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Forums - Gaming Discussion - PS4 Exclusive Bloodborne’s Screenshots and Info

An update to the official Bloodborne website just released today included a few screenshots and quite a lot of information on the online features of the game.

Cooperative gameplay is pretty much the same as we’ve seen in the alpha testing, with up to three players (including the host and two guests) playing together to overcome the odds. The Host uses the hunter summoning bell, while the guests can use the small bell of resonance to start co-op.

When the boss of the area is defeated, co-op will end, and the guests will be sent back to their own world, and receive a reward.

If the host or the the guests die, the session will fail, and the guests will be sent back to their own world with no rewards. The session will also end if the bullet of farewell is used.

A newly introduced feature is the “watchword.” Players will be able to set a password of up to eight characters, and they will be matched automatically with others that have set the same password. This will help in playing with friends, but it won’t work in PvP.

PvP gameplay has also been introduced: the invaded player will be the host, and there can be up to two invading guests.

At times a “Bell Maiden” might appear, this can happen when initiating co-op, but there are rare cases in which she might be in an area from the beginning. The presence of the maiden might cause an invasion. In order to invade someone else’s world you have to use the “ominous resonating bell.”

The purpose of the guests is to defeat the host. If they manage to do so, they are sent back to their own world and get rewarded.

The PvP also ends if the bullets of farewell are used, if the players die, or if the host enters the boss room. The guests will be sent back to their own world and no reward will be obtained.

As we already know, players will be able to leave messages called “memoirs” and read messages left by other players.

When players die, they will leave a tombstone visible by other players connected online. By touching it, those players will be able to see the replay of the death, and guess its cause.

In the chalice dungeons you can see “illusions,” basically ghosts of other players that are in the same area. This might help in learning tips and tricks on how to proceed.

There are two kinds of chalice dungeons: normal dungeons and generated dungeons. Both are playable online or offline, but you’ll need to be online in order to generate a dungeon. You’ll also need to be online to download one from the servers.

It’s possible to share your generated dungeons online, letting other players enjoy it.

We also learn that there will be a day one patch, which will improve performance and usability and optimize online gameplay.

Finally, PlayStation Plus requirements have also been detailed: it will be required for online gameplay, asynchronous online gameplay and sharing dungeons, but it won’t be needed to download updates and dungeon data.

http://www.dualshockers.com/2015/03/06/ps4-exclusive-bloodbornes-screenshots-and-info-reveal-pvp-day-one-patch-and-ps-plus-requirements/



 

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Game looks incredible!



damn, full coop confirmed then



just a few more weeks left :D



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Critically, this game just won't fail. It's too good for this. Will be interesting to see the sales of it.



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walsufnir said:
Critically, this game just won't fail. It's too good for this. Will be interesting to see the sales of it.

I agree but I can't see it selling incredibly well. It's quite a niche title (or at least the Souls series was) so it follows Bloodborne will be too. You never know I suppose.



 

The PS5 Exists. 


GribbleGrunger said:
walsufnir said:
Critically, this game just won't fail. It's too good for this. Will be interesting to see the sales of it.

I agree but I can't see it selling incredibly well. It's quite a niche title (or at least the Souls series was) so it follows Bloodborne will be too. You never know I suppose.


I can see it reaching 2 million quite easily, tbh. It has way more mass appeal than DS games and will be way more hyped and marketed as such.

It also plays different to DS and is a bit "easier" and especially more accessible in terms of gameplay.



walsufnir said:
Critically, this game just won't fail. It's too good for this. Will be interesting to see the sales of it.


I´m expecting some amazing reviews for this one. Everything I´ve seen looks really good, metacritic is going to be above +85 imo.





Goodnightmoon said:
walsufnir said:
Critically, this game just won't fail. It's too good for this. Will be interesting to see the sales of it.


I´m expecting some amazing reviews for this one. Everything I´ve seen looks really good, metacritic is going to be above +85 imo.




I guess this will be the highest-ranking non-hd-remaster AAA game when reviews come in. But reviews are not to be trusted anymore so if some people stick to their attitude the reviews for Bloddborne are as to be believed like the other AAA game that released just a few weeks ago

But it doesn't only look really good, it also plays very good



This and MGS V are the only games I'm going to buy day 1 for 2015. Really excited for this.



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