JEMC said:
That's really interesting.
I mean, there are other games where our actions have consequences so this is nothing new, but in those games the decisions and consequences usually come from playing being either nice or evil. Now, how will that translate into Zelda? Does it mean that Link won't necessarily be the good guy we're used to?
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I'm thinking about it, and I believe this means the world will change depending on which parts of the map you explore first. For example, if you leave the Death Mountain's dungeon at the end, the volcano will erupt and once you go there it will be full of lava pits.
Other one could be, for example, the battle against the robot in the E3 trailer. Those enemies will appear once you do certain dungeon.
Or if you decide to do some sidequest, you can get apples growing from trees.