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Forums - Sales Discussion - Wii U beaten by the Dreamcast - what now?

curl-6 said:
Mad55 said:
Nintendo is really financially stable though i don't understand how these threads come about.

Simple, the OP is something I'm not allowed to say here because it violates forum rules. Check out his user name and posting history.


ohh okay, all is understood now.



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curl-6 said:
zorg1000 said:

 

Nate4Drake said:

Nintendo are fantastic developers. But I think they should release next time a powerful machine and focus more on 3rd party support. They can still deliver their unique games, 3rd party support should have nothing to do with their exclusive games. Then, maybe the could develop some new IPs ? Or make a Mario Adventure in glorious 3D next time? Open world, with beautiful looking 3D environments ? Why to continue all the time with the same games ?
Just wondering. I loved N64 and Game Cube. Now it's like Nintendo don't want anymore to go ahead with software.
Come on Nintendo, WOW us next time, put some hardware into the box and make new games, we want fresh things.


The thing is I doubt simply making a powerful, easy to develop for console will cause Nintendo's console to sell very well. Look at the Gamecube, cheap, powerful, easy to develop for, had pretty solid 3rd party support from the big western publishers (EA, Activision, Ubisoft, ect), yet it still sold poorly. Fans of the mainstream AAA western games are firmly established on PS/XB and this likely won't change unless one of them exits the console business which i don't see happening.

And I don't know what u mean by Nintendo not making new games. Xenoblade, Steel Diver, Nintendo Land, Wonderful 101, Splatoon are all new ip from Nintendo post-2010. Kid Icarus, Luigi's Mansion, Pikmin, Star Fox are all games that didn't see installments for 10+ years so are completely new experiences for many people. And even with existing ip, they many times change up the formula. Mario 64, Sunshine, Galaxy, 3D World all play differently, same goes for many Kirby games (Canvas Curse, Mass Attack, Epic Yarn), even Metroid has changed its gameplay style many times (2D Metroid, Prime, Hunters, Other M).

Who cares if some games share the same characters, especially if they are games that don't really rely on strong characterization or story, if the game is offering new experiences and new ways to play then why does it matter if they belong to the same ip?

He does have a point about Mario though; making their big Wii U 3D Mario a 3DS sequel was a bit of a dumb move, a Mario 64 successor was what gamers wanted.


Would Mario 64-2 really have sold exceptionally better and moved a bunch of hardware? Ya it might have sold 3 million by now instead of 2.5 million and Wii U 8 million instead of 7.8 million. People on forums like to bitch about 3D World not being like other 3D Mario titles but in the long run I really doubt it matters.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
curl-6 said:

He does have a point about Mario though; making their big Wii U 3D Mario a 3DS sequel was a bit of a dumb move, a Mario 64 successor was what gamers wanted.


Would Mario 64-2 really have sold exceptionally better and moved a bunch of hardware? Ya it might have sold 3 million by now instead of 2.5 million and Wii U 8 million instead of 7.8 million. People on forums like to bitch about 3D World not being like other 3D Mario titles but in the long run I really doubt it matters.

I like 3D World, but let's face it, it's not what the mainstream gamer wanted from the first HD 3D Mario.



curl-6 said:
zorg1000 said:
curl-6 said:

He does have a point about Mario though; making their big Wii U 3D Mario a 3DS sequel was a bit of a dumb move, a Mario 64 successor was what gamers wanted.


Would Mario 64-2 really have sold exceptionally better and moved a bunch of hardware? Ya it might have sold 3 million by now instead of 2.5 million and Wii U 8 million instead of 7.8 million. People on forums like to bitch about 3D World not being like other 3D Mario titles but in the long run I really doubt it matters.

I like 3D World, but let's face it, it's not what the mainstream gamer wanted from the first HD 3D Mario.


Based on what? Who are these fabled mainstream gamers u speak of? Like I asked in the last post, would a Mario 64-2 have sold exceptionally better and moved significantly more hardware?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:

Based on what? Who are these fabled mainstream gamers u speak of? Like I asked in the last post, would a Mario 64-2 have sold exceptionally better and moved significantly more hardware?

Yes.



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curl-6 said:
zorg1000 said:

Based on what? Who are these fabled mainstream gamers u speak of? Like I asked in the last post, would a Mario 64-2 have sold exceptionally better and moved significantly more hardware?

Yes.

By what amount? 3 million software, 8 million hardware instead or 2.5 & 7.8 million? If Smash Bros, Mario Kart, 3D World, Pikmin, NSMBU, Donkey Kong, Nintendo Land, Wii Party, Wii Fit, Wii Sports, NES Remix, Wind Waker, Hyrule Warriors, Game & Wario, Captain Toad, Wonderful 101, 
Lego City combined can't move more than 8 million units of hardware over the course of 2 years than a single open-world 3D Mario title likely won't do a whole lot better.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
curl-6 said:
zorg1000 said:

Based on what? Who are these fabled mainstream gamers u speak of? Like I asked in the last post, would a Mario 64-2 have sold exceptionally better and moved significantly more hardware?

Yes.

By what amount? 3 million software, 8 million hardware instead or 2.5 & 7.8 million? If Smash Bros, Mario Kart, 3D World, Pikmin, NSMBU, Donkey Kong, Nintendo Land, Wii Party, Wii Fit, Wii Sports, NES Remix, Wind Waker, Hyrule Warriors, Game & Wario, Captain Toad, Wonderful 101, 
Lego City combined can't move more than 8 million units of hardware over the course of 2 years than a single open-world 3D Mario title likely won't do a whole lot better.

How should I know what amount? I do know that there was widespread disappointment about 3D World being essentially a HD 3DS game though.



curl-6 said:
zorg1000 said:
curl-6 said:
zorg1000 said:

Based on what? Who are these fabled mainstream gamers u speak of? Like I asked in the last post, would a Mario 64-2 have sold exceptionally better and moved significantly more hardware?

Yes.

By what amount? 3 million software, 8 million hardware instead or 2.5 & 7.8 million? If Smash Bros, Mario Kart, 3D World, Pikmin, NSMBU, Donkey Kong, Nintendo Land, Wii Party, Wii Fit, Wii Sports, NES Remix, Wind Waker, Hyrule Warriors, Game & Wario, Captain Toad, Wonderful 101, 
Lego City combined can't move more than 8 million units of hardware over the course of 2 years than a single open-world 3D Mario title likely won't do a whole lot better.

How should I know what amount? I do know that there was widespread disappointment about 3D World being essentially a HD 3DS game though.

Widespread disappointment among forum goers who don't really represent the general consumer and non-Nintendo gamers who likely would have found a way to be "disappointed" regardless of what direction the game took.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:

Widespread disappointment among forum goers who don't really represent the general consumer and non-Nintendo gamers who likely would have found a way to be "disappointed" regardless of what direction the game took.

The non-fans expressing disappointment are the kind of gamers Nintendo gamers need to attract if they want to survive in the long term. The kind who played Mario 64 as a kid, then jumped ship to Sony in the 6th gen.



Mad55 said:
Nintendo is really financially stable though i don't understand how these threads come about.

 

i dont understand how comments like yours come to be.

its not about how stable nintendo is, its about how (un)successful the wii u is/will be.



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