Standard very long post warning.
There's of course been millions of threads across the internet devoted to various claims about each systems game library and sales (e.g. Wii only moves Nintendo or kiddy games, Xbox only moves FPS', PS3, ummm, only moves Resistance). Each, like the current one on this forum, uses only a handful of carefully selected games to make its case. I figured instead mindlessly surfing the web before my next class I would spend the time looking in depth at each system and its games so that you the reader of this thread can come to a more rational conclusion (the only good thing about exams, no homework or quizzes follow them ).
I went through the most recent US sales info and listed the sales figures of every game for the 360, Wii, and PS3. I then broke it up by game type and 1st/3rd Party. Before I start I should point that I'm aware of the limitations involved here. The PS3 and Wii recently launched so they will have a much greater percentage of their games in the top 200 while on the other hand the 360 has had over a year to build a larger user base and impressive numbers for games like GRAW and Gears of War. However, I think this is much closer to the real situation than looking at 3 or 4 games is. Also, the Wii requires some fudging I think due to Wii Sports/Play and the fact that 3 crapware games were released last week which sold 14k, 8k, and 6k. I doubt they'll be in the top 200 next week. I'll include both fudged (no Wii Play or crapware and Wii Sports at a Japan level attachment of 1,700k) and non-fudged so go with what you prefer. I'll use corrected in any analysis I do. Lastly, I wasn't sure where to put SPM since it's a action-RPG so I put it in adventure.
First up are some charts that detail the types of games on each system. This gives a good idea of what kind of games are selling on each system. Judge for yourself whether the Wii is only has party games or the 360 only has FPS'. I'd have another category for kiddy games but there aren't enough kiddy games on the recent top 200 to make it worthwhile.
number of games by type: (* denotes corrected Wii figures)
System | FPS | Sports | Racing | Fighting | GTA-ish | Flying | Adven. | RPG | Action | Strategy | Puzzle | Sim. | Party |
360 | 12 | 14 | 3 | 4 | 3 | 0 | 0 | 1 | 4 | 2 | 0 | 0 | 4 |
PS3 | 4 | 9 | 4 | 3 | 1 | 1 | 0 | 2 | 3 | 0 | 0 | 0 | 0 |
Wii | 2 | 6 | 3 | 2 | 1 | 2 | 2 | 0 | 9 | 0 | 3 | 3 | 3 |
Wii* | 2 | 6 | 3 | 1 | 1 | 2 | 2 | 0 | 7 | 0 | 3 | 3 | 2 |
total sales by type (in 1,000's):
System | FPS | Sports | Racing | Fighting | GTA-ish | Flying | Adven. | RPG | Action | Strategy | Puzzle | Sim. | Party |
360 | 9,111 | 5,646 | 1,130 | 1,571 | 1,732 | 0 | 0 | 1,087 | 905 | 398 | 0 | 0 | 885 |
PS3 | 1,003 | 1,181 | 616 | 404 | 50 | 101 | 0 | 150 | 368 | 0 | 0 | 0 | 0 |
Wii | 674 | 3,602 | 467 | 158 | 34 | 48 | 1,888 | 0 | 663 | 0 | 458 | 415 | 1,878 |
Wii* | 674 | 2,602 | 467 | 152 | 34 | 48 | 1,888 | 0 | 641 | 0 | 458 | 415 | 954 |
% of sales by type
System | FPS | Sports | Racing | Fighting | GTA-ish | Flying | Adven. | RPG | Action | Strategy | Puzzle | Sim. | Party |
360 | 40.6 | 25.1 | 5.0 | 7.0 | 7.7 | 0 | 0 | 4.8 | 4.0 | 1.8 | 0 | 0 | 3.9 |
PS3 | 25.9 | 30.5 | 15.9 | 10.4 | 1.3 | 2.6 | 0 | 3.9 | 9.5 | 0 | 0 | 0 | 0 |
Wii | 6.7 | 35.6 | 4.6 | 1.5 | 0.3 | 0.5 | 18.7 | 0 | 6.3 | 0 | 4.5 | 2.7 | 18.6 |
Wii* | 8.2 | 31.8 | 5.7 | 1.9 | 0.4 | 0.6 | 23.1 | 0 | 7.8 | 0 | 5.6 | 3.3 | 11.7 |
A few things to note, the Wii's sports and adventure categories are high due to Wii Sports and Zelda while the PS3's FPS and racing are high because of Resistance and Motorstorm. Wii Sports makes it difficult to analyze that since it could arguably not be counted, partially counted, fully counted and in sports, party, or both. Since the Wii is so early in its life span it would make a pretty big difference how and where its counted. Something that can be said though is that far from being a system with only a few types of games the Wii has games in mare categories than the other systems. The 360's 47 games are spread across 9 genres, while the PS3 has 26 games in 8 genres and the Wii has 32 or 36 games in 11 genres. Not only that, the Wii is the only system with games in 3 of the genres (puzzle, simulation, and adventure). I know the 360 has games in most genres by now but they aren't selling so it wouldn't be as easy to find them I would assume. The 360 and PS3 have 70% of their sales in just three genres, FPS/Sports/Racing compared to 46% for the Wii.
Anyways, on to the 1st party/3rd party and attach rate debates.
total number of games, sales (in 1,000s), % by 1st party/3rd party
System | 1st | 3rd | 1st | 3rd | 1st | 3rd | ||
360 | 4 | 43 |
| 3,655 | 18,810 |
| 16.3 | 83.7 |
PS3 | 4 | 23 |
| 1,149 | 2,724 |
| 29.7 | 70.3 |
Wii | 6 | 30 |
| 6,287 | 3,830 |
| 62.1 | 37.9 |
Wii* | 5 | 28 |
| 4,363 | 3,802 |
| 53.5 | 46.5 |
per title sales (in 1,000s) and attach rates by 1st party/3rd party
System | 1st | 3rd | 1st | 3rd | ||||
360 | 914 | 437 |
| 0.60 | 3.08 |
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PS3 | 287 | 118 |
| 0.81 | 1.92 |
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Wii | 1,048 | 128 |
| 2.31 | 1.41 |
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Wii* | 873 | 141 |
| 1.60 | 1.40 |
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I think this shows a couple interesting things, at the same point in their life span's the Wii is moving more 3rd party software than the PS3 is when using total sales or per game sales (PS3 has a better attach rate but that $600 induced tiny install base is hitting it hard). If you take the developers at their word that Wii games cost between 1/4 and 1/2 as much to make and sell for 5/6 the price of a PS360 game then the Wii is somewhere between 53% and 108% of cost adjusted sales of the fabled 360 3rd party machine (my own opinion is 69%). The Wiis lower cost and rapidly growing market share then is already being felt. Again, I know the 360 has many games not on this list since it's been out for over a year but since is ratios I don't know how much including poorly selling games that have fallen out of the top 200 would help it here.
Lastly, I found 7 games that are on each system to compare. 4 are PS3/Wii launch period titles and 3 are more recent titles. I know this is comparing a few games, but then only a few games have made it to all 3 systems. These games have sold just over 1 million copies on average each so these are the type of games that can give some useful specific info to combine with the general information above.
7 multiplatform games by system by total sales/% of total sales/attach rate x 100
Game | 360 | PS3 | Wii | 360 | PS3 | Wii | 360 | PS3 | Wii | |||
Madden 07 | 1,591 | 380 | 353 |
| 68.5 | 16.4 | 15.2 |
| 26.1 | 26.8 | 13.0 | |
CoD 3 | 1,048 | 237 | 299 |
| 66.2 | 15.0 | 18.9 |
| 17.2 | 16.7 | 11.0 | |
NFS Carbon | 529 | 212 | 146 |
| 59.6 | 23.9 | 16.5 |
| 8.7 | 14.9 | 5.4 | |
Tony Hawk | 380 | 125 | 150 |
| 58.0 | 19.1 | 22.9 |
| 6.2 | 8.8 | 5.5 | |
Tiger Woods | 380 | 140 | 193 |
| 53.3 | 19.6 | 27.1 |
| 6.2 | 9.9 | 7.1 | |
Sonic | 205 | 100 | 235 |
| 38.0 | 18.5 | 43.5 |
| 3.4 | 7.0 | 8.6 | |
Spiderman 3 | 194 | 80 | 40 |
| 61.8 | 25.5 | 12.7 |
| 3.2 | 5.6 | 1.5 | |
Launch 4 | 3,548 | 954 | 948 |
| 65.1 | 17.5 | 17.4 |
| 58.2 | 67.2 | 34.9 | |
Recent 3 | 779 | 320 | 468 |
| 49.7 | 20.4 | 29.9 |
| 12.8 | 22.5 | 17.2 | |
Total 6 | 4,327 | 1,274 | 1,416 |
| 61.7 | 18.2 | 20.2 |
| 70.9 | 89.7 | 52.1 |
Again we see 3rd party games not selling as well on an attach rate basis on the Wii, but not selling at all or not at profitable rates? The 360 has a natural advantage in the top 4 games due to its 5 million or so install base last Christmas compared with the Wii and PS3 being below 1 million. As the 360's market share has dropped so has it's share of more recent games. The one exception is Spiderman 3 but the sheer craptacularness of the Wii version explains that one. The Wii version did worse than even NFS which was also terrible on the Wii. Of the 7 games the Wii's attach rate is almost 3/4 that of the 360. The PS3 does even better than the 360 though with it's tiny slow growing install base that's not helping 3rd parties much.
Important things from a 3rd party perspective are that: 1) Wii games only need to sell around 30-50% as much to be as profitable as a PS360 games and these 7 are doing 33% as much as the 360 and 110% as much as the PS3 while the larger group is doing similar rates. 2) The Wii is already approaching cost adjusted parity with the 360, while having blown past the PS3, and with its much faster growing install base the situation is improving each month. Look at the 3 recent games, the Wii versions sold 60% as much as the 360 versions and almost 150% the PS3's levels. 3) Well made Wii specific versions do much better than shovelware as can be seen by Spiderman 3 and NFS' poor showing versus Sonic, Tony Hawk, and Tiger Woods much better performance on the Wii. Madden and CoD3 were pretty good efforts but they had a few problems were just the same game with motion controls added. Not to mention they were launch games so they didn't have the user base to sell to during their first months.
As a sort of addendum I also tried to break each systems sales and games down by hard core, moderate gamer, and casual/non gamer category but those are very subjective categories. Overall I think it fits with what would be expected though maybe not as dramatic. The 360's game sales are 54% hard/40% mod./6% casual, the PS3's are 43%/57%/0%, and the Wii is 28%/34%/37%. Then again I counted Fight Night as a hard core game but some may argue it's just a moderate game, while I put NFS in the moderate category when it could be in hard core, and Super Monkey Ball could be considered a moderate game not a casual one. The only thing that can be said is if you want any casual game selection you'll have to go with the Wii, while all three systems have at least a decent selection of hard core and moderate games.
Anyways, I hope this was useful in looking at 3rd party sales on each system in a more informed light. A quick read of my posts whould show that I love the Wii and like Nintendo but despite that I'm not going to argue 3rd party games sell as well as they do on the 360 (the PS3 is another matter). The question is do they sell so badly that 3rd parties should forswear the Wii and focus on the 360 as some Xbots claim? Further is it pointless for 3rd parties to shell out a couple million to make a good Wii specific version of a multiplatform game? I'd say no to both. As for kiddy or party or FPS games, there aren't many kiddy games selling at the moment on any system and the Wii is less of a party game system than the 360 is an FPS system. No matter how you look at it the Wii also has a much broader selection of games, which it has to as the only mass market system. It's true Nintendo games sell a lot more than MS or Sony games but Nintendo has 5 games out, MS and Sony 4 each, who's fault is it that Nintendo games trounce MS and Sony ones in sales? So long as 3rd party games are making a profit why should they care if people are snatching up Nintendo games also? Well, whatever you think about those questions, I again hope that this post helped in arriving at a more thoughtful conclusion.