an established IP to do worse than a new exclusive controversial IP like The Order: 1886


It will definitely sell over 560K worldwide because it's on 5 platforms. And The Order was seriously overtracked by VGC, it did not sell 560K first week, NPD has it at barely over 200K for 9 days in the US.



No one's suprised. Who would play cops & robbers after years of great military heritage?