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Forums - Microsoft Discussion - Microsoft has done a lot of innovations

McDonaldsGuy said:

A lot of people hate the Xbox and wish Microsoft never entered the gaming market, but look at what they've done for gaming:

- Achievements. First one to do achievements, brilliant innovation. Achievements give games lasting value to many people and also sold many games (I won't lie I have bought games just for the achievement points)

- Hard drive standard (except for a small percentage of 360 Core machines)

- Xbox Live. Seriously, the gold standard for online gaming. So many innovations - friends list, party chat, Xbox Live Arcade/Store, great matchamking, etc. etc. Compare it to the PS2's online! Now online gaming is probably the biggest part of gaming now, and Microsoft is the one that really pushed for it by including ONLY broadband for the Xbox instead of dialup (Sega's huge mistake)

- Halo. Halo was groundbreaking and super popular. Pretty much paved the way for the FPS generation. Even if you don't like it or its influence, you can't deny the facts. Some say Goldeneye was the game that did this but I think it was Halo 2 when the FPS era really took off. Not to mention Halo is the first $350 game ever (what I mean is most people bought an Xbox just to play Halo, the Halo box)

- Gears of War. A true killer app. The 360 needed one badly in 2006 and Gears of War also paved the way for many shooters last gen.

- It also helped promote WRPGs on consoles, which are now also a huge genre and bigger than JRPGs now

- Then there are other little innovations (albeit inevitable ones) like the guide button, dashboard, Kinect, etc. etc.

Was about to do something like this! Dam!



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Yeah, MS has done plenty for the gaming industry. Honestly, all three major gaming corporations have been innovating a lot over the past two generations trying to compete with one another, and it's great for gamers.



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Xbox One - PS4 - Wii U - PC

Jumpin said:
McDonaldsGuy said:

A lot of people hate the Xbox and wish Microsoft never entered the gaming market, but look at what they've done for gaming:

- Achievements. First one to do achievements, brilliant innovation. Achievements give games lasting value to many people and also sold many games (I won't lie I have bought games just for the achievement points)

- Hard drive standard (except for a small percentage of 360 Core machines)

- Xbox Live. Seriously, the gold standard for online gaming. So many innovations - friends list, party chat, Xbox Live Arcade/Store, great matchamking, etc. etc. Compare it to the PS2's online! Now online gaming is probably the biggest part of gaming now, and Microsoft is the one that really pushed for it by including ONLY broadband for the Xbox instead of dialup (Sega's huge mistake)

- Halo. Halo was groundbreaking and super popular. Pretty much paved the way for the FPS generation. Even if you don't like it or its influence, you can't deny the facts. Some say Goldeneye was the game that did this but I think it was Halo 2 when the FPS era really took off. Not to mention Halo is the first $350 game ever (what I mean is most people bought an Xbox just to play Halo, the Halo box)

- Gears of War. A true killer app. The 360 needed one badly in 2006 and Gears of War also paved the way for many shooters last gen.

- It also helped promote WRPGs on consoles, which are now also a huge genre and bigger than JRPGs now

- Then there are other little innovations (albeit inevitable ones) like the guide button, dashboard, Kinect, etc. etc.


Achievements aren't an innovation, they're a gimmick, and games like Dragon Quest 5 did it years before Microsoft even considered coming to the market.

Harddrives have been around since the 80s.

Xbox Live is just an online service like any other, again. That stuffs been around since the 90s.

Goldeneye was around years before Halo, and there was also Turok, Half Life, Perfect Dark, Medal of Honor, etc... This was not a Microsoft innovation, it was something they cashed in on.

Gears of War wasn't made by Microsoft.

Promoting WRPGs is not an innovation.

Wii did motion controls first.


Sony introduced trophies due to the popularity of achivements on xbox 360. So clearly sony thought that was a good innovations to have as well.  

 

Wii was first with motion controls which is correct but kinect is far more advanced then the wii control . it can do so much more.  So for what kinect can do , is in a way innovation from MS. 

 

They are talking about HDD in consoles and from memory it was first used as a standard thing for the original xbox.  So yes its innovation for console gaming

 

Xbox live became a standard for online gaming for consoles. As a result, of its success, sony is following the same path with the ps4 right? Xbox live for console gaming was an innovation from MS.



McDonaldsGuy said:


I believe the 2 reasons they didn't accept are:

a) They truly thought Resistance and Killzone would have been enough

b) Money. They were also offered Assassin's Creed and Grand Theft Auto as (timed) exclusives but couldn't get either because the PS3 lost them so much money already.


both A and B sound reasonable.

but if i had to go with just one i would pick A.

also GTA as timed exclusive would have been HUGE.



- Achievements. First one to do achievements, brilliant innovation. Achievements give games lasting value to many people and also sold many games (I won't lie I have bought games just for the achievement points)

Atari and Nintendo did this long before Microsoft, sure it was physical achievements, but achivements non the less. the concept of rewarding the player for playing a game is exactly the same.

- Hard drive standard (except for a small percentage of 360 Core machines)

Microsoft were indeed the first to make a hard drive standard in a games console, but they did so with the original xbox, not the xbox 360, also, the core sold in massive numbers, not "a small percentage"

In the end, however, it is simply "built in storage", and the xbox, xbox 360 and xbox one are all not the first consoles to ship with built in storage, so the inclusion of a hard drive for storage isnt actually innovation and is just a natural progression of technologies, in the same way that the xbox including an ethernet port is progression over the dreamcast shipping with a dialup modem , and the ps3 having built in wifi, something later adopted by the xbox 360 slim.

Progression, NOT innovation.

- Xbox Live. Seriously, the gold standard for online gaming. So many innovations - friends list, party chat, Xbox Live Arcade/Store, great matchamking, etc. etc. Compare it to the PS2's online! Now online gaming is probably the biggest part of gaming now, and Microsoft is the one that really pushed for it by including ONLY broadband for the Xbox instead of dialup (Sega's huge mistake)

Seganet on the dreamcast allowed VOIP using the dreameye camera, some seganet packages also included a keyboard and microphone too, seganet also allowed friends lists by way of their seganet email ID.

Doing something thats been done before, but being more successful in doing it, is down to progression of technologies, in this case, penitration of DSL/broadband, and not actually innovation.

You could also buy games and play them over the net on the early sega and nintendo consoles.

- Halo. Halo was groundbreaking and super popular. Pretty much paved the way for the FPS generation. Even if you don't like it or its influence, you can't deny the facts. Some say Goldeneye was the game that did this but I think it was Halo 2 when the FPS era really took off. Not to mention Halo is the first $350 game ever (what I mean is most people bought an Xbox just to play Halo, the Halo box)

While Halo was a great game and a hallmark of quality in its day, a great game isnt innovation, and calling it the first game to ever be released that people went out and bought a console just to play is freaking rediculous, do you honestly think nobody ever bought a megadrive or snes just to play sonic and mario?

- Gears of War. A true killer app. The 360 needed one badly in 2006 and Gears of War also paved the way for many shooters last gen.

Again, a game, however good, isnt an innovation, its just a good game.

- It also helped promote WRPGs on consoles, which are now also a huge genre and bigger than JRPGs now

Are you serious?, what do you think the PS1 did exactly?

- Then there are other little innovations (albeit inevitable ones) like the guide button, dashboard, Kinect, etc. etc.

Adding buttons to a controller that operate exactly the same as other digital buttons isnt innovation, its just expanding functonality, dashboard is arguable, if we call it innovation then we have to call every console interface innovation and that doesnt sit well with me, kinect was an existing technology purchased and implamented, so while its innovation, it isnt microsoft born.

 

Really hate when these "innovation" threads pop up, because the term "innovation" gets stretched beyond its actual meaning and padded out with shit that just isnt innovation in an attempt to score points, and rarely does anyone actually check the facts of the innovations theyre claiming.



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The only thing I agree with is Xbox Live. The rest are not innovations.



SanAndreasX said:
The only thing I agree with is Xbox Live. The rest are not innovations.


Which console had a hard drive standard before Xbox? Which console had triple A WRPGs before the Xbox? Which console had achievements? Which console had a killer first person shooter with online play? I may have stretched a bit with Gears though.



 

McDonaldsGuy said:

Which console had a hard drive standard before Xbox?

HDD is just another form of internal storage, many consoles that released in the 80s and early 90s had internal memory, but if you want me to be super flippant, then the Sharp X68000. Internal memory only switched to HDD when the costs involved with doing so had dropped enough, the price was the only factor preventing earlier consoles for using them - utilizing alternative technologies to perform the same task is progression not innovation.

McDonaldsGuy said:

Which console had triple A WRPGs before the Xbox?

Snes, GBA, PS1, Ps2, Megadrive, Saturn, Dreamcast.

McDonaldsGuy said:

Which console had achievements?

Atari 2600, Atari 7200, Nes, Snes.

McDonaldsGuy said:

Which console had a killer first person shooter with online play?

Quake 3 arena on the dreamcast.



hey guys, aren't we playing all of our games on shiny hd dvds now?

achievements are odious and make gaming a kind of online pissing contest.

kinect is dead. and buried. really, really deep.

halo hasn't been good since 2004 (with the small detour of odst, which was okay).

what jrpgs were to the 90s, so-called (open-world) wrpgs will be to the 00s. very formulaic and visually indistinguishable one from the other. most of them will be forgettable in the long run. oh, and fable sucks more and more with each new release.

hard drives are awful, slow and resource-draining. flash storage and ssd are the future. as with hd dvds, microsoft prolonged the inevitable.

(^^ also, thanks tachikoma for offering some much-needed perspective on microsoft's "innovations" above.)



I like that MS brings competition to table in the video game market. With it, comes better deals, prices, better games overall but I wouldn't buy any xbox product. They are a great competitor and bring out the best in sony & nintendo. I want MS to do well enough to stay in the video game market but never dominate it where they could dictate anything. MS has the most anti-consumer policies and they keep trying to force them on us when they aren't even the leading brand in video games.