Quantcast
Star Fox U motion controls are not required confirmed

Forums - Nintendo Discussion - Star Fox U motion controls are not required confirmed

Sunstrider said:
When can we get more info about the game?

E3.



Around the Network
Cobretti2 said:

I know. it is very sad. if you read past threads here you will know im serious.

I want growth, story, character building and length more than 4 hours. 


I could care less about growth, story, and character building. But I do want a length not stuck in the 90's.



Well, this is new.

Read.

- it's a shooter
- it's from Japan
- it's about high scores (repeating and perfecting)

How should this get a huge story and lots of levels? It's totally against the nature of this type of game and would alienate as many fans.



Ostro said:
- it's a shooter
- it's from Japan
- it's about high scores (repeating and perfecting)

How should this get a huge story and lots of levels? It's totally against the nature of this type of game and would alienate as many fans.


I think you're harshly overestimating how many fans there still are to alienate. It may as well be pikmin as it is now. That's how antiquated this whole score based game concept is and why Star Fox sells less and less.



Well, this is new.

Read.

man, every use of motion controls on gamepad is optional, they always give also the alternative to use analog sticks to move. see nintendo land.

seems the right thing to do.
if you dont want to lift gamepad, you can. if you want more precision than analog stick, use motion controls.



Around the Network

Well, that's good news. I mean, it gives us a choice on which controls we are more comfortable with.



Click Here To Check Out My YT Channel!

jonathanalis said:
man, every use of motion controls on gamepad is optional

You can't turn off the gyro in Captain Toad.



Maybe motions controls will be optional, but gamepad will be necessary.



spemanig said:
oniyide said:

as time went on mos people saw it for what it was...deeply flawed tech that only really worked well in a few genres


I would say it "really worked well" when devs put effort in it. It was awsome is some occasions. The "hardlycore" haters  single handedly turned gimmick into a bad word. That takes a lot.


There, fixed it for you.



https://www.youtube.com/watch?v=n29CicBxZuw

01001011 01101001 01110011 01110011 00100000 01101101 01111001 00100000 01110011 01101000 01101001 01101110 01111001 00100000 01101101 01100101 01110100 01100001 01101100 00100000 01100001 01110011 01110011 00100001

I always assumed it would be like Starfox 64 on 3DS.



Twitter: @d21lewis  --I'll add you if you add me!!