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the shmup thread

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so i've been catching up on a lot of old-school, arcade-style shoot-em-ups lately and have really taken to the genre in a way i never did before. i had played gradius and r-type before, but lately i've tried all of the treasure stuff (bangai-o and ikaruga in particular) and some more left-field master system stuff like the fantasy zone games, as well as western stuff like geometry wars, and i think i finally know what love looks like:

but i'm actively looking for recommendations, doesn't matter whether it's top-down/vertical-scrolling or side-scrolling or isometric or whatever, i want some shmups. go!!



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I will give a not so popular one called Astebreed. Its shmup that does it in 2.5D but it does it veryy well and it is very fun! Although, I do suggest getting it on sale cause it is short



             

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DoDonPachi and all other Cave games.. But Space invaders infinite gene is actually my favorite.. The iphone version has a level generator based on your songs on your phone



 

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NiKKoM said:
DoDonPachi and all other Cave games.. But Space invaders infinite gene is actually my favorite.. The iphone version has a level generator based on your songs on your phone

space invaders extreme was pretty damn good (on 360 and i think also ds?). will have to check that out tho, looks slick.



Now this looks like my type of thread!
I just adore the Chicken Invaders series, the new one was awesome! (I also gave it to Teeqoz for his B-day (: ).



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Shmups are great! I really like to play them, and chase for high scores.

Touhou Project and Resogun are some of my favorites.



"Never argue with stupid people. They will drag you down to their level and then beat you with experience."

-Samuel Clemens

I would like to point out a particular favorite of mine.

Touhou 9: Phantasmagoria of Flower View

It's different from the rest of the Touhou games, in that it's a one-on-one competitive STG. I'll try to explain the basic rules of how it works.

  • Killing an enemy will spawn a bullet on the opponet's screen
  • Killing spirits (The colorful bird-like things) will send unique (character-specific) bullets to the opponent's screen.
  • The small bullets can be destroyed with enemies' explosions. Doing this will make them re-appear on the opponent's screen (Bullets can be sent back and forth forever in this way)
  • Players build up "Gauge" over time. Spending this will launch a special attack at the opponent, as well as clear out any nearby bullets.
  • The number of bullets keeps increasing until one player loses all their health. The last player standing is the winner.

Gameplay Video: https://www.youtube.com/watch?v=P71FMPIcD9c



"Never argue with stupid people. They will drag you down to their level and then beat you with experience."

-Samuel Clemens

Fantasy Zone 2 gave me epilepsy when I was a child (all those effing colors!).

OT: My favorites were Afterburner and R-type... The best! Also another one for the Turbo Graphix16 I can't seem to remember right now...



I3LuEI3omI3eR said:
Fantasy Zone 2 gave me epilepsy when I was a child (all those effing colors!).

OT: My favorites were Afterburner and R-type... The best! Also another one for the Turbo Graphix16 I can't seem to remember right now...

was it by any chance blazing lazers? because that was the shit.



Pulstar is my favorite such an awesome designed game, i beat it this year finally