By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Halo MCC, AC Unity or DriveClub. Which was the biggest mess?

 

Biggest mess?

Halo Master Chief Collection 199 48.30%
 
Assassin's Creed Unity 134 32.52%
 
DriveClub 77 18.69%
 
Total:410

One thing is not being able to play online (Halo or Driveclub), the other one is not being able to play at all (AC: Unity) so i voted Unity.



Around the Network
Chazore said:
Munkeh111 said:

This discussion is about console games. The PC industry has significant challenges in terms of poor quality ports and that is a larger discussion than just this. It is also a much harder job to make a PC game without weird things happening. I've read Dragon Age Inquisition has huge issues on PC, yet I've had no issues with it at all, only one bug with a man stuck with his lower body in a hill. It just made me laugh

AC Unity fundamentally works in the vast majority of case. Halo MCC fundamentally doesn't (apparently) and Drive Club didn't (apparently).

All I can say for sure is that AC Unity on PS4 is a very long way from a broken game. 


Umn actually no it's entirely not, please point out to me where it describes "console games only"within the OP, afaik Unity is a multiplat title, chugging on consoles as well as PC is a problem, not soemthing you should shrug off either, just because you find it minor does not mean we all do, please keep that in mind.

Was Halo MCC all about the multiplayer though, you didn't answer about the whole single player's reason to exist part, if that functions normally then it works, Unity had issues with both singleplayer and co-op across the board, hell you've got DC and the other version they've yet to promise with the updates being held off firsthand and then added later, still no other version promised, if you want to hold MCC you'll have to hold DC and Unity along with it.

The implication was console games. There will probably be a lot more entirely broken PC games to add to the list if we want to go down that route. The acceptable broken levels are higher with PC games than console exclusives, certainly in my opinion

Because Halo has always been about multiplayer primarily. Sure they did a good job in SP, but the multiplayer is still entirely broken (apparently)

Drive Club does now work fine, despite the fact that they haven't released the PS + edition. Weather is a great addition (and was never promised for launch) and they've added a decent amount of free content

I'm only saying Halo MCC loses because it is still broken. I do own AC and Drive Club, but I only bought Drive Club in January whereas I got Unity at launch. I did wait a few days to play it because I was busy, but even then it worked fine. 

So yes, I don't hugely who "wins" this poll, so long as it's not Unity. The stories of broken-ness are not based on reality



DriveClub worked perfectly besid ethe online, and the online isn't fun compared to the story. Despite all the hate, Driveclub is a lot of fun and I've been playing frequently since October



http://www.whoisjesus-really.com/

Wii U + PS4 

Consoles>Mobile

Driveclub by far.... That game got delayed and just had no reason for the problems.

Halo MCC multiplayer was frustrating but 343 just tried to over deliver, we could of only got the Halo 2: remastered but they went all out and included 4 games in one. We are also getting ODST and got Halo 4 Spartan ops that more then make up for the problem at launch and ongoing issues. People complaining that the game is still broken haven't been playing, it's more like the game is missing some features and matchmaking could improve. Halo MCC is going to be around for a very long time and by this summer these problems will be put to rest.

Unity is meh.... don't buy Ubisoft game at launch.... I'll wait for that game to drop to $20-30 by that time all bugs would of been fixed.



Munkeh111 said:

The implication was console games. There will probably be a lot more entirely broken PC games to add to the list if we want to go down that route. The acceptable broken levels are higher with PC games than console exclusives, certainly in my opinion

Because Halo has always been about multiplayer primarily. Sure they did a good job in SP, but the multiplayer is still entirely broken (apparently)

Drive Club does now work fine, despite the fact that they haven't released the PS + edition. Weather is a great addition (and was never promised for launch) and they've added a decent amount of free content

I'm only saying Halo MCC loses because it is still broken. I do own AC and Drive Club, but I only bought Drive Club in January whereas I got Unity at launch. I did wait a few days to play it because I was busy, but even then it worked fine. 

So yes, I don't hugely who "wins" this poll, so long as it's not Unity. The stories of broken-ness are not based on reality

I wasn't getting that implication considering the word console was not mentioned, then again I forgot how welcoming console users are to multiplat and PC only people on here, my mistake for not knowing.

I also forgot that there's such a thing deemed as "acceptable levels" when it comes to PC ports, no need to bother with those, it;s ok since it happens all the time which means it's both ok and acceptable.

Despite the fact there's still PS+ edition which was promised but still hasn't arrived somehow means it's totes fine but when Halo's Multiplayer eneds a bit of patching that will be fixed sooner than the fabled PS+ version that somehow means it's not fine, I could also tell the thumbs up part where you listed weather being agreat addition and not promised, that's not a factor into a game being broken, dunno why you decided to throw that in (It's also a nice sign of "who I stand with" approach), you don't even own MCC but you're willing to throw down unknown judgement?.

Also the "it worked fine for me" doesn't mean it worked fine for everyone, it's the same with people who encountered RROD and YLOD vs people who said "mine didn't do that"=it's never an issue at all, your non encountered issues does not equate to alls right with the world and it never will, it's not some fact that will suddenly overwrite everyone else who encounters a problem and still has issues and it means nothing to those that still have them.

" The stories of broken-ness are not based on reality" = "I think people are crazy while I'm sane and based" is what that sounds like, when you face recordings and written statements of the issues people ecnounter your "not based in reality" statement is false, it;s false ebcause people still encounter issues anyway, you make is sound like ubisoft games are the most perfectly coded games in all of gaming history, don't pull the "words in my mouth", you make it sound exactly like that with how you accept what has transpired and ignore track history willingly to win a debate, especially throwing in the "nuh uh no PC discussion allowed, console only!" where there was none set in stone, you can imply all you want but I saw no words, yours does not overwrite my own sight.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Around the Network
jlmurph2 said:
Halo MCC.

It was the most anticipated and turned out to be the biggest disappointment multiplayer wise. With some singleplayer glitches.


Said game was to be my first Xbox One purchase, but due to suchsuch problems, I had to hold back both the One and the Collection. I will get the One eventually. Either way, I concur with your statement; especially considering this game (or games) rolls onwards towards Guardians. Here's hoping 343i is taking notes in the beta.



" It has never been about acknowledgement when you achieve something. When you are acknowledged, then and only then can you achieve something. Always have your friends first to achieve your goals later." - OnlyForDisplay

Chazore said:
Munkeh111 said:
 

The implication was console games. There will probably be a lot more entirely broken PC games to add to the list if we want to go down that route. The acceptable broken levels are higher with PC games than console exclusives, certainly in my opinion

Because Halo has always been about multiplayer primarily. Sure they did a good job in SP, but the multiplayer is still entirely broken (apparently)

Drive Club does now work fine, despite the fact that they haven't released the PS + edition. Weather is a great addition (and was never promised for launch) and they've added a decent amount of free content

I'm only saying Halo MCC loses because it is still broken. I do own AC and Drive Club, but I only bought Drive Club in January whereas I got Unity at launch. I did wait a few days to play it because I was busy, but even then it worked fine. 

So yes, I don't hugely who "wins" this poll, so long as it's not Unity. The stories of broken-ness are not based on reality

I wasn't getting that implication considering the word console was not mentioned, then again I forgot how welcoming console users are to multiplat and PC only people on here, my mistake for not knowing.

I also forgot that there's such a thing deemed as "acceptable levels" when it comes to PC ports, no need to bother with those, it;s ok since it happens all the time which means it's both ok and acceptable.

Designing games for PC is much harder given the difficulty in dealing with different configurations. Things just break more frequently on PC, it's a fact

Despite the fact there's still PS+ edition which was promised but still hasn't arrived somehow means it's totes fine but when Halo's Multiplayer eneds a bit of patching that will be fixed sooner than the fabled PS+ version that somehow means it's not fine, I could also tell the thumbs up part where you listed weather being agreat addition and not promised, that's not a factor into a game being broken, dunno why you decided to throw that in (It's also a nice sign of "who I stand with" approach), you don't even own MCC but you're willing to throw down unknown judgement?.

The lack of a PS+ version doesn't mean the game is broken. By all accounts the game has been fixed and they've continued to support the game well. Halo MCC doesn't by all accounts based on the internet.

As you may have got from my last sentence, all I care about is that Unity doesn't lose. I don't have strong opinion on the other two

Also the "it worked fine for me" doesn't mean it worked fine for everyone, it's the same with people who encountered RROD and YLOD vs people who said "mine didn't do that"=it's never an issue at all, your non encountered issues does not equate to alls right with the world and it never will, it's not some fact that will suddenly overwrite everyone else who encounters a problem and still has issues and it means nothing to those that still have them.

" The stories of broken-ness are not based on reality" = "I think people are crazy while I'm sane and based" is what that sounds like, when you face recordings and written statements of the issues people ecnounter your "not based in reality" statement is false, it;s false ebcause people still encounter issues anyway, you make is sound like ubisoft games are the most perfectly coded games in all of gaming history, don't pull the "words in my mouth", you make it sound exactly like that with how you accept what has transpired and ignore track history willingly to win a debate, especially throwing in the "nuh uh no PC discussion allowed, console only!" where there was none set in stone, you can imply all you want but I saw no words, yours does not overwrite my own sight.

I have been told that Unity has an unplayable framerate, it doesn't. That's just a fact. Posting faceless pictures is deciptful given that it was an issue that was very swiftly patched out and only ever appeared in pre-release code.

I've said that Unity is buggy and doesn't have a good framerate, but that is not broken. There were stories about the game being broken, but they were just blown out of proprotion because of the anti-Ubi bandwagon. They've been cutting corners for years and sticking microtransactions in games. They also put retarded (I can't think of any other word for it) uPlay and stuff integration with those stupid chests (and they mark locked chests on the map, but then have other chests which aren't locked but are behind a door).

Ubi did a lot of stupid things with Unity. But the game was not anywhere near as broken as many people on the internet would have us believe





Jimbo1337 said:
HEMSTAR said:
Is Halo still not working?

It is sadly not working.  343 planned on putting out a beta test to select XB1 owners for their latest patch on the game, but they realized that this would only delay the availability of the patch to the public.  So 343 decided to test the patch internally and have yet to disclose when this patch will be released.

Have to be MCC then i guess.



MCC considering its MP issues, those campaigns made up for it. Good thing about MCC is it doesn't rely on the MP.



Having no PS+ edition released yet for Driveclub has no actual bearing on its functionality as a game though. It's worked flawlessly for months now with a bevy of post launch updates + DLC. That doesn't seem like a mess so much as a douchey business decision (the no PS+ edition yet).

Can't speak for Unity and won't speak for MCC.