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Forums - Nintendo Discussion - What if The WiiU's rumored AAA Game is Kingdom hearts 3?

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Kami said:
sc94597 said:

The PS4 and Xbone obviously prove this false. Their crappy CPU's have hindered their performance when compared with PC's that have comparable GPU's. (Compare a PC with a r9 270x  and a FX6300 to a PS4 in performance.) The PC wins easily, and the console has the advantage of a closed platform over the PC. CPU's can bottleneck any system, it doesn't matter if it is closed (console) or open (pc) platform. Can you give me a reason why you think this would be otherwise? Multiplatform games would use the GPU and CPU just as much on any platform it is on. 


Now you're reaching lol. Battlefield 4, Metro Redux, Call Of Duty, Wolfenstien all run at 60 fps. The CPU of the PS4 and Xbox One have not hinder their performance one bit. Software will improve over the generation and more and more games will be running at 60 fps in the next couple of years but what you said is 100% false. 

AC: Unity, Watch Dogs, Dragon Age Inquisition, Far Cry 4 say otherwise. I like how you mentioned games that aren't even demanding on PC. Yet, even those games you mentioned perform better on the equivalent PC. Optimization won't help it when new games are dropping to 20fps so early in this generation (AC:Unity.) 

http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-patch-analysed

"The results? While we fully believe that Assassin's Creed Unity sees certain boosts to performance in specific scenarios, what's clear is that overall frame-rates only see a small improvement overall across the run of play. In our clips this amounts to a 1.95 per cent boost in single-player (25.07fps average vs the pre-patch 24.59fps) and only 1.6 per cent in co-op (24.29fps vs 23.90fps). As gameplay isn't absolutely matched, we consider this to be within the margin of error."



sc94597 said:
Kami said:


Now you're reaching lol. Battlefield 4, Metro Redux, Call Of Duty, Wolfenstien all run at 60 fps. The CPU of the PS4 and Xbox One have not hinder their performance one bit. Software will improve over the generation and more and more games will be running at 60 fps in the next couple of years but what you said is 100% false. 

AC: Unity, Watch Dogs, Dragon Age Inquisition, Far Cry 4 say otherwise. I like how you mentioned games that aren't even demanding on PC. Yet, even those games you mentioned perform better on the equivalent PC. Optimization won't help it when new games are dropping to 20fps so early in this generation (AC:Unity.) 

http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-patch-analysed

"The results? While we fully believe that Assassin's Creed Unity sees certain boosts to performance in specific scenarios, what's clear is that overall frame-rates only see a small improvement overall across the run of play. In our clips this amounts to a 1.95 per cent boost in single-player (25.07fps average vs the pre-patch 24.59fps) and only 1.6 per cent in co-op (24.29fps vs 23.90fps). As gameplay isn't absolutely matched, we consider this to be within the margin of error."

AC creed runs like crap everywhere. Ubisoft releases broken games. The 1.6 CPU isn't hindering the game dev kit software and lazy devs are. My notebook with an APU runs games decently but my desktop with an i5 dual core paired with a 3 way sli GTX 980 runs every game maxed out. I have a weak sauce CPU but as you say CPU based games I'm running maxed out. I never said PC games aren't demanding, I said games are not CPU intensive. 
I would be playing at 4k but there's no point since I don't have a 4k monitor. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3

mofili said:
thatguymarco said:

What we've seen so far wasn't even gameplay, we don't know how it'll run even in the PS4. Stop telling yourself that the Wii U is powerful, it isn't, it's just that Nintendo's used to take advantage out of limiting hardware, and that's not something that anyone else should be bothering with at this point.

Saying that it´s not as powerful as the PS4/X1 may be true but saying that it´s not at all is just ignorant. I highly doubt it´ll be KH3 but from a "could it be" point of view i´d say yes because it really doesn´t look as demanding as say GTA5, the order or whatever other realistic looking games there are. There are tons of current gen games with last gen ports so the real question is not if it´s possible but would someone bother with it/is it profitable enough?


By a 8th gen console, it isn't. Again, we don't know how demanding will KH3 be, just because it's a cartoony game doesn't mean that it isn't tax heavy. If we consider the fact that probably KH3 will try to make good use of its hardware and put us against a crazy amount of heartless in one area, that the amount of polygons of the character will be crazy huge (Probably FFXV levels of huge) and that the now (hopefully) advanced AI will result in a bit more power being used for the AI's coding (both party members and NPCs), that the then divided by sections overworlds will must likely be open-world from now on, and that there wll be a lot more going around in the map at once, I can almost guarantee it, KH3 has absolutely ZERO chance for it to being ported to the Wii U. Heck, it'll most likely won't even be 60fps on the PS4, let alone the Xbox One.

Plus, no Unreal 4 Engine game has ever been made for the Wii U, and if Sainc Bum using the Frostbyte 3 Engine is anything to go by for next-gen engines running on the Wii U, I think that we should be glad that KH3 isn't coming out for it. 



I'm now filled with determination.

Kami said:
sc94597 said:

AC: Unity, Watch Dogs, Dragon Age Inquisition, Far Cry 4 say otherwise. I like how you mentioned games that aren't even demanding on PC. Yet, even those games you mentioned perform better on the equivalent PC. Optimization won't help it when new games are dropping to 20fps so early in this generation (AC:Unity.) 

http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-patch-analysed

"The results? While we fully believe that Assassin's Creed Unity sees certain boosts to performance in specific scenarios, what's clear is that overall frame-rates only see a small improvement overall across the run of play. In our clips this amounts to a 1.95 per cent boost in single-player (25.07fps average vs the pre-patch 24.59fps) and only 1.6 per cent in co-op (24.29fps vs 23.90fps). As gameplay isn't absolutely matched, we consider this to be within the margin of error."

AC creed runs like crap everywhere. Ubisoft releases broken games. The 1.6 CPU isn't hindering the game dev kit software and lazy devs are. My notebook with an APU runs games decently but my desktop with an i5 dual core paired with a 3 way sli GTX 980 runs every game maxed out. I have a weak sauce CPU but as you say CPU based games I'm running maxed out. I never said PC games aren't demanding, I said games are not CPU intensive. 
I would be playing at 4k but there's no point since I don't have a 4k monitor. 

Yet it runs even worst on consoles than PC's of comparable hardware in everything, except the CPU. It isn't the only game either. Watch Dogs, Dragon Age Inquisiton, and Far Cry 4 all are the same story. Your APU probably would run these games similar to a console considering what they have are modified AMD APU's. If you are saying your i5 is weak, then that is riduclous. Almost any i5 will be above average and the most recommend CPU for gaming. Having said that, some games do benefit from the hyperthreading that i7's provide, but not many do yet.  It is obvious that recent games have been pushing CPU's. I3's are slowly beoming obsolete as more games need more cores, and AMD's lineup has been demolished in terms of performance because of their low IPC. And i5 is pretty much a minimum requirement to max games or even run them at good framrates, and the low-end, low clocked, low IPC, APU's in the consoles can't keep up. 



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sc94597 said:
Kami said:

AC creed runs like crap everywhere. Ubisoft releases broken games. The 1.6 CPU isn't hindering the game dev kit software and lazy devs are. My notebook with an APU runs games decently but my desktop with an i5 dual core paired with a 3 way sli GTX 980 runs every game maxed out. I have a weak sauce CPU but as you say CPU based games I'm running maxed out. I never said PC games aren't demanding, I said games are not CPU intensive. 
I would be playing at 4k but there's no point since I don't have a 4k monitor. 

Yet it runs even worst on consoles than PC's of comparable hardware in everything, except the CPU. It isn't the only game either. Watch Dogs, Dragon Age Inquisiton, and Far Cry 4 all are the same story. Your APU probably would run these games similar to a console considering what they have are modified AMD APU's. If you are saying your i5 is weak, then that is riduclous. Almost any i5 will be above average and the most recommend CPU for gaming. Having said that, some games do benefit from the hyperthreading that i7's provide, but not many do yet.  It is obvious that recent games have been pushing CPU's. I3's are slowly beoming obsolete as more games need more cores, and AMD's lineup has been demolished in terms of performance because of their low IPC. And i5 is pretty much a minimum requirement to max games or even run them at good framrates, and the low-end, low clocked, low IPC, APU's in the consoles can't keep up. 

I doubt a Dual Core i5 with no hyper threading thats clocked at 2.6ghz with 4mb of L3 cache is all that impressive. My old GPU (260x) ran games like Skyrim on low setting at 1080p around 30 - 40 fps. I've had my CPU for almost 5 years now been thinking about upgrading to a newer i3 with hyper threading, turbo boost and such. But I upgraded my GPU (obviously to a much more high end expensive solution) and now I can run the same skyrim game at max setting with everything turned on at 1080p and I get around 70 fps. I can run far cry 4 maxed out at 1080p around the same fps. I'd argue based on experience that a monster GPU solution can make up for a weaker CPU. My brother has an amd fx 4-core with a Titan Z he recently got. He plays Shadow of Mordor at 1440p at around 84fps with his set up. 



Current Consoles: PS3, PS4, Wii U

PC Specs: i7-4770, GTX 560 Ti, 12GB 1600Mhz DDR3

sc94597 said:
CrankyFlameBunny said:

What do you mean if it's not? They are Showing Alpha/Beta gameplay for FFXV, why would they show actual footage for KH3? The game will not see an actual release for a few more years and those few more years will add improved features and use more of the PS4/XBONE's power. They wouldn't just show a completed game right now and hold it off for months time for the giggles. They will show Actual completed gameplay when the game is close to a release date. Also the Trailes clearly states "Work in Progress"

Isn't the trend usually a downgrade rather than an upgrade? (See: Watch Dogs.) 


Lol that's Ubisoft they haven't made a trustworthy game in a while that doesn't have bugs in it or is a target of downgrades. This is Square Enix handling two of its most well known franchises, they wouldn't do something as foolish as to downgrade the final product (Talking about KH and FF). I agree it would be nice for KH to come to the Wii U, but due to factors and limitations it's close to impossible without damaging the final product (Refer to Watch Dogs for the Wii U)



shikamaru317 said:

You know, I didn't think of this before, but KH3 is probably 2 years away from release. Why would Tantalus already be working on a port this early? Porting is usually a late stage process, it usually takes 6 months at most depending on the size of the porting team. Unless of course they've just been chosen as the developer to handle the port and haven't actually started working on it yet. I didn't read the interview, did the Tantaus dev suggest that the game was already being worked on? 

I'm starting to get the feeling that it's a port of game that has already released on other platforms, or that is releasing on other platforms later this year. 


Yeah thats the only thing holding the possiblillity of kingdom hearts 3 being on the wii u back. 

If final fantasy 15 is comming out this year, i say it coulde be FFXV ( especially because of this http://attackofthefanboy.com/news/the-final-fantasy-xv-news-revealed-this-week/ )



Actually the best guess I've seen so far is The Sims 4. It meets every single criteria.



Kami said:
sc94597 said:

Yet it runs even worst on consoles than PC's of comparable hardware in everything, except the CPU. It isn't the only game either. Watch Dogs, Dragon Age Inquisiton, and Far Cry 4 all are the same story. Your APU probably would run these games similar to a console considering what they have are modified AMD APU's. If you are saying your i5 is weak, then that is riduclous. Almost any i5 will be above average and the most recommend CPU for gaming. Having said that, some games do benefit from the hyperthreading that i7's provide, but not many do yet.  It is obvious that recent games have been pushing CPU's. I3's are slowly beoming obsolete as more games need more cores, and AMD's lineup has been demolished in terms of performance because of their low IPC. And i5 is pretty much a minimum requirement to max games or even run them at good framrates, and the low-end, low clocked, low IPC, APU's in the consoles can't keep up. 

I doubt a Dual Core i5 with no hyper threading thats clocked at 2.6ghz with 4mb of L3 cache is all that impressive. My old GPU (260x) ran games like Skyrim on low setting at 1080p around 30 - 40 fps. I've had my CPU for almost 5 years now been thinking about upgrading to a newer i3 with hyper threading, turbo boost and such. But I upgraded my GPU (obviously to a much more high end expensive solution) and now I can run the same skyrim game at max setting with everything turned on at 1080p and I get around 70 fps. I can run far cry 4 maxed out at 1080p around the same fps. I'd argue based on experience that a monster GPU solution can make up for a weaker CPU. My brother has an amd fx 4-core with a Titan Z he recently got. He plays Shadow of Mordor at 1440p at around 84fps with his set up. 

In that case you can't even run a game like Dragon Age Inquisition with your CPU. The game runs like 18 fps with stuttering on two-threaded processors (I would know my G3258 which I got for emulation until I get a broadwell i5 or i7 barely plays it.) Far Cry 4 needs an injector to get working with two-threaded processors, and you see huge performance gains with an i3 (about 20 fps) and a quad core (about 30 fps.)  Skyrim is a game from 2011. Of course your CPU, is up to par for it. And just because these games run great doesn't mean they aren't being bottlenecked. With an i5 your brother could probably run Shadows of Mordor at 120fps with his GPU.