Justagamer said:
MikeRox said:
Justagamer said:
MikeRox said:
Justagamer said:
No one on earth thought the ps1 was more powerful than the n64. Stop joking.
|
The games often looked better. That gives the impression of being more powerful.
It's actually just that the PS1 had much more versatile architechture meaning it was able to make certain genres look better. Not all games were huge open 3D worlds, which is what the N64 was designed around. Put a PS1 game in a corridor or whatever, and it was able to pull of perceivably equivalent visuals. I can't think of a racing game on the N64 that looked better than say Ridge Racer Type 4 on the PS1. Plenty of 60fps beat em ups on the PS1 too which looked silky smooth whilst most N64 beat em ups ran at half that.
|
PS1 had a more versatile media, that is the only thing that was better. The ps1 had the ugliest, pixelated mess for textures, polygon tearing up the ass, polygon warping and bending, it was so horribly underpowered, it wasn't even in the same class as the n64. It had the superior library, but please stop with the nonsense that it was more powerful. If the ps1 was more powerful than the n64, then the x1 is more powerful than the ps4... atleast they are actually close in terms of performance, where as the ps1 was not even close to the n64 in terms of power. Not even close. The n64's best could never have been done on the ps1. Simple as that.
|
Read my actual post. I haven't once said the PS1 was more powerful than the N64. And no, it had a more versatile architecture (it ran far more genres more competently). N64 was geared up to huge (at the time) open worlds, and even games in closed environments (racing games, beat em ups, etc.) were treated as if they were these. That was why so many games that ran at slick 60fps on PS1 had choppy frame rates on the N64 which as I said gave the PERCEPTION (look the word up if you don't know what it means) that the PS1 was the more capable system.
Pre rendered backgrounds also helped A LOT. They took up a lot of space and N64 cartridges just weren't suitable for it, but at the time, looked much better than polygonal games.
Resident Evil, Final Fantasy, Dino Crisis etc all helped give the perception that the PS1 was a more powerful system.
The N64's best I agree, would not work on PS1 (Crash Bandicoot was a corridor platformer for example) however, there were so many other genres and games that the PS1 did far better, that it was still perceived by many as the better and more capable machine.
|
No, the ps1 hardware didn't run genres better, that doesn't even make sense, lol. And back to that argument, it didn't run resident evil and such better due to its hardware, but due to cds. Again, lol. And if the perception, in your eyes, made the ps1 look better, well, maybe a good pair of glasses would have helped clear that fuzzy view up. 60 fps doesn't help hide those ugly ass graphics, neither does poor eye sight.
|
Yeah youre not even reading the post. I guess you still havent bothered to look up what perception means. The SNES and Mega Drive had different architectures too. The MD was much faster due to its processor, but the SNES had much better sprite capabilities and Mode 7. Believe it or not this also meant they were able to run different types of game better than the other.
If you cant grasp this simple concept, there is no point continuing further.
As for eye sight. Yeah, has no impact on how something is perceived to look. I hated the grainy warping rendering on the ps1. A lot of people actually preferred it due to the realism they felt it added. 60fps doesnt make a game look better, but makes it play a lot better.
Its not rocket science but you need to be able to look at a perspective beyond your own narrow ideals to be able to see this.
http://atariage.com/forums/topic/208186-why-doesnt-n64-look-better-than-ps1/
http://www.gamespot.com/forums/system-wars-314159282/why-do-people-think-ps1-pss-games-look-better-than-28655556/
Again I was an N64 gamer bac then, but as these links show, plenty of people preferred the graphics provided in PS1 games.