And I'm sure this will totally work fine, has no drawbacks and scales perfectly.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
And I'm sure this will totally work fine, has no drawbacks and scales perfectly.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
JEMC said:
You're welcome http://www.guru3d.com/articles-pages/msi-big-bang-fuzion-lucid-hydra-review-test,1.html |
Yeah,I read those, thanks again. Such a hacky solution... If it wasn't dead by now, I would say “kill it with fire!“ now.
the-pi-guy said:
Fixed. |
shikamaru317 said:
It's my understanding that you won't see any of the benefits of DX12 unless a developer specifically designs a game for DX12. Fortunately DX12's benefits look substantial enough that the adoption rate should be much faster than DX11. For instance CDProjekt said they'll explore adding DX12 support to Witcher 3 post-release, so once Windows 10 and DX12 launch, Witcher 3 should hopefully go from being a system melter to a game that most people can run on medium-high settings. |
Alright, that's nice to hear!
NNID: garretslarrity
Steam: garretslarrity
Wow this could be a game changer. I mean this could be something incredible for gaming in the future.
Then they will add more layer to the API instead make it simpler, and there will be a lot more problem, even i found many games have problem running on dual graphic card setting.
If you hate Direct x 9 and up, join the revolution to go back to direct x 3!!! THE PAST IS THE FUTURE!!!!!!!!
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