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Forums - Gaming Discussion - 66% of Americans are gamers, thanks to casual gaming.

LordTheNightKnight said:
Legend11 said:
The only thing that worries me about "casuals" and I mean the ones being brought in by games like Wii Sports is if they're going to be there for the long term. For example lets look at another hobby, doll collecting. During the Beanie Baby craze there were many people getting into the hobby of doll collecting, after the craze ended many people just there because it was the "in thing" got out of it. Basically I'm still not convinced that what's happen in gaming with casuals is a trend and not a craze.

Beanie Babies fell through because the market was a bubble that burst. Therefore, it is NOT a fair comparison to gaming.

By your logic, it was just a miracle Monopoly remained popular for this long, and not due to GOOD DESIGN, that STILL APPEALS TO PEOPLE.

 

Don't care if I'm using all-caps. I want my points to be absolutely clear.


 The video game (console) market is a bubble that can burst, it has crashed twice in the past.



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Legend11 said:
LordTheNightKnight said:
Legend11 said:
The only thing that worries me about "casuals" and I mean the ones being brought in by games like Wii Sports is if they're going to be there for the long term. For example lets look at another hobby, doll collecting. During the Beanie Baby craze there were many people getting into the hobby of doll collecting, after the craze ended many people just there because it was the "in thing" got out of it. Basically I'm still not convinced that what's happen in gaming with casuals is a trend and not a craze.

Beanie Babies fell through because the market was a bubble that burst. Therefore, it is NOT a fair comparison to gaming.

By your logic, it was just a miracle Monopoly remained popular for this long, and not due to GOOD DESIGN, that STILL APPEALS TO PEOPLE.

 

Don't care if I'm using all-caps. I want my points to be absolutely clear.


The video game (console) market is a bubble that can burst, it has crashed twice in the past.


No, no, NO. Don't try to twist points. This is NOT about the game market. It's about you assuming casual players will leave the game market, based on a bullshit assumption that they left beanie babies, therefore they will leave casual gaming.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Or, let's give casual gamers leave gaming because there is a market crash. EVERYONE would.

Your basis for your claim is that casual gamers are only into gaming because it's a "trend", and your only "proof" was another market that actually was a trend. Just because one is there is NOT A CONNECTION.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Legend11 said:
The only thing that worries me about "casuals" and I mean the ones being brought in by games like Wii Sports is if they're going to be there for the long term. For example lets look at another hobby, doll collecting. During the Beanie Baby craze there were many people getting into the hobby of doll collecting, after the craze ended many people just there because it was the "in thing" got out of it. Basically I'm still not convinced that what's happen in gaming with casuals is a trend and not a craze.


Then you probably should open your eyes. I'd guess a good number of people who got wii's haven't ever played a game before, they've just never paid for one. Thanks to free computer games more and more people play video games and are much more indoctrined into the world.

The Wii is just grabbing a lot of people who would like mroe complicated games but wouldn't like your typical hardcore gamer fest.


That's basically what the article is actually about by the way... not the Wii. It seems like anyone who spent the money to get a wii wouldn't just drop out of it as they'd feel a need to justify their purchase. The Wii doesn't have the same problem the Atari 2600 had. Even with a flood of bad games you have webistes which tell you what the games are like. It's not like back in the Atari days where you just bought a game and hoped. That was the big problem with the Atari 2600... well not even that the games were bad... it was that most of them were actually unplayable... as in programmed poorly.

Another intresting note is that of general gamers only 12% or so have played online vs friends and been to message boards like this one. That's for the regular gamers... not the casuals. So it really does show how "Internet hype" can lead to exagerated expectations.



Worst = least good.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

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akuma587 said:
Worst = least good.

Least good at what? Skill? Interest? Buying the games you think they should be? 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Legend11 said:
The only thing that worries me about "casuals" and I mean the ones being brought in by games like Wii Sports is if they're going to be there for the long term. For example lets look at another hobby, doll collecting. During the Beanie Baby craze there were many people getting into the hobby of doll collecting, after the craze ended many people just there because it was the "in thing" got out of it. Basically I'm still not convinced that what's happen in gaming with casuals is a trend and not a craze.

u have to look deeper at why each is popular and what value each provides to customers

 

beanie babies were popular because Ty 'retired' certain models, so they raised in value, so people collected them for potential profit...it was like playing a cuddly version of the stock market....so when the bubble burst and the prices fell, it no longer held that appeal, so people stopped buying them

wii sports et al are popular because they are fun inherently...people aren't buying wiis for profit unless they are turning around and selling them to someone who wants a wii to keep and willing to pay 350-400+ for it...games have always been fun to the majority of people: solitaire, minesweeper, hearts, pinball, card games, tetris, jigsaw puzzles, crossword puzzles, flash games, etc...and many wii and ds games appeal to the masses for the same reasons as those casual games do: fun quick escape that has low learning curve and isn't complicated...just like guitar hero and wii sports

hardcore games usually involve having to dedicate hours at a time to a play (even zelda:tp u need to play in at least hour-long sessions...if u play less then by the time u figure out where u are and what u need to do, u are about to stop playing)...that's why ds is doing so well: many of the games u can play for 5 or 10 mins here and there and then close screen and play again later

 u can go online daily and do your 10 minute wii fitness test on wii sports and have a few minutes of fun without having to commit to something longer...or do a quick brain age quiz...etc etc

that's why the people in this 'blue ocean' won't be looking at ps360

wii's competitors in that blue ocean are popcap games, crossword puzzles, sudoku, playing cards, monopoly, scrabble, balderdash, etc...

and as long as video games are sold that appeal to that demographic, they will continue to buy video games...but a large % aren't gonna 'graduate' to one of the other systems, as they hold no appeal to them



Bets:Missed by 420k I bet leo-j vg$500 that wii will sell 31 million by 7/31/08.  Sorry, I don't think he has enough vg$ to make it with all of u that wish you could. Hit, with room to spare I bet kingofwale a 1-week ban that wii Americas ltd sales>360 Americas ltd sales as of the numbers for week ending 7/05/08 (using vgchartz homepage #s)

Predictions:

Wii will sell 18-20mil by 12/31/07  CHECKWii will sell 45mil+ WW by 12/31/08Wii will surpass PS2 sales WW by 11/17/11 (5yr anniversary)Wii Fit will hit 12mil sales in 2009MKWii+SSBB+Wii Fit+SMG > 50 mil sales by 2010 > gta4+mgs+gt5+ff13+haze+lbp

Where did you get the 66% from? 145 million is less than 50% of the population of the US, and that is the total estimated number of people that played a casual game in 2007. Less than half of those played for more than an hour a week, so really less than 25% could justifiably be classified as gamers.

@ Legend11
The video game crash only occurred in America, and was due entirely to over-investment. It's the exact same thing that happened with the .com bubble in the '90s. It won't happen to casual gaming (although the popularity of games like Wii Sports and Brain Training among the over-50 crowd will likely subside).



Played_Out said:
Where did you get the 66% from? 145 million is less than 50% of the population of the US, and that is the total estimated number of people that played a casual game in 2007. Less than half of those played for more than an hour a week, so really less than 25% could justifiably be classified as gamers.

@ Legend11
The video game crash only occurred in America, and was due entirely to over-investment. It's the exact same thing that happened with the .com bubble in the '90s. It won't happen to casual gaming (although the popularity of games like Wii Sports and Brain Training among the over-50 crowd will likely subside).

Read the freakin' article I linked to. Duh. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs