Game_God said:
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My old days of "multiple disks for a game" are Monkey Island 2: LeChuck's Revenge + Indiana Jones and the Fate of Atlantis (each 11 disks + 1 save disk + no HDD) on my Amiga 500. ;)
Game_God said:
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My old days of "multiple disks for a game" are Monkey Island 2: LeChuck's Revenge + Indiana Jones and the Fate of Atlantis (each 11 disks + 1 save disk + no HDD) on my Amiga 500. ;)
Conina said:
My old days of "multiple disks for a game" are Monkey Island 2: LeChuck's Revenge + Indiana Jones and the Fate of Atlantis (each 11 disks + 1 save disk + no HDD) on my Amiga 500. ;) |
That sir, is what I call hardcore retro "multi disking"!!! ;P
https://www.youtube.com/watch?v=n29CicBxZuw
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super_etecoon said:
How much different these quotes are. I really wish we had a resident Japanese translator on board here at VGC. Maybe we do but he or she is too busy with more pressing matters. I really don't understand, though, with all the internet caring about this kind of stuff why a decent and reliable translation wouldn't be more common. |
Ask Tachikoma, she's a native speaker.
Some more info about this:
http://nintendoeverything.com/xenoblade-chronicles-x-director-on-loading-time-party-size-online-music/
Here's the most important info for us:
"Moving on the field is completely seamless. However, loading occurs in cases like event scenarios. I recommend playing the downloadable version so you don’t have to worry about loading from the disk. Of course, the disk version is also tuned as much as possible to reduce the loading time. We are consulting Nintendo as to whether or not the main data can be read from the console."
SJReiter said: Some more info about this: http://nintendoeverything.com/xenoblade-chronicles-x-director-on-loading-time-party-size-online-music/ Here's the most important info for us: "Moving on the field is completely seamless. However, loading occurs in cases like event scenarios. I recommend playing the downloadable version so you don’t have to worry about loading from the disk. Of course, the disk version is also tuned as much as possible to reduce the loading time. We are consulting Nintendo as to whether or not the main data can be read from the console." |
Nice find. Will be interesting to see if they end up doing it; no Wii U game so far has, so maybe a firmware update will be required to enable the functionality.