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Forums - Sony Discussion - The Order: 1886... Is its backlash good or bad?

 

Are the poor reviews for Order: 1886 justified?

Absolutely! Let the game burn to the ground! 53 17.85%
 
Yes. I don't want develo... 71 23.91%
 
Meh. I don't really mind either way. 45 15.15%
 
No. I think it has been reviewed unfairly. 92 30.98%
 
Not at all! This game is amazing! 36 12.12%
 
Total:297

I saw a stream of the first six chapters yesterday and it seemed like 90% of the time was spent on walking or cutscenes. To me the backlash is justified. A "game" like that is OK for a $15 downloadable game, not a $60 retail game. Such a cliche to say at this point, but if i wanted to watch a movie i would have watched a movie, not bought a game.



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I do think its been reviewed poorly. Hopefully it sells well. I dont want ready at dawn to go under because of this. They have potencial.



Its a good thing I think! But Overall, it depends on the sales more than the reviews/backlash imo. But it is certainly a step in the right direction



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Just bought it for half price, so won't hurt too much if its shite.



melbye said:
I saw a stream of the first six chapters yesterday and it seemed like 90% of the time was spent on walking or cutscenes. To me the backlash is justified. A "game" like that is OK for a $15 downloadable game, not a $60 retail game. Such a cliche to say at this point, but if i wanted to watch a movie i would have watched a movie, not bought a game.


Didnt pay it but whines about, figures.  I take you prefer a 60 game with a 80$ special ed with extra content plus a 50$ seasons pass ?

Damn lets gp one step further lets cut every and any cutscenes of of games casue its just not a game enough with those bastard movie features , even better take all story out of games.  If i wanted story id read a book.

LMOA  



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Very well put and I agree.  How does it help the gaming industry to make everything more like COD and that direction.  There is a place for these cinematic games, and yes they are indeed games.  As I've said before, I'd much rather have a good story game than one that is mindless action.  That's my preference.  Obviously there needs to be some gameplay, but it never needs to be over the top...



reviews are not backlash. they are just a number. backlash is TBD. We will see how consumers receive it.



psn- tokila

add me, the more the merrier.

You can have good cinematic games. Last of Us was extremely linear and cinematic. Walking Dead was even worse. Bioshock Infinite. Among many others.

The problem with The Order is its a bad cinematic game, one that is cinematic at a great expense to gameplay. Plus, if you're going to go that route, you better have a great story to tell since you're putting it above gameplay. But The Order fails there, too.

The low scores are very much justified. Hopefully it sells very poorly at $60.



Nuvendil said:

The issue is this idea that the developers accomplishing their vision=justified $60 price tag. But that runs into a logical problem in that, if taken to its extreme, you could justify a $60 price tag on nearly any piece of software. Also, this removes the possibility for critique. I don't like all the drama, but the criticism is necessary for the medium to mature and for developers to continue to improve. Without it, without critics and, yes, fan responses, the genre stagnates. Are there people who will enjoy The Order? Yes. Does that mean all critique is invalid and they're perfectly fine how they are? Absolutely not. I can think of games that have been this way for me. I really enjoy Mount&Blade, as well as Warband. However, no way would I give them higher than a 7/10 if they even got that out of me. Why? Because despite accomplishing their original goals and despite my enjoyment, they still have many, many areas in which to improve. The same applies here, "original vision" be darned.

Also, comparing movies and games ignores the fact that the two mediums are different, providing different forms of gratification through different means. What is good for a movie is not necessarily good for a video game. Same could be said of movies and books.  The video game genre has unique, specific strengths that, if a developer fails to use, does represent missed opportunities worthy of exploration.  This by no means implies all games should be the same, but rather that there are underlying principles that give games their uniqueness, similar to how there are underlying general principles that guide nearly all writers despite the enormous range of genres.


Very good post here, basically agree with all of these points when it comes to reviews.  What you set out to make shouldn't really impact your review, the review should be based on a uniform criteria.  This is why I like reviews that go into various categories and give them ranks as well.  10/10 Graphics?  If that sounds up your alley head to the gamestop.  Gameplay 4/10?  If this bothers you then avoid, etc etc.

If I set out to make a silent movie where everyone wears a chicken mask and fight aliens from Mars and I accomplish the feat this doesn't make it just as good as a movie like Citizen Kane rating wise just because it was my intent.  My movie should be based off the same criteria as any other.



PwerlvlAmy said:
if the bad press and bad reviews keep developers from doing the ''cinematic experience'' then I will be very pleased

lol speak for yourself, TLOU and Uncharted are some of the best single player experiences in existence.