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Forums - Sony Discussion - Is final Fantasy X still worth playing despite spoilers?

 

Should I still get it?

Yes 93 89.42%
 
No 11 10.58%
 
Total:104
StarOcean said:
Yes! The game is amazing! The best FF and one of the best JRPGs ever. The haters just got too close to Sin's toxin v.v don't listen to them, they don't know what they're talking about.

HAHAHAHAHAHAHAHAHA!!!!!!

Awesome call =D



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I think FFX has the most stupid and boring and confusing story of all FFs. Playing it for the story would be like playing FFXIII for the open world.

 What FFX excels in is a solid combat system, a complex level system and the most and biggest side quests of all FFs. If you like leveling up and stretegic combat (like in the good old NES days) you will like it.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Yes by that logic i should just watch videos on youtube instead playing the games to enjoy them.



Mystro-Sama said:
kupomogli said:
Mystro-Sama said:

So I found out one of the main character is just a dream which i'm so fucking bummed about since that's a fucking awesome plot twist.

 

So with that in mind is it still worth it to playthrough?

It's not worth playing even without spoilers.  There's a couple hundred JRPGs you could play and have a better time with than Final Fantasy 10.  Final Fantasy 10-2 on the other hand, that's worth playing.  The story is garbage, just like Final Fantasy 10s, but the battle system and other sections of gameplay more than make up for any shortcomings the game has.


Wow, really? A lot of people said it was one of the best games of the generation.

That's also what people said about FF7 when in fact both FFVIII and FFIX are better. Mainstream people are weird that way.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Pro-Tip: Don't listen to any Final Fantasy fans about which FF to play EVER. We are just one of the absolute worst game series fan bases to ever exist. Only fan bases like Zelda, Sonic, or Pokemon are close to the terribleness that exists within the FF series. This is largely due to the games are being super different from one another -so it was going to happen. But dear god is this fan base cancer. I'm embarrassed to call myself a fan of the series due to its fan base. I cringe every time a FF thread appears o~o

Second best non-bias advice about FF: Play the game yourself and if you like it, you like it. People hate FF3 (original) but I love it, despite what FF fans told me.



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Mystro-Sama said:


Wow, really? A lot of people said it was one of the best games of the generation.

Most role playing fans are close minded.  Too many people will play what they're told is popular and most "RPG fans" play little else outside of few well known series.  Here's some copy/paste from something I wrote, I'll remove a few paragraphs to not ruin any story or anything like that as Wright pointed out when I had him read it.

The pilgrimage, basically a way to say you're going from point a to b to c to do to e. Not only was the storyline a one way street until a ridiculously stupid plot twist late game but Final Fantasy 10 is one long hallway with small branching points every so often. The gameplay on Final Fantasy 13 sucked ass, but the majority of people bashing the game always used the excuse of it being one long hallway. What about Final Fantasy 10 you hypocrites? The only difference in Final Fantasy 10 and Final Fantasy 13 is there were towns, but in Final Fantasy 10, the towns were worthless ventures outside of hiring people to join your blitzball team.

  The short version is the gameplay is monotonous and boring as every battle you do nothing but change characters, attack, change characters, attack, change characters, attack, repeat. So you have Tidus, Wakka, Auron, Rikku, Kimahri, Yuna, and Lulu. When combat starts there are three enemy types that will appear on screen and to efficiently kill them, you'll use the correct character. Tidus is average in all stats, so he's fast enough to hit any medium sized enemy and powerful enough to one shot them. Wakka is slightly weaker but has high accuracy and is able to hit anything, taking out the faster but weaker flying enemies in one hit while even Tidus has trouble hitting them. Auron is a heavy damage dealer. Don't bother attacking medium or fast characters with him as he'll probably miss both 90% of the time. He's pretty much there to take 10-20 times the damage off high HP monsters than any other character. Lulu casts elemental spells, usually killing them in two hits at first, but after about five hours you'll start killing them in a single hit. Rikku can steal from machines, dismantling them Kimahri is pretty much Tidus with slightly higher attack and slightly lower hit percentage but since he can't swim, he's pretty much a pointless character outside of following either Tidus/Auron's or Wakka/Auron's grid to help with either good or bad status effects because his larger pool of MP. Not worth sending him Yuna and Lulu's route since his magic sucks.

Now if you play through the games gameplay efficiently, fast, medium, and elemental enemies will be killed in a single hit by the character they're weak against. Early in the game, weapons with the petrify skill are given away like candy whether it's from chests, enemy drops, etc, and the large enemies have no resistances, so even those enemies can be killed in a couple of attacks. Why am I explaining this? Well, up above I failed to mention Yuna, the character who's completely worthless outside of support(barring her summons.) She's good for boss battles mostly, but in regular combat there's really no use. The thing is, Final Fantasy 10 doesn't divvy the experience unless the party has participated in combat. No, not just switching the character out then switching them back. They have to atleast take an action. With only three enemies to take action against you have four characters that get no exp. Yuna especially will get no exp because if you play efficiently, the only time you'll heal is outside of combat. So in order to keep everyone similarly leveled without having to grind, you need to take out the first two enemies, defend with every character while attacking with the last character to kill the last enemy. There's no reason this game should have forced you to go through some bs work around when every character could have and should have received exp from the get go.

The sphere grid. Yet another feature brought over from Final Fantasy 10 to Final Fantasy 13, praised on one game, panned on the other. The sphere grid allowing any sort of meaningful customization is some bogus crap that fanboys of the game like to throw around. In all reality, the sphere grid sets each character on a single path and only when you reach the end of that path can you really branch off and create a group of overpowered characters. You can branch off earlier than that, but you'll destroy the character build and make the game harder, not easier. Once Tidus changes paths and loses his medium attack bonus and medium accuracy bonus, he may either no longer hit or one shot medium speed enemies. If Wakka changes paths and loses the accuracy boost that he receives on his path he'll start missing flying enemies. You can add this concept to every other character. By going off the set path a few levels to get some useless skill another character probably already has access to, you're already screwing up your characters build.

The other problem with the sphere grid is having to even go to the sphere grid at all. Even if you wait a few levels before going to the sphere grid, you have to move your characters current location one or two spots, then make sure to use the stat spheres or ability spheres to level up that stat or gain a new ability. Then you have to do this for each and every character, that's even if you have the spheres to actually level up which are dropped during random battles, sometimes getting one for killing an enemy, getting two for an overkill.

At the end you get the airship, now you can do crap like dodge 200 lightning bolts, win a chocobo race with a time of 0.00 seconds, find a literally invisible treasure chest, etc, all to get the most powerful equipment in the game.  

Final Fantasy 10 is garbage.

--

With Final Fantasy 10-2, you start with the airship and like Final Fantasy 10, you can go to any save point to go back to it. No longer are you restricted from point A to B until the very end of the game, you can pick any destination you want from the start. The game features a quest system so you can go to any of the available locations that have a quest notification and it'll let you know which quest is the main quest.

Equipment on Final Fantasy 10-2 is no longer weapons with a small stat or ability modifier and the obligation to upgrade on your own, which is one aspect of Final Fantasy 10 that wasn't so bad in terms of gameplay balance, more so an issue because equipment had little value. In Final Fantasy 10-2 you gain a long list of accessories. Think Final Fantasy 6 and how many different combinations of accessories there were and it's pretty much the same.

You only have three characters this time around; Yuna, Paine, and Rikku. The characters don't have any preset classes though, but rather a gameplay system that's similar to, but a lot deeper than Final Fantasy 5. You have a job system called the dress sphere system and outside of combat the skill list for that job system is sort of an inverse Final Fantasy Tactics skill system. Where in Final Fantasy Tactics, you gained points through combat and then put those points into learning skills, on Final Fantasy 10-2 you choose a skill and as you battle you'll gain points and will eventually learn that skill mid combat. The game will automatically change to a different skill once the one you chose has been learned so you continue to gain points towards that class.

You'll acquire a set of sphere grids in the game that are small grids that allow you to preset with dress spheres that you plan to use for that character. When you get into combat, say you're a gunner, thief, and a warrior, you can bring up each sphere grid in combat and change the characters dress sphere mid combat. In a way the changing dress spheres is similar to changing characters, but combat this time around isn't switch to the correct character and attack. Like most RPGs, the game goes back to the basics where the only weaknesses enemies may have are elemental skills, blue mage skills, and status effects, not a specific class attack. You just now have many different ways to combat the enemies.

By making the airship a central hub for different side quests, having amazing gameplay, and then just filling it with a ton of content, they turned a game world that was originally absolute garbage into a great game.  The only major flaw is the painfully bad storyline, but then again, there's really no difference from that and Final Fantasy 10, or any of the other games released this past gen.



kupomogli said:
Mystro-Sama said:

So I found out one of the main character is just a dream which i'm so fucking bummed about since that's a fucking awesome plot twist.

 

So with that in mind is it still worth it to playthrough?

It's not worth playing even without spoilers.  There's a couple hundred JRPGs you could play and have a better time with than Final Fantasy 10.  Final Fantasy 10-2 on the other hand, that's worth playing.  The story is garbage, just like Final Fantasy 10s, but the battle system and other sections of gameplay more than make up for any shortcomings the game has.

Given the replies in the thread I'd bet he won't notice anything and will keep starting battles with Lulu on the team or trying to kill wasps with Auron and helms with Wakka.



Yes Yes Yes Yes Yes Yes Yes it is still worth playing. That spoiler is incomplete anyway.



It is a really fun game, unlike FFXIII. But don't let me tell you that.

Just play the game and find out for yourself. There is a lot to the story so something as simple as that won't be too big. FFX-2 is kind of a continuation of FFX, not worth too much though.



It's an amazing game. The only thing I would consider as drawback is the typical for FF embarrassing/gay? clothing of male characters.
Personally it's the only FF game that I really like and where I was motivated to fight in random encounters and they didn't piss me off, because Sphere Grid.



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