DanneSandin said:
I can absolutely see what you mean, but if you were to play SMB3 and NSMB side by side, what makes one better than the other? me, I love the wall jump, and I don't need a lot of power ups, but that doesn't mean I think NSMB is better than SMB3. What I've found lacking in the NSMB-series is the innovations. Super Mario used to be all about pushing the limits - in one way or another. And they all looked very different from each other. NSMB all looks the same, and doesn't add quite as much compared to what their predecessors managaed to cram in between titles. |
I actually have played them both side by side to make sure I wasnt crazy and besides the points you've made. Ill also add I thought level design in 3 was WAY better, by a long shot. Items are important becasue IMHO thats part of the whole innovation and pushing the boundaries, i freaking raccoon tail and you can fly? there wasnt anything close to that in NSMB, we had to wait for the 3rd one to bring that back. 3 was longer, it was more challenging. Music was better. I like the wall jump too but it doesnt make up for the rest of the game. Not even close