CDiablo said:
McDonaldsGuy said:
There's 2 reasons I disagree with you:
a) If Nintendo is going to do the blue ocean strategy again, it needs to go full stop. The Wii U is not a blue ocean strategy product.
b) Nintendo has had powerful hardware before, and I think they could have gave us a pretty powerful console in 2012 for $349. Not PS4/Xbox One powerful, but something that could compete.
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a)I did not say they were going blue ocean. I think they wagered that the Nintendo fanbase was a larger chunk of that blue ocean(30-50 million) not the measley 7 or so million that bought the U(not every console sold is from the fanbase).
b)They had powerful hardware during the PS1/2 era and that got them nowhere other than a bunch of losses. At $349(making profit/breaking even) with a standard controller the U would have only been a bit more powerful, but not enough to compete with machines that are taking losses at $400(a year after the U came out). The end result would be the same. Half assed ports that U owners would buy on their X1/PS4's. Ports would sell badly, and we would end up where we are now. This is assuming that the U was X86 based and not Power PC(they would have to sacrifice backwards compatibility).
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a) That's the thing. The Wii U doesn't even appeal to Nintendo gamers. Nintendo gamers (mostly) want a Super Mario 64 HD sequel, a Zelda with OOT/TP graphics, etc. etc. It just blows my mind Nintendo finally gets an HD console and instead of giving us something as incredible both graphically and gameplay wise as Galaxy is just mindblowing. Not to mention 3D World doesn't even have online, which was UNACCEPTABLE in 2013. Nintendo wanted a multiplayer Mario and didn't even make it online.... that is surreal. Even if they wanted to focus on local multiplayer online is just an option.
b) The Wii U actually sold for a loss anyway because of the high price of that gamepad controller. If Nintendo went to the power route they'd find profit faster because the price of the CPU/GPU would have went down significantly (they usually go down 40% after the first year). And at least they'd be getting ports, much better than getting nothing. Also the Wii U could still have BC because Wii games shouldn't be too hard to emulate, but even then I'd rather have a super powerful console without BC than what the Wii U is now.
Here is what Nintendo should have done:
- Train for HD programming (there is NO excuse to getting caught off guard by HD programming! None! This is one of the reasons so many Nintendo games came out so late)
- Not name it Wii U
- Give it a Power7 PC based processor with 3GHz speed and 4 cores, and 256KB L2 cache per core. 4GB DDR3 RAM, 1GB GDDR5 825MHz GPU and a 250GB 7,500 RPM hard drive. It'd be a loss for the first year at $349 but eventually profitable and it'd sell more
- No gimmicky controllers, or if they have to give us an updated Wiimote or something
- A couple new IPs, get Retro working on creating the Goldeneye for a new Nintendo generation. Nintendo has released more Mario games on the Wii U than Microsoft has released Halo games period.
- More online focus, make Miiverse an actual social network and not what it is now and quit being so online-phobic
- Be good to third parties. Advertise their games a bit, bundle your console with their games. Look how Sony and Microsoft treat third parties. Also Nintendo could afford to buy a couple exclusives