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Forums - Gaming Discussion - Let's Save Game Journalism!

 

Do my points make sense?

Yes 4 12.90%
 
No 11 35.48%
 
I have a better idea 1 3.23%
 
Game journalism can't be saved 7 22.58%
 
Who cares about game journalism? 8 25.81%
 
Total:31

1. Journalists must be required to complete the single-player story mode of the game they're reviewing (if it exists) and participate in at least 20 hours of multiplayer (if it exists). With Sandbox or open-world games that have many sidequests, they must complete at least 75% of the available quests in the game. With sports games, they must have played all the modes extensively and have the appropriate game saves. They must then upload a screenshot of their game save as well as pertinent statistics or if possible, upload the whole file into the review. The purpose of this is to prevent partial reviews from getting posted. There are many irresponsible reviewers who play a game halfway or take part in only one online match then make a score.

2. Journalists must have played at least 3 other games of the same genre to qualify to review any game. For example, if I were to review NBA 2k15, I must have played NBA 2k12-14. This is to ensure that the reviewer understands and appreciates the genre to a certain degree. There are reviewers out there who make scores on games they don't like from the very beginning and they tend to allow their prejudice to cloud their reason.

3. Journalists must make their scores based on the launch day product. It's unfair for the public if they create their scores after patches have fixed the game breaking issues that the disc came with. In cases where the online component is a major deal but is broken on launch day, the review can be put on hold while servers get back online - after all, the review is about the game, not the server. If the issue persists past the first two weeks, then the review can be posted. This may sound unfair but you can't give WoW, for example, a 0 because servers are crowded on launch day and you can't log in.

4. Journalists and gaming publications must sign a contract that states they did not accept any money or favors from publishers or any other individuals as they review a game. While this won't necessarily prevent them from actually taking money, it will give gamers leverage if a particular reviewer is found to be corrupt later on.

5. Gaming publications must only hire reviewers who actually play games consistently and not as a casual hobby. After all, the people who check out reviews and care most about the outcomes are core gamers so the reviews they ought to see must come from their own ranks as well. This means that a woman, for example, who plays Call of Duty for an hour a week can't be allowed to post a review on it.

 

edit: btw, these are just suggestions.. no need to get too sensitive.



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This strikes me as a list of very bad ideas.

1, 2, and 5 are just creating unnecessarily elaborate hoops for people to jump through.

And 3 and 4 are just impractical.



I believe in honesty, civility, generosity, practicality, and impartiality.

Ka-pi96 said:


2. I very much agree. If they don't like the genre in the first place then they really have no place at all reviewing the games.

The problem I see here is it has the potential to create an echo chamber. It's easy for people who immerse themselves in a particular environment to develop blindspots.



I believe in honesty, civility, generosity, practicality, and impartiality.

Ka-pi96 said:
1. Disagree. There shouldn't be any requirement for journalists to play a specific amount of a game let alone prove it to write a review.

2. I very much agree. If they don't like the genre in the first place then they really have no place at all reviewing the games.

3. Disagree. It's a review, it isn't a preview. Bugs get fixed. When people look at the reviews months or years later they want to see how good the game is, not how good it was on the day it launched since that day is long gone.

4. Not really possible. Reviewers usually get early access to games and what not, so they are already getting favours from publishers.

5. Doesn't really make a lot of sense. I mean, if it was their job to review games then they would be playing them quite a bit for their job anyways. Oh and the sexism is unnecessary.


If I had written "man who only plays Call of Duty an hour a week" would you say sexism?

It was an example. Chill. And you'd be surprised at how little time some reviewers actually play games. Check out the people who review games for newspapers like the LA Times and such.. the language they use shows that they probably spend less time playing games than using the toilet.



Hnm, idk if most of these ideas will help or harm journalists loll. I do kinda like 3 though although they should give games a leeway for 1-2 weeks. If a game takes longer to fix, the developers/publishers need to be punished for being idiots



                  

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i dont know why people think we need special rules for game journalists... the normal ethics code, that is used by every other journalist should be fine.
taking money and writing about a person you fuck isnt normal for journalists...



This is better.

1. Stop calling them journalists.
2. Do not expect accuracy, integrity or objectivity in game review articles.
3. Stop talking their opinions so seriously.



WiiStation360 said:
This is better.

1. Stop calling them journalists.
2. Do not expect accuracy, integrity or objectivity in game review articles.
3. Stop talking their opinions so seriously.


Hmm.. I'm guessing you voted for "who cares about game journalism"....



Ka-pi96 said:
Mythmaker1 said:

Ka-pi96 said:


2. I very much agree. If they don't like the genre in the first place then they really have no place at all reviewing the games.

The problem I see here is it has the potential to create an echo chamber. It's easy for people who immerse themselves in a particular environment to develop blindspots.

It does have problems. But as it is now you get some reviewers who quite clearly don't like the genre of the game they are reviewing and then you get biased reviews. Let's say there is a reviewer who only really RPGs, they wouldn't be a very good choice to review other genres such as shooters.

I don't really see a problem with that. Yes, it's a biased perspective, but you're going to get that from fans of the genre as well. And as you said, it's pretty clear who knows what they're talking about and who doesn't with these reviews.



I believe in honesty, civility, generosity, practicality, and impartiality.

How are you enforcing any of this? Anyone can be a "journalist." There is literally no way to make any of this happen.



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