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Forums - Gaming Discussion - Would you pay $1000 for a 100 hour game?

I prefer 5 hours of fun over 1 bagillion hours of boringness anyday. Just take RPGs for example. Many of them are just long because of grinding, grinding and some more grinding. But the game behind it is actually quite short more often than not.

That said I didn't buy The Order: 1886 and I don't feel like defending it. But my favourite game of all Time, Mega Man X on the SNES, can be beaten in less than one hour by an experienced player. Time is no indicator for quality. Not even in the slightest way.

You could also just compare every game in the world to Minecraft. Minecraft with it's massive world has enough content to keep you entertained for 10.000 hours or more and the game costs just 15 $ or something! So why pay more for games that have only 100 hours of content? Just play Minecraft! The comparison just doesn't work.



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hours don't determine price it is the content.

what if it was 100 hours of walking around an empty world. boring as hell I rather 8 hours of action packed gameplay.



 

 

Cobretti2 said:
hours don't determine price it is the content.

what if it was 100 hours of walking around an empty world. boring as hell I rather 8 hours of action packed gameplay.

This

I wouldn't pay $1000 for any game



Skyrim isn't 1000$ ^^



chapset said:
If you don't like the order 1886, don't buy it. There I have solved this issue. Next!


^

Not sure why everyone is suddenly a finacial advisor to gamers out there on value for money?



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No, I wouldn't. That being said, I wouldn't pay more than 60 bucks for any game. Money-per-hour is a bad way to quantify how good a game is. I've probably enjoyed more short games that ended up costing me more money than longer games which I actually didn't enjoy that much.



I'd argue it should cost about the same and as Captain Toad and Rainbow Curse... which I wish were longer even if it meant they cost more.



No one is paying $1000 for an 100 hour game, so really this is a silly post.

Whether the order is worth the money is really upto the paying public. Many have stated they are disappointed by it, even though they haven't played it. Me personally length isn't the issue with the game... the game is not bad, but misses the mark in a number of places. Still i had the money and am not disappointed by my purchase.

I take my family to the cinema to watch a movie, that costs me around £28 to do that for 2 hours of entertainment. When i was younger I was able to spend £40 on a night out down the pub.. and to be fair it wasn't that interesting where i live.

Let's not make silly posts X's things. I mean what next... would you pay $10,000 for a 1000 hour game... Not if the game is crap, and that's the point. being 1/2 hours less than what one might expect is nothing if the game is amazing, but if its 1/2 hours more and its crap how does that even help?



Making an indie game : Dead of Day!

Brilliant. Let's give this Idea to EA, the disc is free. If you want to start for the first time you pay 10 US. Played over 2h another 10. Played 7h more 10. Played a total 15h pay another 30 (total so far 60 for a 15h long game, pretty standard). Now comes the value part every extra hour you pay 1 US. Solve the problems with big release prices, value, second hand and renting.

When will people stop this nonsense? So if I put over 600h on GT5 paying 60 bucks, shorter game should cost 10 (under 100h)??

The Op answer himself with his example. Price and length have nothing to do with one another.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

"$10/hour of gameplay"

is too much.
Anyone remember the good old days of ps2 games?
Most of those have 100+ hours in them, if you go about doing everything you can in them.

Not sure why 6-8hours of total gameplay has become acceptable.

Games used to be atleast 50+ hours, gameplay wise.
Im not happy with the trend of games suddenly becomeing 1/5th of what they used to be.