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Forums - Gaming Discussion - Ready At Dawn didn't make any mistakes with The Order

spemanig said:
Euphoria14 said:

Thanks! I know exactly what I am in for, lol. I even told people at work that the game was releasing on a Friday because it wants to be a movie and not a game, which would normally come out on a Tuesday.

Did you play Killzone 2? If so that is what I consider as a cliffhanger, even though it does end conclusively in terms of what the main story objective was in the game. This is what my fear is/was.

 

As for the "good luck". I think I will need that even more when I play Until Dawn.


I've never played it, but I feel like you might consider this a cliff hanger. The game leaves a lot unanswered. Pretty much everything in fact, aside from the conclusion which was, at least to me, one of the smaller ends to tie up.

Killzone 2 ends with the main objective being completed but then right before the credits hit something big begins to happen which spoils the victory, leaving you to say "WTF?!!! How can you end it like that?!".

I was seriously annoyed by that and from what I am getting from your responses, it doesn't seem the be the case here with The Order. I will find out soon though.



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I get what the OP is stating and yet I can't help but disagree. Even if Ready At Dawn delivered everything they promised in The Order, that does not mean they didn't make any mistakes. What if their vision was flawed in the first place? If they erroneously thought they could pass off a 5 to 10 hour tech demo as a game, they were mistaken. And that seems to be the consensus by the reviewers (beautiful visuals with lackluster gameplay).

If the developers promised us a turd and delivered just that, you don't think that they were in error to think this is what we wanted?



RolStoppable said:
binary solo said:

I don't think that's a fair statement. What RaD seemed to have been mistaken with is that the market for their vision of this game is small and their vision seemingly does not align with the tases of many critics. Though to date more than half of the critics have given the game >/= 7/10 which means most critics think the game is pretty good.

75 is average, so most critics think that the game is pretty bad.

That's 7th gen thinking. 70 is the new 75.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

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Euphoria14 said:

Killzone 2 ends with the main objective being completed but then right before the credits hit something big begins to happen which spoils the victory, leaving you to say "WTF?!!! How can you end it like that?!".

I was seriously annoyed by that and from what I am getting from your responses, it doesn't seem the be the case here with The Order. I will find out soon though.


Oh, then yeah, it's nothing like that. You do end up thinking "How can you end it like that?", but not because the end reveals some big new twist revelation that answers every old question, but brings about 20 new ones.

It's more like you're reading a book chapter by chapter, and then you finish one chapter, only to realize that there are no more pages, but you were expecting like five more chapters. And then you think about it more and think "Wow. That was the end of it."



fatslob-:O said:
VanceIX said:

Consumers will buy anything for the first few days based soley off of hype. You really expect this to be a long-term seller? Yeah, consumers will have the final say, which is why I expect this game to drop off hard after the first week or two.

Consumers aren't crazed blind people with a gun ... 

As for it been a long term seller I have no idea how it will pan out since there's only a lack of data on this place ...

Did I ever imply they were?

Consumers fall for hype and pre-order games. There haven't been any blockbuster games over the past 2 months, so people were betting on the Order 1886 to be "that game". It isn't, and beyond the first week or two where pre-order and hype alone carries many games, I doubt it does very well.

It's a brand new IP that has gotten horrible reception from critics and has very little content. I think expecting it to stay afloat long-term is being too optimistic.



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spemanig said:
Euphoria14 said:

Killzone 2 ends with the main objective being completed but then right before the credits hit something big begins to happen which spoils the victory, leaving you to say "WTF?!!! How can you end it like that?!".

I was seriously annoyed by that and from what I am getting from your responses, it doesn't seem the be the case here with The Order. I will find out soon though.


Oh, then yeah, it's nothing like that. You do end up thinking "How can you end it like that?", but not because the end reveals some big new twist revelation that answers every old question, but brings about 20 new ones.

It's more like you're reading a book chapter by chapter, and then you finish one chapter, only to realize that there are no more pages, but you were expecting like five more chapters. And then you think about it more and think "Wow. That was the end of it."

So not exactly a cliffhanger but just a disappointing ending. That's a shame. Maybe they will have some post ending DLC to ease the pain of that wound.

 

Thanks for all the replies!



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:
binary solo said:

I don't think that's a fair statement. What RaD seemed to have been mistaken with is that the market for their vision of this game is small and their vision seemingly does not align with the tases of many critics. Though to date more than half of the critics have given the game >/= 7/10 which means most critics think the game is pretty good.

Indeed. Review scores aside, many of the reviewers look forward to a sequel.

And that's the catch 22. They like aspects of it well enough to think there is a great game potentially in there and want to see a sequel. But the reviews this game is getting will probably ensure this world never sees the light of day again.

Reading Jim Sterling's review, he almost seems to think a sequel is a foregone conclusion. He had plenty of complimentary things to say about the game but ultimately felt he could only give the game a 6.5. New IP that meta in the 60's rarely achieve adequate sales to justify investment in a sequel. So Jim's score, which I am not saying is unjustified, is working against his ambition for the, not yet and possibly never will be, franchise. 



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Euphoria14 said:

So not exactly a cliffhanger but just a disappointing ending. That's a shame. Maybe they will have some post ending DLC to ease the pain of that wound.

 

Thanks for all the replies!


Yeah, that pretty much is it. I've seen a lot of people saying it's baiting a sequel, but I don't see that at all. There's nothing about the way it ends that makes you feel like the ever intended to answer any of the, pretty major, loose ends. It halfway feels like they thought no one would care about the answers to a lot of those lose ends with the way they left it.

I also don't know how DLC could fix it. Like I said, it ends very conclusively. The story is finished. It all comes full circle, just in a very weird place for an ending to this particular story, with the way it was set up, and the direction it seemed to be obviously going.

I think it's an incredebly interesting game to disect though. I look forward to your thoughts!



VanceIX said:

Did I ever imply they were?

Consumers fall for hype and pre-order games. There haven't been any blockbuster games over the past 2 months, so people were betting on the Order 1886 to be "that game". It isn't, and beyond the first week or two where pre-order and hype alone carries many games, I doubt it does very well.

It's a brand new IP that has gotten horrible reception from critics and has very little content. I think expecting it to stay afloat long-term is being too optimistic.

Yes you did, by assuming that they know no better of a product their buying your assuming that they aren't conservative of their decisions and that isn't true at all ...

Hype usually only works when the said product turns out to be good ... 

Beyond all this The Order is hardly selling off of hype seeing as it's shrouded in total skepticism pre-release and don't assume that critic's have a similar view to consumers ...



We'll see if the hate for linear TPS continues with other TPS this gen.




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