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Forums - Sony Discussion - PS4 SLIM ON THE WAY.

 

When PS4 SLIM will be released ?

Sept 2015 29 12.72%
 
Nov 2015 37 16.23%
 
Sept 2016 162 71.05%
 
Total:228
Troll_Whisperer said:
It doesn't necessarily mean a redesign. Just replacing the 512mb chips with the 1gb ones asap would save Sony a lot of money. Then the redesign could come later.

Yep. I see the SLIM in Sept 2016. And a price cut by Sept 2015.



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Nate4Drake said:

COULD A PS4 SLIM BE ON THE WAY?

Samsung EVP says memory chips are 'best solution available for games consoles'; hints at a possible new slimline PlayStation system.

The PS4 Slim may soon be a reality, as Samsung today announced that it has begun mass-producing the industry’s first 8 gigabit (1GB) GDDR5 DRAM memory chips.

Rumours that the memory may be included in an upcoming gaming system were fuelled by Joo Sun Choi, executive vice president of memory sales and marketing, stating that: "We expect that our 8Gb GDDR5 will provide original equipment manufacturers (OEMs) with the best graphics memory solution available for game consoles as well as general use notebook PCs." Furthermore, Samsung's press release stated that the chips are designed for use in "on-board graphics memory for game consoles".

Although these comments could have related to any number of systems, a new PS4 model seems to stack up due to the fact that Sony's console already uses 16 512MB GDDR5 chips from Samsung. Switching to eight 1GB chips would lead to obvious space and cost savings, which Samsung itself confirmed: "Combining only eight of the new 8Gb chips will achieve the same density as the 8 gigabytes (GB) needed in the latest game consoles."

With the PS4 being the only console to make use of GDDR5, Samsung's hint was received loud and clear, with forums and social media already buzzing with speculation.

What do you think of this news? Would you look forward to seeing the release of a PS4 Slim?

http://powerupgaming.co.uk/articles/539-could-a-ps4-slim-model-be

 



Samsung only lists one kind of product for the 4Gb chips, which is a console, so it's pretty sound logic to think that these 8Gb chips will make it into PS4 at some point, I would think as soon as quantities are sufficient Sony would just make the switch to those chips and half the time it takes for that stage of production.

Initial teardowns and costings of GDDR5 at launch put 16X4Gb GDDR5 chips at $88, even if the cost per chip was 50% more than the 4Gb chips Sony would still make a saving of $22 on the chips alone, but that costing was done a little over a year ago, Sony may only be able to reduce costs by a fraction of that amount if the price of RAM had already been reduced, still any saving is better than nothing.

 

As for making a smaller box, it depends on whether other parts can be made more efficient as far as power consumption goes, because that would mean less power is needed to drive the console, say if the APU goes from the 28nm model Sony are using now, down to 20nm, at 120Watts (rough guess on what the APU may be consuming) in the 28nm power bracket it gets reduced to 85watts, RAM modules going from the potential 28nm chips being used right now for the 4Gb chips, down to these new 20nm 8Gb chips would also shave a few watts, so the PSU in the box can be reduced.

Sony may want to wait until they can go down to a 14nm fabrication scale before they make a slim model, because they'd end up making more money sticking with the same case and getting costs down for the current model.

 

I suspect we'll see a price drop by E3 this year, with Sony saving on RAM costs and manufacturing, also with all of the games coming out this year they'll be able to better subsidize the console from the huge software sales they'll be making and not forgetting extra PS+ subs and Periphals sold as a revenue stream.

 

The earliest I would expect a Slimmer PS4 is late 2016, possibly October, with an announcement for that coming a little before that.



Intrinsic said:
beeje13 said:
Is it as simple as swapping in higher density chips? Won't memory bandwidth drop by half if they just did that?

I think they will need to have a wider memory bus, maybe higher clocked ram chips aswell, to get it up to the 176GB/s theoretical max. It could also require a redisigned memory controller, which means a new APU.

I could see them keeping a 500GB hard drive as long as its meaningfully cheaper than a 1TB one. Maybe 2 skus with both options.

Memory bandwidth is controlled by the size of the bus and the clock rate. The bus size isn't changing and the flock rate doesn't have to either so bandwidth isn't going to be affected.

All this means is that instead of having 16 x 512Mb chips in a clamshell config (8 on each side of the board) they could have 8x1GB (4 on each side of the board) which would reduce space taken up by memory on the board by 4 times. 

Anyways, I don't see a slim PS4 being released till 2017. Especially when considering that a slim XB1 will basically bring it down to PS4 size. But when we do have a slim PS4 I expect we will get PS2 level of slimness. 


For that to be true, each new 1GB chip will have to physically have twice as much bandwidth going to itself compared to 512MB chips.

Its the same reason why PC gamers would rather have 2x 4GB sticks of DDR3 than 1x 8GB.

Do you see where I'm coming from? Could require a substantial PCB redesign considering PS4 has 3D/pseudo-stacked RAM (half of the chips on one side of the board, the other half the other side.



PS, PS2, Gameboy Advance, PS3, PSP, PS4, Xbox One

I hope one comes out when Street Fighter V comes out... . A PS4 Slim, Street Fighter V, FIFA 16, MGS V: Ground Zeroes and the Phantom Pain, and the DmC Remater would be a killer way to bring in a PS4 into your home!!



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Wow, that title is click-bait, lol

So, basically there might be a slim model coming. At an unknown, yet to be confirmed date. Brilliant.



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Xbox One - PS4 - Wii U - PC

beeje13 said:
Intrinsic said:
beeje13 said:
Is it as simple as swapping in higher density chips? Won't memory bandwidth drop by half if they just did that?

I think they will need to have a wider memory bus, maybe higher clocked ram chips aswell, to get it up to the 176GB/s theoretical max. It could also require a redisigned memory controller, which means a new APU.

I could see them keeping a 500GB hard drive as long as its meaningfully cheaper than a 1TB one. Maybe 2 skus with both options.

Memory bandwidth is controlled by the size of the bus and the clock rate. The bus size isn't changing and the flock rate doesn't have to either so bandwidth isn't going to be affected.

All this means is that instead of having 16 x 512Mb chips in a clamshell config (8 on each side of the board) they could have 8x1GB (4 on each side of the board) which would reduce space taken up by memory on the board by 4 times. 

Anyways, I don't see a slim PS4 being released till 2017. Especially when considering that a slim XB1 will basically bring it down to PS4 size. But when we do have a slim PS4 I expect we will get PS2 level of slimness. 


For that to be true, each new 1GB chip will have to physically have twice as much bandwidth going to itself compared to 512MB chips.

Its the same reason why PC gamers would rather have 2x 4GB sticks of DDR3 than 1x 8GB.

Do you see where I'm coming from? Could require a substantial PCB redesign considering PS4 has 3D/pseudo-stacked RAM (half of the chips on one side of the board, the other half the other side.


The new chips can process up to 32GB/s per chip, 1GB/s per pin (8 Gbps per pin), as the article says 2 chips can process up to 64GB/s, PS4 would have 8 chips, each chip would only need to handle 22GB/s, that's well within the capabilities per chip and it fits perfectly with PS4's 176GB/s.

The chips are perfectly capable of handling the bandwidth load that would be required of them.

 

Like GDDR5 DDR3's bandwidth increases as you add more pins, 2x4GB sticks don't offer more bandwidth than a 8GB stick, provided you're using the same spec per pin and the same amount of pins per chip.

As for the motherboard, a substantial redesign isn't necessary, just a potential increase of bandwidth in the channels used for RAM and no need to etch so many pathways for RAM chips on the motherboard.

TBH this increase in chip density was probably known by Sony already, because they plan out the console's design based on the roadmaps of their tech providers, likely already accounted for potential obvious changes that would need to be made throughout the console's lifecycle, like RAM chip count.



But... its already slim...



To the surprise of no one xD



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

Why would anyone want that? The original designs are usually better than the redesign.