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FF XV is a hack and slash game confirmed

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Ssliasil said:
Ka-pi96 said:

In a game where the majority of your time is going to be battling, surely the battle system is by far the most important part though, no?

Turn based games = Wait 20 seconds to make an attack, while you're getting your ass beat...oh and cure/buff occassionally...sorta strategic. (99% of all JRPG in existance)

Hack and Slash = run around mashing Square Triangle Triangle Square in every H&S ever.  (Diablo, Path of Exile, etc)

Action = Hack and slash with more bodily control, movement is far more important but combat is usually dumbed down to two buttons - Block and Attack.  (The Elder Scrolls, Dark and Demon Souls etc)

Hybrid = Final Fantasy XV.  You have the strategic values of traditional JRPG Turn Based games, but instead of standing still like a jackass you CAN ACTUALLY MOVE FREELY.   You have the same exact menu as almost ever FF game to date...Attack, Magic, Summon, Items...you select which one you want to use and when...you have HP and MP and everything else.

THE ONLY DAMN DIFFERENCE is that you can ACTUALLY MOVE AROUND...LE GASP! 

@1st bold, if only that were true, then 99% of all JRPGs would actually be good, too bad it couldn't be further from the truth.

@2nd bold, have you watched the video? Repeatedly pressing square to attack is most certainly not an attack, magic etc menu.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

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The Fury said:
shikamaru317 said:

I have a question to anyone who is upset about FFXV's battle system? Have you ever played an action RPG that you liked? Witcher, Fable, Kingdom Hearts, Fallout 3/New Vegas, Elder Scrolls, Dragon Age, etc.? If you have enjoyed a previous Action RPG, why do you not think you'll like FFXV's combat? I get that Final Fantasy is historically a turn based franchise, but is it really so bad that they want to try something different after 14 games? FFXV was always going to be an action RPG ever since it was first announced in 2006, it's not like this is new news, Nomura's original vision for Versus 13 (now 15) was for it to be a more realistic derivation of Kingdom Hearts combat.

Many are not claiming we won't like FF14s combat, infact we may well do because it is based on KH. KH was a fantastic game with great gameplay but that is the problem. That is KHs style pf gameplay, not FFs. What many of us want is a FF game, not a FF version of KH and when I say this I mean in basic gameplay, not all the features which are very FF esque. To me and many others, that is what we want.

As I mentioned in like the first page of the thread, we did know this but back then it was known as FFvsXIII, it was meant to be a spin off, not a FF title.

If we wanted an action RPG we'd play (and have done) play any of the above games you listed. For FF we want turn based.


I get that this is what you want. But have you all been complaning about it since 2006?




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shikamaru317 said:

I have a question to anyone who is upset about FFXV's battle system? Have you ever played an action RPG that you liked? Witcher, Fable, Kingdom Hearts, Fallout 3/New Vegas, Elder Scrolls, Tales of, Dragon Age, etc.? If you have enjoyed a previous Action RPG, why do you not think you'll like FFXV's combat? I get that Final Fantasy is historically a turn based franchise, but is it really so bad that they want to try something different after 14 main series games? FFXV was always going to be an action RPG ever since it was first announced in 2006, it's not like this is new news, Nomura's original vision for Versus 13 (now 15) was for it to be a more realistic derivation of Kingdom Hearts combat. 15's combat under Tabata's direction does seem a little dumbed down compared to Nomura's vision, but it hardly looks like a button masher as I've seen some people calling it. 

There hasn't really been 14 main series games though, the MMOs no way count as mainline FF games and really should have been named something else. Also, they have already tried something different, it was called FF12 and IMO it was the worst battle system that anyone has ever put into a game. They aren't good at trying new things like that and should stick to what made the series great in the first place.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Hynad said:
The Fury said:

Many are not claiming we won't like FF14s combat, infact we may well do because it is based on KH. KH was a fantastic game with great gameplay but that is the problem. That is KHs style pf gameplay, not FFs. What many of us want is a FF game, not a FF version of KH and when I say this I mean in basic gameplay, not all the features which are very FF esque. To me and many others, that is what we want.

As I mentioned in like the first page of the thread, we did know this but back then it was known as FFvsXIII, it was meant to be a spin off, not a FF title.

If we wanted an action RPG we'd play (and have done) play any of the above games you listed. For FF we want turn based.


I get that this is what you want. But have you all been complaning about it since 2006?

Why would people be complaining about it in 2006 when FF13 was in the near future? Worth remembering that the game actually looked good before it was released as well.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ka-pi96 said:

There hasn't really been 14 main series games though, the MMOs no way count as mainline FF games and really should have been named something else. Also, they have already tried something different, it was called FF12 and IMO it was the worst battle system that anyone has ever put into a game. They aren't good at trying new things like that and should stick to what made the series great in the first place.


Funny that you'd say that, considering how radically different VIII is from VII.



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Ka-pi96 said:
Ssliasil said:
Ka-pi96 said:

In a game where the majority of your time is going to be battling, surely the battle system is by far the most important part though, no?

Turn based games = Wait 20 seconds to make an attack, while you're getting your ass beat...oh and cure/buff occassionally...sorta strategic. (99% of all JRPG in existance)

Hack and Slash = run around mashing Square Triangle Triangle Square in every H&S ever.  (Diablo, Path of Exile, etc)

Action = Hack and slash with more bodily control, movement is far more important but combat is usually dumbed down to two buttons - Block and Attack.  (The Elder Scrolls, Dark and Demon Souls etc)

Hybrid = Final Fantasy XV.  You have the strategic values of traditional JRPG Turn Based games, but instead of standing still like a jackass you CAN ACTUALLY MOVE FREELY.   You have the same exact menu as almost ever FF game to date...Attack, Magic, Summon, Items...you select which one you want to use and when...you have HP and MP and everything else.

THE ONLY DAMN DIFFERENCE is that you can ACTUALLY MOVE AROUND...LE GASP! 

@1st bold, if only that were true, then 99% of all JRPGs would actually be good, too bad it couldn't be further from the truth.

@2nd bold, have you watched the video? Repeatedly pressing square to attack is most certainly not an attack, magic etc menu.


Oooh so you're one of those guys that doesnt do research.  The ommited magic from the Demo because the effects were not ready for public viewing. 

You unlock a Summon in the Demo (Ramuh)... thats why that option isnt available.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

The Fury said:

Many are not claiming we won't like FF14s combat, infact we may well do because it is based on KH. KH was a fantastic game with great gameplay but that is the problem. That is KHs style pf gameplay, not FFs. What many of us want is a FF game, not a FF version of KH and when I say this I mean in basic gameplay, not all the features which are very FF esque. To me and many others, that is what we want.

As I mentioned in like the first page of the thread, we did know this but back then it was known as FFvsXIII, it was meant to be a spin off, not a FF title.

If we wanted an action RPG we'd play (and have done) play any of the above games you listed. For FF we want turn based.

It's not like Square Enix has said there won't be any more turn-based Final Fantasy games ever. If Hiroyuki Ito is indeed directing 16 as is rumored, don't you think it'll be turn based, considering the fact that all 3 of the previous FF games he directed were turn based? I'm guessing that Square didn't have a turn based game in development that was far enough along to be released in the near future, so they decided to turn Versus 13 into 15.



Ssliasil said:
Ka-pi96 said:

@1st bold, if only that were true, then 99% of all JRPGs would actually be good, too bad it couldn't be further from the truth.

@2nd bold, have you watched the video? Repeatedly pressing square to attack is most certainly not an attack, magic etc menu.


Oooh so you're one of those guys that doesnt do research.  The ommited magic from the Demo because the effects were not ready for public viewing. 

You unlock a Summon in the Demo (Ramuh)... thats why that option isnt available.

Why should I do research? If they make the game look crap in the demo then that is their fault, not mine.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Ssliasil said:
Also arent you the same jackass thats whining all over Gamefaqs about this game?

Me? I've never been to Gamefaqs...



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Hynad said:

I get that this is what you want. But have you all been complaning about it since 2006?

No, but that was when the game was called FFvsXIII and we knew what the gameplay would be like, we were told and we knew it was a spinoff. Not a main series title.



Hmm, pie.