walsufnir said:
How do you get the $399 for manufacturing cost?! I guess you are quite wrong here...
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I think he is using the data from the teardowns. If my memory isn't failing me, it costed US$ 470 with the Kinect, that costed around 75 bucks, so the kinectless model would probably be almost US$ 400, but they would have to include retailers margins and transportation costs + replacements, etc.
However, it's simplistic too look at the Xbox one profitability just from the hardware standpoint. It doesn't matter if you lose on the hardware (something both Sony and MS seems to do in the base unit, but by a much smaller margin than previous gens) if you are selling software.
Edit: all of the above supossing that the teardowns are precise (which I think they are, since Sony and MS stated in several ocasions that they just neet a PS+/Live subscription and/or game to break even) and based on the launch units, so any revision or manufacturing improvement can drive the cost down.