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Forums - Gaming Discussion - Xbox One vs PS4 Year One Review (Eurogamer)

LudicrousSpeed said:
riderz13371 said:

I guess we will find this out soon enough, with Forza 6 more than likely being released this year. After the downgrade debacle with Forza 5, I wouldn't count on it.

Silly goose, that's what year long delays are for.

And as I told the other guy, that's not the point anyway. Driveclub is doing nothing from a gameplay standpoint that the Xbox One cannot do.

Yup. Racing games will be racing games. No next gen gameplay here.



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LudicrousSpeed said:

Infamous? It's 30fps, looks lifeless, and some areas of the game are downright ugly. It's far from one of the top two titles I would use to show off my PS4. It has purty special effects and an awesome photo mode, that's about it. Either way you're missing the point of the article and my post you quoted. Is there anything gameplay wise in Infamous 3 that the Xbone could not do? No. It could make the exact same game, just slightly less resolution.

I own Driveclub, it does look good. And the weather patch really drowns out some of the more glaring visual flaws. But if you're trying to tell me that given an extra year to work on Forza 5, plus time after release to finish up a post-launch weather patch, Turn 10 could not produce something "remotly" as good looking as Driveclub, you're sadly mistaken and there's not much point in continuing the discussion any further with your head so deep in the sand.  I mean, is there even another 1080p60 racer out on next gen consoles yet? Idk what NFS pushes but it's not too impressive either way.

But again, even if this were correct (it's not), what's in Driveclub that Xbone cannot do? Autolog was doing what DC does years before DC came out. That's the point of that part of the article. That extra power, but nothing substantial has come out of it yet.

We'll see how the battle between Forza 6 and GT7 turns out. Or Forza 7 and GT7, you never know with PD :) For now FH2 can't come anywhere close to the weather effects in DC.

I just finished a 40 minute endurance race on Sinclair pass reverse in the Maclaren P1, with dynamic weather from 1pm to 11pm. (with time compression) The transitions from wet to dry to wet and day to night with the sun peeking through and under the shifting cloud cover make every lap unique. Definitely a huge difference from doing an endurance race in GT with dynamic time and weather.




SvennoJ said:
LudicrousSpeed said:
 

Infamous? It's 30fps, looks lifeless, and some areas of the game are downright ugly. It's far from one of the top two titles I would use to show off my PS4. It has purty special effects and an awesome photo mode, that's about it. Either way you're missing the point of the article and my post you quoted. Is there anything gameplay wise in Infamous 3 that the Xbone could not do? No. It could make the exact same game, just slightly less resolution.

I own Driveclub, it does look good. And the weather patch really drowns out some of the more glaring visual flaws. But if you're trying to tell me that given an extra year to work on Forza 5, plus time after release to finish up a post-launch weather patch, Turn 10 could not produce something "remotly" as good looking as Driveclub, you're sadly mistaken and there's not much point in continuing the discussion any further with your head so deep in the sand.  I mean, is there even another 1080p60 racer out on next gen consoles yet? Idk what NFS pushes but it's not too impressive either way.

But again, even if this were correct (it's not), what's in Driveclub that Xbone cannot do? Autolog was doing what DC does years before DC came out. That's the point of that part of the article. That extra power, but nothing substantial has come out of it yet.

We'll see how the battle between Forza 6 and GT7 turns out. Or Forza 7 and GT7, you never know with PD :) For now FH2 can't come anywhere close to the weather effects in DC.

I just finished a 40 minute endurance race on Sinclair pass reverse in the Maclaren P1, with dynamic weather from 1pm to 11pm. (with time compression) The transitions from wet to dry to wet and day to night with the sun peeking through and under the shifting cloud cover make every lap unique. Definitely a huge difference from doing an endurance race in GT with dynamic time and weather.


This is what I love, we are arguing about Driveclub (Brand new IP) Vs. Forza (Established IP). Sony has yet to show their top dog, Polyphony Digital. Now that will be a massacre.

Not to mention Evolution has, as far as I'm aware, never made a realistic looking racer. They've mostly done Motorstorm.



I wouldn't expect Forza 2 to match DC in weather.

1. It's open world
2. It's a cross gen game
3. It wasn't delayed for an extra year
4. It didn't have a special post-launch weather patch AFAIK
5. It's on weaker hardware

Dynamic weather is nothing new or special anyway.



curl-6 said:

I think Eurogamer gets undeserved hate simply because they don't sugar-coat their assessments.

If a PS4/Xbone game is just a PS3/360 game with a shinier coat of paint, they say so.

If a Wii U game underperforms technically, they say so.

They don't worry about hurting the feelings of overly zealous fans of any creed. Which inevitably means they get a lot of hate by bearers of the flags of all three companies.


I agree. I do think they resort to clickbait sometimes as well, but not as much as most of the other major gaming sites. I wouldn't say they've given anyone a free pass, either. They rode Nintendo pretty hard for the company's first year, now it's Sony and Microsoft's turn.



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LudicrousSpeed said:
I wouldn't expect Forza 2 to match DC in weather.

1. It's open world
2. It's a cross gen game
3. It wasn't delayed for an extra year
4. It didn't have a special post-launch weather patch AFAIK
5. It's on weaker hardware

Dynamic weather is nothing new or special anyway.

1. You can't use the open world excuse for everything. Less detailed geometry / background sure. But lighting and effects no.
2. It was developed separately for 360 and XBox One, only sharing the same assets, which is geometry again, not lighting and effects.
3. Came out around the same time, and it's an established IP borrowing cars from it's big brother and most of the groundwork from the previous game.
4. It did have storm island, doesn't look close.
5. I guess that's the only valid excuse.

The concept is nothing new or special, the implementation is. It has a profound impact on the experience and tests your knowledge of the tracks a lot more than the weather does in previous games. Anyway I can send you the endurance race or you can create it yourself, then see for yourself if it's nothing you haven't done before.



lol you don't need to send me any video, I own the game thanks :)

And all of those reasons are perfectly valid. If you don't think being open world and having much larger spaces to account for and process with weather and so many more textures and traffic matters when it comes to weather effects then there's really nothing else that needs to be said :) I'll just take DF's word over yours, thanks.



LudicrousSpeed said:
lol you don't need to send me any video, I own the game thanks :)

And all of those reasons are perfectly valid. If you don't think being open world and having much larger spaces to account for and process with weather and so many more textures and traffic matters when it comes to weather effects then there's really nothing else that needs to be said :) I'll just take DF's word over yours, thanks.

I meant the challenge, I didn't make a video of it. It's in my event history.

You praise Infamous for its effects, so that open world doesn't have those limitations?
What's DF's word?



Ruler said:
VanceIX said:
Ruler said:

900p vs 1080p is quite a difference if you see it that way

http://i.imgur.com/rM2J3KC.jpg

As someone who owns a PS4 and an Xbox One, the difference is unnoticable in real life.


So what its still better, its not like xbox one games are 10$ cheaper than ps4 games.

Better is still subjective.  Actually this article brings up some issues where the PS4 would have the better resolution if only slight but the X1 would have the better framerate.  This has happen a few times where developers have gone for better resolution for the PS4 because it seems thats what gamers want but to the determent of framerates.



Machiavellian said:
Ruler said:
VanceIX said:
Ruler said:

900p vs 1080p is quite a difference if you see it that way

http://i.imgur.com/rM2J3KC.jpg

As someone who owns a PS4 and an Xbox One, the difference is unnoticable in real life.


So what its still better, its not like xbox one games are 10$ cheaper than ps4 games.

Better is still subjective.  Actually this article brings up some issues where the PS4 would have the better resolution if only slight but the X1 would have the better framerate.  This has happen a few times where developers have gone for better resolution for the PS4 because it seems thats what gamers want but to the determent of framerates.

3 frams vs 44% higher resolution