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Forums - Microsoft Discussion - Phil Spencer Unveils New Experiences for Xbox One and Windows 10 Gamers


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Millions of people use Windows every day, and they spend countless hours playing all kinds of games - from World of Warcraft and League of Legends to Minecraft and Minesweeper – on a variety of devices, whether they are PCs, laptops, tablets, or phones.

Gaming with Xbox has always been inherently personal and social – your games, your friends, your triumphs and stories. But moving from your console to your PC or phone is a challenge. We saw an opportunity to bring your gaming networks on the console and PC together. Most commonly, the game you play on Xbox doesn’t allow for multiplayer play with someone on the PC. And your gaming legacy only lives on one device or the other.

 


 

Millions of people use Windows every day, and they spend countless hours playing all kinds of games - from World of Warcraft and League of Legends to Minecraft and Minesweeper – on a variety of devices, whether they are PCs, laptops, tablets, or phones.

Gaming with Xbox has always been inherently personal and social – your games, your friends, your triumphs and stories. But moving from your console to your PC or phone is a challenge. We saw an opportunity to bring your gaming networks on the console and PC together. Most commonly, the game you play on Xbox doesn’t allow for multiplayer play with someone on the PC. And your gaming legacy only lives on one device or the other.





This morning at the Windows 10 media briefing, Phil Spencer, Head of Xbox at Microsoft, shared the company’s vision for gaming on Windows 10 and Xbox One. With Xbox on Windows 10, we’re bringing some of the most exciting features from Xbox Live and some of the most popular Xbox experiences into Windows 10 itself. The built-in Xbox app is the place where your world of gaming comes together. It’s a unified view of the games you care about, your friends, and your gaming activities. And with Xbox Live, more than 50 million members will now connect across screens in new ways.

“Over the last 13 years, Xbox has been focused on creating and expanding great gaming and entertainment experiences on console. We’re incredibly proud of the Xbox One and are fully committed to ensuring it’s the best place to play console games in 2015 and beyond,” said Spencer. “Now, we are also bringing that same focus, passion, and commitment to gaming on Windows 10, enhancing the PC games and gaming devices you already love, including the Xbox One. We’ve listened and learned from our past efforts in PC gaming and I am excited about what the future holds.”

 


 

Let’s take a closer look at what this means for gamers. Here are some highlights of the news announced today at the Windows 10 media briefing.

  • The Xbox App. Whether you only game on the PC, the console or both, the Xbox app brings together the most important aspects of your gaming life: Games, Friends, Messages, Activity Feed, your gaming legacy with Achievements, and much more.
  • Xbox Live and multiplayer across devices. Xbox Live is social, interactive, and seamlessly integrated directly into Windows 10, bringing gamers the experiences they love across devices, like multiplayer gaming on Windows 10 against players on an Xbox One, and messaging and chat with friends. And developers will get full access to the Xbox Live API, making it easier to create more powerful gaming scenarios across devices.
  • Game Streaming. Thanks to the deep integration of Xbox on Windows 10, games on Xbox One can be streamed through your home network to your Windows 10 PC or tablet, anywhere in your house. Xbox One gamers will now be able to play many of their favorite console games on their PC. And many Xbox One accessories will work interchangeably on the console and PC (with more on the way), so you can customize your experience in whatever way you see fit.
  • DirectX 12. We’ve enhanced our graphics technology to squeeze every ounce of performance out of your supported hardware and open up a new wave of innovation for high-end graphics. Delivering greater complexity and detail on your current PC, games authored or updated for DirectX 12 are able to run faster and have richer visuals. And this technology is already in the hands of developers today. The engines used to power hundreds of games are implementing DirectX 12, including Unreal Engine 4 from Epic and, as we announced today, Unity.
  • Game DVR. On Xbox One, one of the most popular features used by gamers is Game DVR, which gives simple access to recording, editing, and sharing out your most epic gaming moments. It’s not easy or consistent to do that for PC games today. We’re bringing this beloved feature to Windows 10, now accessible by simply pressing Windows+G. With the games you love playing – whether on Xbox Live, Steam, or other services – you can record, edit, and share game clips with all your social networks.
  • Fable Legends. Today we announced that we are bringing Fable Legends to Windows 10 PCs, day-and-date with the Xbox One version in 2015.  This means Fable fans running Windows 10 will be able to play against their fellow gamers on Xbox One. It’s the same game, in the same world, on the same map. Fable Legends is just the first of the major game franchises from Microsoft Studios coming to Windows 10 and we will have more to share in the coming months.

In the next week, anyone will be able to download the Windows 10 Tech Preview to begin interacting with an early version of the Xbox app. We’ll post a video walkthrough of the app in the coming weeks so you can have a closer look at the initial features available to gamers.

 

 

Now, while Xbox is coming to Windows, Windows 10 is also coming to Xbox One. As you know, Xbox One runs on Windows today for its app environment. Later this year we’ll update to Windows 10 to enable seamless interaction with PC gamers and to give developers who want to extend their applications to the television an easy path to do so.

Today marks a new era in gaming for Microsoft, and we’re looking forward to sharing more about what Windows 10 means to Xbox One at Game Developers Conference in March.

 

http://news.xbox.com/2015/01/xbox-one-phil-spencer-unveils-new-experiences-for-xbox-one-and-windows-10-gamers?utm_source=dlvr.it&utm_medium=twitter

 




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I like what they're doing with Win10 and the gaming aspect of PC.But I feel like they didn't show many XB1 features that would make people want it over the competition.

Anyways it's good they are supporting PC gaming again , that is really appreaciated.



Kirin_gaming said:
I like what they're doing with Win10 and the gaming aspect of PC.But I feel like they didn't show many XB1 features that would make people want it over the competition.

Anyways it's good they are supporting PC gaming again , that is really appreaciated.

It was a Windows 10 event :) I believe they are going to show more for the Xbox One during the GDC and of course the E3!



This is actually a pretty big deal. I will enjoy it.



I wouldn't buy an Xbox One to play Xbox One games on my PC, but for those who already own one this is pretty baller.



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Kirin_gaming said:
I like what they're doing with Win10 and the gaming aspect of PC.But I feel like they didn't show many XB1 features that would make people want it over the competition.

Anyways it's good they are supporting PC gaming again , that is really appreaciated.

They had to focus on the Windows buddy, he wasn't there to talk about the Xbox One. Wait until GDC, DirectX 12 in the Xbox one could be huge.



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ArchangelMadzz said:
I wouldn't buy an Xbox One to play Xbox One games on my PC, but for those who already own one this is pretty baller.

Yeah, I get that they want to sell more XBOX systems, but nothing announced will make me want to actually buy one.  Especially since my consoles and my PC are all hooked into the same TV, this feature is pretty redundant for my setup.



Skidmore said:

 They had to focus on the Windows buddy, he wasn't there to talk about the Xbox One. Wait until GDC, DirectX 12 in the Xbox one could be huge.

 

I do know this was a windows focused event.

But since the XB1 is going to support Win10 they could've shown the console running some Win10 apps.The only thing Phil said was that the XB1 is indeed going to get Win10.

Edit:About the bolded part Phil himself said that the XB1 is not gonna benefit much from DX12



It still feels kind of like a lot of words that don't mean all that much. I mean, it's good, obviously, but ... eh. I can't imagine very many people getting excited over it.

It really, really just sounds like a new method to pry some of the control away from Steam but I don't think it's going to have all that much effect. I get the impression that this is more of an Xbox thing than a PC thing, with most PC gamers being relatively unmoved by it.

Personally, screw "deep integration". I want my services to be separate.



Aside from the cross game stuff I don't even see who that is supposed to appeal to. Oh and Direct X12.

Other than that there are dozens of services and programs on PC that already do what this seems to be doing.