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Forums - Nintendo Discussion - Former Sega CEO: Nintendo should keep making hardware and bring IPs to smartphones

guys I agree
due to how successful this guy was with sega
he single handily made the genesis relevant in the US and gave Nintendo a run for its money
plus he leaving screwed sega up XD



Bets:

(Won)Bet with TechoHobbit: He(Techno) says 10 million by January 1,2014 I say 9 million by then. Winner gets 2 weeks of sig control.

(Lost)Bet with kinisking: I say Ps4 will win April NPD while he says Xbox One will win it; winner gets 1 week of avatar control.

Raichu's First Series:

First RPG?

First Fighter?

First Racer?

First Shooter?

First MMO?

First Horror?

Official Ni No Kuni Fanboy:

Familiars Captured:37

Game Beaten: 2 times almost

Times I got teary during some scenes: 3

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I think companion apps are a good idea. Like the Pokedex App, Miiverse App, possibly even a VC demo app where you can play five minutes of classic titles. But having full classic titles on the mobile market could seriously cripple people wanting to buy their consoles. One thing that really bothers me about the mobile market is that anyone can release anything and no one blinks an eye. Copyright infringement is rampant on the platforms and yet no one does anything to stop it. It's weird, you would never see that kind of level of disrespect for other people's IPs on console markets.



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Ka-pi96 said:
Because a former CEO knows all about running a succesful business?

like mentioned before

sega of japan were making decisions he didnt like so he left

he made the genesis a force to be recken with in the US against the SNES

plus he made sega of america almost 2 billion $s worth



Bets:

(Won)Bet with TechoHobbit: He(Techno) says 10 million by January 1,2014 I say 9 million by then. Winner gets 2 weeks of sig control.

(Lost)Bet with kinisking: I say Ps4 will win April NPD while he says Xbox One will win it; winner gets 1 week of avatar control.

Raichu's First Series:

First RPG?

First Fighter?

First Racer?

First Shooter?

First MMO?

First Horror?

Official Ni No Kuni Fanboy:

Familiars Captured:37

Game Beaten: 2 times almost

Times I got teary during some scenes: 3

Yea, Nintendo should make a mobile gaming division or just buyout a small mobile devs. They can make cheap connect-3/freerunners/or whatever games but skin with Nintendo IPs. No classic ports or console games, mostly just clones of popular mobile games but maybe improved quality and without an aggressive freemium business model.



That's honestly the best argument on the subject I've ever heard from someone in the industry.



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Actually Amibo is the right direction, and there Quality of Life product will help them strengthening their brand, but smartphones as a marketing platform why not? But what Nintendo need to fix is their company cultural as whole so unless they fix that they will not able to do more then what they already did.



nomad said:
Yea, Nintendo should make a mobile gaming division or just buyout a small mobile devs. They can make cheap connect-3/freerunners/or whatever games but skin with Nintendo IPs. No classic ports or console games, mostly just clones of popular mobile games but maybe improved quality and without an aggressive freemium business model.


Problem is most people would then just say "I have Mario on my iPhone, don't need a 3DS/4DS or whatever". 

The regular joe doesn't really understand corporate politics either they will see Mario on iOS and assume other Marios will come as well. 

That's why Nintendo can't do it. 



Soundwave said:
nomad said:
Yea, Nintendo should make a mobile gaming division or just buyout a small mobile devs. They can make cheap connect-3/freerunners/or whatever games but skin with Nintendo IPs. No classic ports or console games, mostly just clones of popular mobile games but maybe improved quality and without an aggressive freemium business model.


Problem is most people would then just say "I have Mario on my iPhone, don't need a 3DS/4DS or whatever". 

The regular joe doesn't really understand corporate politics either they will see Mario on iOS and assume other Marios will come as well. 

That's why Nintendo can't do it. 

Well, that maybe. But a person who would say such things wouldn't easily decide to get a Nintendo anyway. The point of it is not to capture the masses, we know and Nintendo knows, it's a hit or miss game.

Mobile games would be use as a marketing tool, just like the ex-sega guys said. Ads only capture a small percentage of viewers and freemium games make most of their money from a small percentage users (addict and whales). Only 1-2% or less of users who download "free" games actually pays. So, lets say if Nintendo mobile games are downloads hit 100million in a year or two. Even if almost all of them would say "I have Mario on my iPhore, i don't need a Nintendo." There will be a small percentage who will get interested in enough to buy a Nintendo device to play a Nintendo IP. Even say 0.1-0.5% would be a significant boost if that is out of a large enough number. Assuming the division is decently succesful, it would also be generating a decent profit, a marketing tool that pays for itself.

It kinda cheapens the IPs, which what Nintendo is afraid of (perception of value of games), but I think that is happening now or already happened (even in the console space). Saw a thread here about WiiU Kirby should be less than $40 (less than $20 I believe), even though it had better graphics and more refined than the 1st DS game which was about the same price.



Chazore said:
b00moscone said:
StarOcean said:
I do think some Nintendo IPs could go on iOS without killing them. NES/SNES games can go for $5 and under easily and make a ton of money from them. Beyond SNES could be a gray area, but theres no reason for them not to put at least NES games on the smartphone market


I think in order to make consumers buy them, Nintendo has to completely wipe emulators from smartphones, because if they can just get them from there, then they won't pay. However, the problem with that is that it costs time and in businesses time is money, aka they could use that time getting rid of emulators on other stuff like small-scale games like Captain Toad for example, which has been quite a sucess given its budget. But who am i to have a say in what they do, i'm not in the same business as them anyway :P

There's that and the fact that if they were to throw some NES games on there then what's to stop more than just NES games?, I look at this from a consumer perspective, I'd want all the games, if Nintendo so much as drip feeds a few games then I;d want the whole kaboodle, it;s the same thing with JRPG games getting released on Steam, because they are selling and becoming popular PC gamers are wanting more and more and that's natural for how things go when you start drip feeding.

As much as I;d like to see Nintendo branching out I;d rather they not into mobile, mobile gaming is absolute crap and as casual as anything could get, I;d rather Nintendo not taint themselves with the mobile market like Sega is doing and Capcom tried to do, keep their games exclusive to their handheld and give more people a reason to own one than going with various cancerous mobile methods.

Also i believe that Iwata said he will try to bring mobile games to the 3DS for a low price, which i guess is alright for people who want all their games of one system and no ads, but i don't think they'll sell very well as people will just want the same FREE game on mobiles.



 

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I just posted seconds ago, my god, is Apple the king of hill or something? .-.