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Forums - Gaming Discussion - AAA Devs Reveal The Facts Behind Broken Games, Are Publishers To Blame

Dark_Feanor said:
It´s a exageration.

There is no piece of code that is free from bugs and glitchs. Even "hello world!" can fail.

This is a business, if you don´t like go indie and try to live with patreon and other kind funding.

We don´t have infinity time to wait for the perfect game.

Well given the fact that a former AAA dev was the one talking about this, clearly there is some credence to the claims here.

 

There is also a huge difference between negligible mistakes and incomplete games. With the given budget of these projects compared to indie games, simply shouldnt be an issue.