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Forums - Gaming Discussion - Done With Final Fantasy

I am in minority that was fine with XIII, but I never expected it to be a VI or IX. I accepted it for what it was and enjoyed the battle system and some of the characters.

Happy to give XV a chance going in with muted expectations, not demanding it to surpass everything before.



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Mod Edit - Nothing to see here. - Leadified



This is how I felt after FF VI. It just got too ridiculous after that.



I'm torn with Final Fantasy.

See, people keep saying there hasn't been a good FF game since X. If we're talking about main-line games I would push that further, all the way to VIII, and even at it's best FF is hit or miss. But at the same time most of the FF spinoff games have been really REALLY good. War of the Lions was incredible. Dissidia was good fanservice. Duodecim was amazing fanservice. Crisis Core actually (mostly) redeemed VII in my eyes, and XIII-2 is the fantastic FF game nobody played.

And Kingdom Hearts is absolutely amazing.

The one real exception is Lightning Returns, and in retrospect it was bound to be a clusterfuck when you put a graphics designer who doesn't understand jack squat about game design in the director seat.


I think there are two problems with FF.

1. There's probably WAY too much developmental oversight. Considering the huge difference in quality between XIII and XIII-2, I imagine XIII was spoiled by executive meddling rather than letting the dev team make a game. Lower budget FF games don't have this problem.

2. Square Enix directors by and large DON'T PLAY GAMES. To those of us who play games it's obvious giving bosses a billion HP is a stupid way of making things difficult because we unconsciously understand the difference between difficulty and tedium. Directors who don't play games don't understand this, which is why they unconsciously deflect things in the story-telling direction.


But when these problems aren't there--and they appear to be gone with XV--Square Enix has shown they can really make some great games. I won't be preordering XV or anything, but I will keep an eye on it.



If XV sucks, there's always XVI to look forward to.



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Egann said:
...Crisis Core actually (mostly) redeemed VII in my eyes...


I have the exact opposite happen to me. I loved VII, the characters and the story as well as the lore. When I played Crisis Core I couldn't even finish it, it felt boring and it lacked everything I liked about VII.

 

On topic: It always brings a smile to my face to see that more people have VIII as their favorite. I love it to death even if I acknowledge its flaws. I just wish XV is as good as it looks. I really disliked XII's gameplay, even if they are not going back to their roots, I just want another FF I can love like VIII and VII.



IFireflyl said:
Scoobes said:
What I'm getting from this is a lot of Final Fantasy fans want things to be the same... but different.

What I think it really boils down to is people want to recapture the magic of the first Final Fantasy games they played, but I don't think that can be put down to just a "turn-based battle system", or "open world" or "characters that aren't whinny little shit, Hope" (actually, might be onto something with that last one).

Final Fantasy games (and jRPGs in general) are about story, world building and the overall fantasy experience. I never truly cared too much about the battle system as long as it was playable and had logical progression. The story, the world and the experience of entering those fantastical worlds is why I play. Funnily enough I always wanted the games to go real-time, and when they finally did in XII, I was disappointed by the overall storytelling!

The FF series has had to evolve, innovate and modernise its gameplay to bring new players in. There are plenty of turn-based games for people who enjoy them (I'd recommend the Tales games personally).

OP: I can understand why you might be a bit apprehensive about XV. FF XIII seemed to have no soul and stripped the Final Fantasy experience to its bare-bones. From what little I've seen of XV though, it may be able to re-kindle some of the magic of Final Fantasy whilst still being a modernised jRPG.


Bolded point one: This is where Final Fantasy has been (to me) lacking. The story in Final Fantasy XIII, for example, is convoluted/complex, and I didn't much care for it. Also, there was no "world". There was a giant hallway until Gran Pulse, and that was just a glorified Calm Lands (Final Fantasy X). There was no exploration. Final Fantasy X also had limited exploration, but at least you could go back wherever you wanted, and it had a lot of mechanics that still made the game (again, to me) great. Final Fantasy XIII, in my opinion failed on both of your points.

Bolded point two: Final Fantasy did evolve and innovate gameplay with each new title. The gameplay was "modernized" in a sense when they went to ATB, but you still had full control over all of your character's actions, and it was still a variation of turn-based. Also, Final Fantasy VII, VIII, IX, and X all sold more copies than Final Fantasy XIII. Sure, you can argue that they were out longer... but look at Final Fantasy XII. The only one of those games that Final Fantasy XII sold more than was Final Fantasy IX. Final Fantasy XII isn't stll on the shelves being sold (at least, not in any way that would make a dent on VGChartz sales). Just because it's new doesn't mean it's better. Final Fantasy X is the second-highest selling Final Fantasy game (without including the HD remake), and that came out about a decade ago. It sold almost a million more copies than Final Fantasy XIII, over 5 million more copies than Final Fantasy XIII-2, and almost 7 million more copies than Lightning Returns. Also, keep in mind that all three of those games had the advantage of being released on two consoles, and I added those console totals together. Even though Final Fantasy X was on a single console, it still sold better than every Final Fantasy game after it, some of which were released on multiple consoles to give them a better chance of selling. SquareEnix didn't need to change anything. They were doing just fine, and they lost fans when they changed what they wanted (my opinion).

Bolded point three: Perhaps. I suppose we will see.


1. I agree with this as well and is the basis of why I think most fans of FF feel let down by the new games. I see evidence that they've learnt a bit from their mistakes, although I guess we'll see.

2. I think we're actually agreeing on this. My point is that we shouldn't complain about SE modernising the gameplay, but rather that the overall experience (story, world, lore etc.) has been sub-par for the series. The gameplay itself had to change to bring in new players, but they seem to have missed on the basics.

It's quite interesting to read up on the development problems of XII and XIII as they seem to explain some of their issues:

XII had a change of director mid-way through development and by some accounts, two of the characters were forcefully added by upper management for marketing reasons rather than artistic merit (I'll let you guess which ones). The story actually has a lot of potential and depth but it was told rather poorly and the two additiomnal characters really ruined my enjoyment of the game, especially later on where they have no relevance to anything.

XIII on the other hand was in development hell. Too many people on the team working on different aspects of the game but with no direction (nearly half of the assets made for the game were unused). There was an interview on Gamasutra a while back where they basically admitted that the final game and story only really took shape when they had to make the Japanese demo with the FFVII: Advent Children Blu-Ray. That was about 12 months before release; they basically shoved Final Fantasy XIII together in about a year. It definitely explains why there is such a lack of meaningful content and lore in-game.

3. OK, so everything I wrote above doesn't actually paint a very good picture for XV... but I'm still staying positive for it! I actually think FFXV has had a better direction from back when it was called XIII Versus. The past trailers seem more story focused, although obviously this may have changed.



Spike0503 said:
Egann said:
...Crisis Core actually (mostly) redeemed VII in my eyes...


I have the exact opposite happen to me. I loved VII, the characters and the story as well as the lore. When I played Crisis Core I couldn't even finish it, it felt boring and it lacked everything I liked about VII.

 

On topic: It always brings a smile to my face to see that more people have VIII as their favorite. I love it to death even if I acknowledge its flaws. I just wish XV is as good as it looks. I really disliked XII's gameplay, even if they are not going back to their roots, I just want another FF I can love like VIII and VII.

I'm not sure why, but I never connected with the FF VII cast. Not like I did with VIII, anyway. I immediately loved Balamb Garden and I immediately wanted to go to school there.

But yeah, even the best FF game has its flaws. Final Fantasy is deeply hit or miss, often getting things badly wrong and massively right within moments of each other.

Case in point with XIII: Lightning is an introverted character who is trying to brutally suppress her feelings. That requires a fair bit of subtlety. Lightning never says why she doesn't let herself like Hope for so long, but it's probably because she feels like he's replacing Serah, although that's never explained and Light would never explain it in character.

And then Snow comes along with zero subtlety and utterly ruins Light's character development just by being around. It's like two people had great ideas and never once thought about if these ideas went together well.



The Fury said:

It's weird. FF12 was a fantastic game but it just wasn't 'Final Fantasy'. But what is Final Fantasy? Each one is different but it has it's stables. People say it needs to change and evolve but why does it need to do that? Is it not the gameplay/format of these games we love.

There is a reason FIFA, Madden and CoD sells millions each year. Basically they are the same game. FF doesn't need to reinvent itself or change, just needs a slightly different magic system and a new story with okay graphics and we'd all be happy.

Someone on this website said it best, along the lines of for some reason FF games (and 13 in particular) became about being the pinnacle of graphics and innovation when beforehand it had never been. This is why 13 failed and XV is taking so long.

Also, raah rah, not another FF thread. etc.

 

But the ff series is always pushing the graphics to new levels. If it's not the best looking game during its release then it's easily one of the best.

ff7 - FF7's graphics are light years beyond anything ever seen on the PlayStation, making Wild Arms look like a Yarouze demo (we have nothing against Wild Arms, but FF7 is that good) - ign

http://m.ign.com/articles/1997/09/04/final-fantasy-vii

Ff8 - This is due in a large part to the character animation, which is beyond great. Whether it's the in-game sequences or the pre-rendered cut scenes, just squint a little and you could almost swear you're watching real, live actors. There are scenes in FFVIII (the witch Edea's parade; a certain scene with Rinoa gasping for breath) that rival anything you've ever seen in a feature film for scope, detail, and emotional impact. You will be amazed. -ign

http://m.ign.com/articles/1999/09/11/final-fantasy-viii-3

Ff9 - To begin with, credit must be given where credit is due, even if I can't imagine how to properly describe the look of Final Fantasy IX. The graphics in this game defy hyperbole.  - ign

http://m.ign.com/articles/2000/11/23/final-fantasy-ix

I don't see anything wrong with them being the pinnacle of innovation. the junction system is very very different from materia and i love that change. The funny thing is if the developers don't innovate then they're just milking the franchise and the gullible fanbase keeps eating that rehash ie CoD, if the developers tries new things then they're alientating their fanbase ie FF. 

Iirc you can go back to the places you've visited in ff13. I know for sure that you can backtrack in ff13-2 just like in ffX. 

The gameplay in ff13 imo is not that bad, at least you still use magics late game.;) What I hate about it are some of the characters. How many times does snow want to remind me about the word hero, I want to slap vanille everytime she opens her mouth and i want to stab hope dead especially in the 1st half of the game. Lightning is cool, she kinda reminds me of squall that is until *spoiler?* the whole change of attitude late in the game.

edit: now that i think about it, squall also had a change of attitude late in the game.



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