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Forums - Nintendo Discussion - Xenoblade Chronicles X new song (partially heard in second trailer). Be warned, it may BLOW YOUR FREAKING MIND! Updated with link to download song!

 

Do you think Xenoblade Chronicles X will have the greatest soundtrack of all time?

HELL YEAH! 107 58.15%
 
Nope 36 19.57%
 
See Results 40 21.74%
 
Total:183
Ezquimacore said:

The Grinch is here!


Right, because everyone needs to unanimously like everything.



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bigtakilla said:

On a side note, it's a bad sign that the monster appears to be INSIDE the city limits, lol. 





bigtakilla said:
PixelPerfect said:
Still my most hyped Wii U game of 2015, even more than Zelda U.

Mine as well, and if I may say so and not get shunned by the Nintendo community for life, the most ambitious game anyone will have made for the console. The amount of talent (and therefore money) they have put into this game (inside and out of Nintendo) is above and beyond most games in general, let alone jrpgs. 

Just wait till they announce Retro's new project. After 2 unambitious (but great!) titles they're going to wow us all over again. :p 

I love that desert in Xenoblade Chronicles X, I hope the game still looks that good! Because the area we've been seeing a lot of (first area in the game I think) doesn't look that great with all the 2D foliage! 

I like the song of the first trailer more by the way. 



Samus Aran said:
bigtakilla said:
PixelPerfect said:
Still my most hyped Wii U game of 2015, even more than Zelda U.

Mine as well, and if I may say so and not get shunned by the Nintendo community for life, the most ambitious game anyone will have made for the console. The amount of talent (and therefore money) they have put into this game (inside and out of Nintendo) is above and beyond most games in general, let alone jrpgs. 

Just wait till they announce Retro's new project. After 2 unambitious (but great!) titles they're going to wow us all over again. :p 

After Tropical Freeze, I have no faith that Retro will return to making ambitious games. They've played it safe for the last 7 years.



curl-6 said:

After Tropical Freeze, I have no faith that Retro will return to making ambitious games. They've played it safe for the last 7 years.

But they will, I know it. :p 



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Samus Aran said:
curl-6 said:

After Tropical Freeze, I have no faith that Retro will return to making ambitious games. They've played it safe for the last 7 years.

But they will, I know it. :p 

I would sincerely love them too, but sadly Monolith seems to be the only Nintendo studio left with any ambition.



I hope they package xenoblade chronicles with it or at least release on wii u shop, so that I can understand the hype. Do it nintendo >:|

I also hope that it's successful enough so that more RPGs are released on wii u. As far as I know this is the only rpg of note on the console and that is shockingly bad.



bigtakilla said:
PixelPerfect said:
Still my most hyped Wii U game of 2015, even more than Zelda U.

Mine as well, and if I may say so and not get shunned by the Nintendo community for life, the most ambitious game anyone will have made for the console. The amount of talent (and therefore money) they have put into this game (inside and out of Nintendo) is above and beyond most games in general, let alone jrpgs. 

VERY rough caculation on the development cost of this game, and how many copies it has to sell to break even:

According to Wikipedia Monolith Soft have 123 people employed.   http://en.m.wikipedia.org/wiki/Monolith_Soft

 Since their last Xenoblade Chronicles title in late 2010 they have not released any major game (Development co-operation for LoZ Wii + 3DS, AC New Leaf and Pikmin 3)

The salary for a Tokyo Software Engineer is around [¥5 000 000 = $41 500 ]according to what I get from a quick Google search. ( Please make this number more correct if you have better information, also this is not the total cost for the company!)  EDIT! According to this  http://www.develop-online.net/news/square-enix-dev-salaries-twice-as-high-as-sony/0112373  the salary is more like ¥14 000 000 = $116 500!

A devoloper/publisher like Nintendo/Monolith will get about half, $30, of the retail price.   http://latimesblogs.latimes.com/entertainmentnewsbuzz/2010/02/anatomy-of-a-60-dollar-video-game.html

 

This will all make my VERY simple calculation look like this:

123 software engineers for 4 years earning [$41500]  $116 500 a year gets $30 for every copy of the game they sell.

[123 * 4 * 41500 / 30 = 680 600]

EDIT: 123 * 4 * 116 500 / 30 = 1 900 000

[They have to sell 700 000 copies to break even.]

EDIT: They have to sell 2 000 000 copies to break even.

 

Please improve on this calculation with better information!!

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Yep, it looks to have a very good soundtrack.



Hiku said:

Well, you have to imagine that some of these tracks have been written with the context of the story in mind, or that segments of the story will be directed with the pace the song in mind.



It reminds me of this scene from Attack on Titan (which he also composed), where Mikasa wants to die, and there's a slow build up with the music for well over a minute, but in context to the scene, it made it feel more emotional when the track picked up pace as she remembered Eren's words and changed her mind.


I wouldn't mind if it was set up like that, but there's a difference. First, that was a piece, not a song. The way they're structured are different, and what they are building up to is different. Second, that peice isn't the opening peice. They made that song out like it was the theme song to the whole game, like Sanctuary or Simple and Clean. That's a completely different setting for a song than that scene.