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[Kotaku]In Japan, Vita has more upcoming games than any other console.

Forums - Gaming Discussion - [Kotaku]In Japan, Vita has more upcoming games than any other console.

pokoko said:
Samus Aran said:
pokoko said:

Of course it's Nintendo's fault, just as it was Sony's fault for thinking the Vita would have third party support from the very beginning.  As Yoshida said, "In retrospect, there are so many options for publishers now that we cannot take it for granted that our new platform would be supported by third parties."  He also said they were going to try a lot harder to secure third party support for the Vita and it seems he was true to his word.  The only ones responsible for a console are the ones who make that console.

Narrow minded view that ignores all external factors. It's Sony's fault that Vita has no first party support.

Hardly.  It's a practical view and a view most businesses have to take in order to survive.  No one is going to do your work for you.  You have to make contacts and build partnerships that mutually benefit both sides.  Start a business then sit back and wait for other businesses to contact you, see what happens.  You'll have to close your doors within a month.  This is especially true when you have strong competition.  When your rivals out-work you, it's your own fault.  When potential business partners skip over you because your rivals create a more compelling environment, it's your own fault.  

The idea that third-party developers and publishers owe any one console manufacturer is a childish notion.  In a business, you are responsible for yourself.  No one owes you anything unless it's written down in a contract.

Yoshida also said, "There are limited resources that third party publishers have, and they have to diversify into new areas constantly; that's a challenge to get the support that we want."  That means you have to fight to get support, which is the way it should be in an open market.


This is true only to an extent. 3rd parties are going to follow the sales. They like Sony because Sony has weak 1st party, and they'd love Microsoft if MS consoles sold better because MS 1st party is nearly irrelevant on their own platform.

 

However, let us keep in mind that "3rd parties" aren't a single entity, but multiple different players in the market. If Call of Duty breaks sales records on Xbone, it's not helping Square Enix to sell Final Fantasy any more than Mario Kart sales on Wii U, so the only thing that the publishers can follow is the console sales.

What this means is that the best way to have as good third party support as possible, is to sell as many consoles as possible. Even if you'd let 3rd parties dictate your platform, they're going to leave it all together if their games do not sell.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

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Wouldn't be surprised if those 17 3DS-games outsells Vita's 39 by a lot



Nothing to see here, move along

Wii U: 2 games.
Vita: 39 games.

I don't know about this....



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Roma said:
Ninsect said:
Roma said:

Kotaku is a train-wreck

For giving us the facts or is this unrelated to the thread?

dammit you just had to make me click the link! thread title misleading. it should say just until march


Oh come on, you're smarter than that. The business model of internet "churnalism" is just to get site hits with trolling headlines, the news value is secondary to the hook that gets people to click the link.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

Rather have 2 quality games than 39 shovelware titles

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This post has been moderated.

-Smeags



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It's not too surprising, most of the Vita titles are ports from PS3/4 or multiplats. I'm interested to know about the actual exclusive titles it has.



Because 3rd-party software is the only stuff coming on Vita these days lol. Sad, but eh.



Kresnik said:

Of 34 upcoming Vita games I can find (don't know what the other 5 are):

PS3 port 2

PSP port 4

iOS port 1

360 port 1

PC port 4

PSP multiplat 1

PS3/4 multiplat 8

Total = 21

Evidently, I was wrong about iOS being the majority of it.  Even if the remaining 5 titles are exclusive, though, that's still an awfully large amount of porting & multiplats.

Going with Kotaku's 39 and assuming everything you didn't find is exclusive as well as all upcoming 3DS games being exclusives, that would be 18 vs. 17 in Vita's favor. That distribution of support is in no way proportional to the respective installed bases and software sales. I intended to respond to your previous post in more detail, but it's moot when the main portion concerned ports, and excluding ports, Vita and 3DS support looks even which really shouldn't be the case any way you slice it. Hypothetically speaking, if all sales numbers were the same but reversed between Nintendo and Sony, then people would ask why third parties still bothered with Nintendo at all. But what I am going for is not that the Vita shouldn't get any games at all, rather that the 3DS should get significantly more support than the Vita because that would be in line with hardware and software sales. I don't think that's an unreasonable expectation.

There may be benefits in Sony's ecosystem (although porting to and from the PS3 can't be all that easy, given it's unique architecture), but that alone doesn't explain the level of support the Vita gets.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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RolStoppable said:

There may be benefits in Sony's ecosystem (although porting to and from the PS3 can't be all that easy, given it's unique architecture), but that alone doesn't explain the level of support the Vita gets.

Can't be all that hard, either, given how many companies and even tiny indies do it. But Sony does offer some sort of incentive (a better royalty rate, I think) for putting a game on multiple PS platforms.

The install base argument is a little overblown here, I think. A larger install base is good, sure, but it isn't going to make a whit of difference when it comes to the sales of the kind of games that the Vita is getting, mostly visual novels that will be lucky to break 30k lifetime on any platform.



and how many of those are indie games nobody cares about ,remakes/inferior ports or games that will never arrive in the west?