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Forums - Sony Discussion - The Order: 1886 Is Actually Quite Innovative; it’s Time to Shelve that Boring, Generic Excuse to Bash it

curl-6 said:

By that logic Mario Party 10 is innovative because the series has never been in HD before.

 

EDIT: This does not mean I condemn the game. I am reserving judgement for now.

By definition, yes yes it is XD. 

The biggest thing I think this article is trying to point out is how easily people interchange the two words.



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 Whenever someone starts out by giving the defenition of words, you know that they are going to be beating around the bush.

I also love how the article is trying to prepare its readerbase for the poor reviews this game is going to get and is trying to convince them to ignore those reviews. I mean jeez, at least wait to see what the reviews are actually like before you start making excuses.



This is one of the best gaming editorials I have ever read. Fantastic stuff!

I am hugely excited for my The Order: 1886 Collector's Edition. c:



PwerlvlAmy said:
gooch_destroyer said:
PwerlvlAmy said:
Believe it when I see it


How many times are you gonna say that?


as many times as I want o.o


You tell him, miss



Proud to be a Californian.

i seriously dont understand why is the press giving this game a bad time for not being innovative... are we going to pretend that every single game that comes out is innovative? TLOU WASNT innovative, it just did everything right and yet it got huge praises from the press, critics and gamers...

And thats not the only game that came out and wasnt innovative... the MAJORITY of games that come out are not innovative,,, how was BF4 innovative? how was ACU innovative? how was Infamous Second Son innovative?, how was Driveclub and or Forza 5/Horizon 2 innovative?, how was Guilty Gear Xrd Innovative?, how was LBP3 innovative?... they werent they are just new games that try to improve the same formula they have been using in the past.

The Order just like TLOU is a new IP that isnt innovative, but that doesnt mean that it will be a bad game (TLOU surely wasnt), the quality is all that i care for in MOST games since innovation isnt needed for a game to be good.



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hsrob said:
Captain_Tom said:
hsrob said:
Innovation also doesn't equate to quality, which for me is far more important. It will be interesting to see how this plays out. I would definitely be wary of buying this game day one given the initial negative press but I'll be curious to see if they have, in fact, turned it around.

Nothing ever needed to be turned around.  It always looked like a solid, cinimatic, and graphically impressive TPS.

Well then you must have been reading different previews from me. I'll concede I haven't been following this game closely more recently but early impressions from a number of sites were far from good.

I find it interesting, if not telling, that neither the word gameplay, nor refererence to it, feature anywhere in your post.


When I said "Solid" I was refering to the gameplay.  Also I am not talking about what some journalists said, I am talking about the actual gameplay footage.  Watch it an tell me it looks anything but good.  No it isn't the most "Open-World" gameplay, but it is just 20 min of a f*cking 8-12 hour game.  I always found it rediculous that people thought to judge it so much on one section that actually looked good.



curl-6 said:
DonFerrari said:
Curious that most if not all the complaining about the OP (which is quite good) comes from Nintendo fan who criticizes most if not all that Sony does.

To be fair, this statement could very easily be reversed to apply to Sony fans defending it, just saying.


Yes it could. But for a reason mods stablished that being overly positive about brand/game is acceptable, overly negative isn't.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Despite your spin OP, the game still comes off as generic, and alot of your points have been done in other games before.

That doesn't mean you can't enjoy the game when it comes out, or that the final game can't be good or even great.

I think most of the criticism of this game come from the fact that it's a new gen, and it mostly feels like a relic from past gen. And that it does nothing really new to set itself apart from past gen except in terms of graphics. I think I read on some issues with the gameplay itself and some other issues. But that could be fixed before launch.



People should wait until this game is first out before spreading all their debate imo. The only thing what buggers me about the order is that bloodborne is overshadowed by it, despite the gameplay and graphics footage allready looking better than the order. Its like people doing like this game doesnt exist because they either are too afraid to fail in it dueto being hard as it is a from software game or they biased because its not a western game, i have a feeling. Imo the sony fans dont treat it as good as the order or uncharted which is a shame



I went ahead and actually measured how much of the ~30 minutes of footage we've seen consists of QTEs

18 seconds.

When people warn you to ignore negative previews it's not because criticism isn't welcome, it's because they are outright lying (18 seconds of 30 minutes is 0.01%, that's not a "QTE fest" like Eurogamer and Gamespot called it). If a journalist is lying, you can't trust anything he says. I don't know if they do it for hits or if there's an actual agenda, nor do I care, the point stands that they should not be taken seriously.


Edit: if you're wondering, those 18 seconds aren't 18 different QTEs popping up at diferent times (in that case it could result in too much qte-age). It's all concentrated in just one section. You are not constantly popping in and out of QTEs. Wanted to make that clear in case someone misunderstood.