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Forums - Sony Discussion - Price not a factor in Project Morpheus development.

Sony announced that Project Morpheus, the PlayStation 4's virtual reality headset, is coming in the first half of 2016, The latest prototype features a wide variety of improvements to the hardware, but those updates and upgrades couldn't have been cheap to add.

I had a chance to sit down with Shuhei Yoshida, President of Sony's Worldwide Studios for Sony Computer Entertainment, to ask about price.

"Price has not been driving our development process," he said.

"The first time people try VR is the most dangerous time. People get used to it after a while, but the first is the most susceptible to motion sickness. So we want to get the hardware right." It was important to get a better panel than the first prototype, and to reduce latency, and now that these have been improved they can start working on plans for production.

"Now we feel that we have the system, we have passed the threshold that we set out. Then, how cheap we can deliver to the consumer? That's the second question we're going to tackle," he continued. "The number of people who will buy day one hardware will be some kind of reverse function of price, that we understand, but we really need to do it right from day one."

He also pointed out that, just like the PlayStation 4, price will fall with time. Yoshida was unwilling to hint at a price point, but a focus on the quality of the experience before thinking about cost may lead to a better headset that's more comfortable for players.

The question is how much they'll be willing to play, and how Sony can sell them on technology that's hard to describe via a commercial or even stories like ours. Sony is aware of this problem, and the importance of making sure players get a chance to try the hardware. 

"That's the number one challenge, people ask us what's the number one challenge for Project Morpheus? I say get people to try it. Unless you try it, you don't understand how good or how great it is. The second best thing is to watch people playing it."

He describes a moment where a journalist in the other room screamed while playing a particularly intense demo. That sort of reaction, which you can see when many people try Project Morpheus in one place, helps to draw interest.

"When you see those reactions, you think something is happening there and I want to try it. So getting as many people as possible to try it, and they will talk about it to their friends, I think that's a way to go."

 

http://www.polygon.com/2015/3/5/8157541/project-morpheus-price

 

Personally, I think that's a weird thing for him to say. I also don't think it bodes well for the price of the headset.



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Just curious, do we know how long Sony has been developing this thing?



its gonna cost more than the ps4 does o.o



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KingdomHeartsFan said:

Just curious, do we know how long Sony has been developing this thing?


Since 2010 said yoshida last year at the Morpheus reveal!



Meh. The iteration of VR on this gen will be primarily to establish a core base. These users will spread the word and make Morpheus poised to explode next gen when the tech is matured.

Price really isn't the main thing right now (despite what others say). Positive word of mouth will outweigh any kind of price disadvantage. Honestly though, I'd assume a headset can be made with off the shelf components so anything north of a $200 price point would be surprising to me



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PwerlvlAmy said:
its gonna cost more than the ps4 does o.o


I'm starting to fear that aswell...



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

I hope they price it competitively against Oculus and other VR headsets cause if not, it might be a hard sell



                  

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Captain_Yuri said:
I hope they price it competitively against Oculus and other VR headsets cause if not, it might be a hard sell

I think it's more important for it to be reasonable for what it offers rather than just be competitive with Oculus...If they both come out and are the same price, but it's $500, VR dies for at least another gen right there.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

Normchacho said:
Captain_Yuri said:
I hope they price it competitively against Oculus and other VR headsets cause if not, it might be a hard sell

I think it's more important for it to be reasonable for what it offers rather than just be competitive with Oculus...If they both come out and are the same price, but it's $500, VR dies for at least another gen right there.

Well Oculus is supposed to be between $200-$400 depending on a few things but they are targetting in that range so if Morpheus costs more than that, it won't have a very good time. Even $400 is too much for Oculus imo so hopefully, both will be $300 or less



                  

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I'll be laughing so hard if VR fails after all this hype. Not talking about Sony specifically, but about everyone instead. Everyone seems to be making VR glasses these days, but I'm still not sure where they're going to find the market for such expensive equipment. It's possible the market will be there, but right now I'd bet it won't be there for glasses costing more than $100.