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Forums - Sony Discussion - Project Morpheus coming first half of 2016 with OLED Display 1080p/120 FPS

Lets not kid ourselves here. Whilst its entirely possible that this thing can output 1080p at 120fps you need to remember the graphical hit that is gonna take place in order to get there. Your going to be talking seriously scaled back effects and textures to hit those frame rates so anyone expecting to play normal quality PS4 titles is going to be disappointed. Your more likely to be looking at upscaled PS3 quality visuals in order to achieve this.



PREDICTIONS FOR END OF 2015: (Made Jan 1st 2015)

PS4 - 34M - XB1 - 21m - WII U -12M

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Getting it day one, just take my money!!



kristianity77 said:
Lets not kid ourselves here. Whilst its entirely possible that this thing can output 1080p at 120fps you need to remember the graphical hit that is gonna take place in order to get there. Your going to be talking seriously scaled back effects and textures to hit those frame rates so anyone expecting to play normal quality PS4 titles is going to be disappointed. Your more likely to be looking at upscaled PS3 quality visuals in order to achieve this.


I don't think the Morpheus will be compatible to your usual Ps4 games or any big ps4 games. It will have it's own games designed solely for the Morpheus. Meaning, those games won't be as big as any AAA title or even indie games. Probably games that are just for visual immersion.



Impressive specs.How they're going to achieve 120fps is the real question, you can't compromise aa because it would be a jaggie mess, it actually needs to be improved since consoles barely have decent aa.
The ony way I can see them pulling it off is by heavily decreasing graphical settings except for aa and then working on upping the framerate.



Looks really cool.



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Kowan said:
kristianity77 said:
Lets not kid ourselves here. Whilst its entirely possible that this thing can output 1080p at 120fps you need to remember the graphical hit that is gonna take place in order to get there. Your going to be talking seriously scaled back effects and textures to hit those frame rates so anyone expecting to play normal quality PS4 titles is going to be disappointed. Your more likely to be looking at upscaled PS3 quality visuals in order to achieve this.


I don't think the Morpheus will be compatible to your usual Ps4 games or any big ps4 games. It will have it's own games designed solely for the Morpheus. Meaning, those games won't be as big as any AAA title or even indie games. Probably games that are just for visual immersion.


Yeah thats how I understand it.  Games will be specific to it, but I was just making the point that they won't have the same graphical fidelity as currently PS4 titles.  I mean, you've got to hold a locked 120fps for a start, which more or less halves (or quarters in games that run at 30fps) the detail you can run at for a start.

Still, am immensely looking forward to this!



PREDICTIONS FOR END OF 2015: (Made Jan 1st 2015)

PS4 - 34M - XB1 - 21m - WII U -12M

Sony should definitely do some great value bundles for people looking to buy PS4 + Morpheus.



i am really interested on this, all i want from it is to be compatible with games like Outlast, P.T (Silent Hills) and racing games like Driveclub.

hope the price is reasonable, im not expecting it to be less than 200 bucks but i dont think i would put more than 300 on it... unless there is some incredible games compatible with it.



I don't think it will be that expensive, given we're talking about a set of small OLED panels in the headset, probably a smaller chassis than what we see in the prototype, basically plastic, some Move style sensors built in, lights for tracking.

If Sony wants to add power then they could have an additional GPU (PS4 level of spec) and RAM (maybe 3GBs of GDDR5), running in Cross Fire in a module you connect to PS4, that is if they don't want to downgrade the visuals of games, if they want it to run natively, with no frame drops at 120FPS.

Price wise I don't think the headset and an additional module would come out at more than $200/£150 at launch, but it would be better if Sony could get it down to $149/£99, because adoption rates will be much higher, they can subsidize with fun novel theme park style software, games, experience things.



1080p/120 when most PS4 games strugle to get to 1080p/60 ?

Who bought a PS4 to play games in LAST-GEN graphics?

PS4 is clearly underpowered for VR. Sony knows it, everybody knows it.

Same situation as with MOVE. And we know what "fantastic" games it used...