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Forums - Gaming Discussion - Core Nintendo fans are to blame for the Wii U situation

Some might say I'm part of this problem, as the only 3rd party retail Wii U game I own is Monster Hunter 3U. I do own plenty of digital 3rd party games, like Trine 2, Child of Light, Shovel Knight, and several Megaman games, for all that's worth.

In my opinion however, the blame for that shouldn't have to lie with the audience. As a consumer, I purchase games that I want to play, simple as that. I'm not going to buy a game I had no interest in just because it'll make some corporation satisfied. Especially if the game is missing key features, or has serious performance issues. If they want my money, they can certainly earn it. Else, I can easily buy it on another platform, or not at all.

It has nothing do with who the publisher is either. Many of my favorite games on the 3DS are 3rd party, and I plan to purchase sequels to two of these games this year. So the company making the game certainly doesn't have anything to do with my decision to purchase said game.

So really....blame 3rd parties for not making games that draw me in...or Nintendo for not creating a good ecosystem for 3rd parties in the first place. But you shouldn't blame the consumer for ignoring games that they don't want to play. My hobby isn't a charity.



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Roma said:

time and time again people talk about the power of the system being the reason while GC was stronger than PS2 and equal to Xbox more or less and still it got less 3rd party games than those two.

blaming the fans is getting old as we don't eat up shit made by 3rd parties and people need to get that through their thick skull! Nintendo fans aren't like the other two who eat up just about anything before it is even released.

And where the hell have you heard that we don't want new IP? of course we do but we also want old IPs as well.

I love it when every now and then a guy likes to play expert on what Nintendo should do and has done wrong to end in it's situations starts babling. Give it a rest already the same shit has been spoken hundreds of times and you do it without considering how fans feel or that Nintendo is trying to be profitable.

@bolded: Well, that's a pretty rude thing to say isn't it? You say the non-Nintendo fans need to realize that you guys don't want to just eat everything up. Who says we do? Who says we, like you, can't have our own feelings as to what we like. Hypocritical much? Also, did you happen to forget I'm a big Nintendo fan? 

This is a sales site, that's what we do. We analyze and try to give our thoughts on sales. If you don't want part in it, don't post in the threads that are sales based. I rarely do nowadays. I simply had an idea and wanted to share.



Super_Boom said:
Some might say I'm part of this problem, as the only 3rd party retail Wii U game I own is Monster Hunter 3U. I do own plenty of digital 3rd party games, like Trine 2, Child of Light, Shovel Knight, and several Megaman games, for all that's worth.

In my opinion however, the blame for that shouldn't have to lie with the audience. As a consumer, I purchase games that I want to play, simple as that. I'm not going to buy a game I had no interest in just because it'll make some corporation satisfied. Especially if the game is missing key features, or has serious performance issues. If they want my money, they can certainly earn it. Else, I can easily buy it on another platform, or not at all.

It has nothing do with who the publisher is either. Many of my favorite games on the 3DS are 3rd party, and I plan to purchase sequels to two of these games this year. So the company making the game certainly doesn't have anything to do with my decision to purchase said game.

So really....blame 3rd parties for not making games that draw me in...or Nintendo for not creating a good ecosystem for 3rd parties in the first place. But you shouldn't blame the consumer for ignoring games that they don't want to play. My hobby isn't a charity.


you should buy w101, its realy nice and you can get it cheap.

Mr Khan said:
This is a strawman thread, you know.

What does this mean? (I'm seriously asking)



PwerlvlAmy said:
third parties gimp and leave out features of Wii U ports. So I dont blame Wii U owners for not buying half assed games lol

especially when they delay a game 6+ months,then release it with missing features,no dlc and at full retail price when the other console versions are $40 or less lol

True

what about games like TW101 & Bayo though?



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*Sound Of Rain said:
ohmylanta1003 said:
Bring the good third party games to the Wii U (or any Nintendo console), have them be ported over CORRECTLY, release them at the same time as the other consoles, and people will buy them if they don't have the ridiculous issues that we've been seeing as of late.

Yes, Bayonetta 2 is surely flying off shelves. The W101 did too. Devils 3rd I'm sure will be a major success.

The 3rd party games that Nintendo has funded have all done pretty bad. This will tell Nintendo "our fans don't care about 3rd party"

This will confuse Nintendo and cause them to rely on existing IP's still. It's a never ending cycle

Couldn't be more wrong. TW101 didn't sell well but bayonetta 2 and lego city sold really well (bayo 2 should outsell leco city eventually). and many non funded 3rd parties also sold well. zombi U will be a million seller when all is said and done, monster hunter sold 500k+ while being a rererelease. rayman and sonic all star will cross the 500k mark and sold more/comparably to their ps360 counterparts. legos, just dances and skylanders keep selling it's hundreds of thousands every year.

If third parties started to work properly, the number of examples would keep increasing.



How can u sell 3rd party games on a console if it doesn't get them?

Wii U had decent 3rd party support at launch but most of them were destined to fail. Tekken Tag 2, Darksiders 2, Ninja Gaiden 3 were all games that didn't even sell very well on PS360, consoles with 80m+ install bases. Mass Effect 3 was sold for $60 when PS360 got the entire trilogy for the same price. Arkham City was a year old port that sold similar to some of the year old ports on Xbox One. Call of Duty & Assassin's Creed were really the only ones that had a chance of selling well.

Now, if 3rd parties really had any intention of supporting Wii U then they would have had games scheduled for post-launch, which pretty much none did. In the first 3 quarters of 2013, Injustice and Splinter Cell were the only somewhat significant 3rd party titles that werent late ports, that's a span of 9 months.

For the holidays it got a second batch of Call of Duty, Assassin's Creed, Batman but after 9 months of no support the damage was pretty much already done. Why would I buy a companies games if they are going to treat me like a 2nd class customer?



When the herd loses its way, the shepard must kill the bull that leads them astray.

*Sound Of Rain said:
PwerlvlAmy said:
third parties gimp and leave out features of Wii U ports. So I dont blame Wii U owners for not buying half assed games lol

especially when they delay a game 6+ months,then release it with missing features,no dlc and at full retail price when the other console versions are $40 or less lol

True

what about games like TW101 & Bayo though?

 

TW101 is all nintendo fans  fault. Bayo 2 is doing fine



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Riverstyx said:
Nintendo's problems are Nintendo's fault. If Nintendo wants the audience that buys more than just mario and zelda, then they need to do something about it. You can't blame consumers for not wanting to buy something.

Yeah, blame is too harsh of a word. Consumers can do what they want. I certainly can't tell anyone what to buy. I'm just suggesting that Nintendo is caught between a rock and a hard place because they don't want to ditch their shrinking core fan base but can't keep going like this. (Consoles, the HH's are doing fine)



zorg1000 said:
How can u sell 3rd party games on a console if it doesn't get them?

Wii U had decent 3rd party support at launch but most of them were destined to fail. Tekken Tag 2, Darksiders 2, Ninja Gaiden 3 were all games that didn't even sell very well on PS360, consoles with 80m+ install bases. Mass Effect 3 was sold for $60 when PS360 got the entire trilogy for the same price. Arkham City was a year old port that sold similar to some of the year old ports on Xbox One. Call of Duty & Assassin's Creed were really the only ones that had a chance of selling well.

Now, if 3rd parties really had any intention of supporting Wii U then they would have had games scheduled for post-launch, which pretty much none did. In the first 3 quarters of 2013, Injustice and Splinter Cell were the only somewhat significant 3rd party titles that werent late ports, that's a span of 9 months.

For the holidays it got a second batch of Call of Duty, Assassin's Creed, Batman but after 9 months of no support the damage was pretty much already done. Why would I buy a companies games if they are going to treat me like a 2nd class customer?

Honestly, thinking about it now, it's not just a Wii U problem. Nintendo consoles always showed low 3rd party interest starting with the N64. It's only getting worse. Maybe 3rd parties just expect so little going in, it has become a lost cause