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Can Nintendo Make Another Successful Home Console w/o Expanding?

Forums - Nintendo Discussion - Can Nintendo Make Another Successful Home Console w/o Expanding?

Nintendo has continued to struggle with the WiiU and it gets me to thinking will Nintendo ever be a relevant factor in the home console business again?

And to be clear i think Nintendo games in general will always have a relevance but I also dont think they can single handedly compete with Sony and Microsoft mostly because the audience that Nintendo appeals to is so small.  Sure the Wii was a success thanks to it becoming a phenomenon but that had little to do with Mario + Zelda + etc but more with the Wii mote and how casuals accepted the console.  But theyre gone and its more apparent every day with Kinect and WiiU

And this is what I'm saying.  If there is 10m fans of Mario then you are gathering a 10m fanbase for the WiiU.  And fankly Nintendo pushes mario down your throat with countless spinoffs, 3D, and 2D.  Mario is never ending but again its only a small fanbase if you look at the larger picture.  And this is where the problem is, that audience is the same audience who likes Star Fox, Pikmin, Zelda, etc.  All Nintendo games are focused on the same audience.  Its not very diverse.  They dont try to capture the other 100m's of people who like different stuff.

That is like Microsoft only being Halo.  It would appeal to about 10m people there for Xbox would only sell 10m lifetime.  Or Gran Turismo with Playstation.  However Microsoft and Sony goes for a wider variaty with things with different genres, different demographics, mature rated, and E rated.  Then to top it off they have more powerful graphics, better online, more features like achievements which to this day i dont understand why Nintendo wont add, and third parties that they cater to.  Its a much wider variety.

And then you think NIntendo and you mostly think E for everyone, mascots, and platforming.  WHile they do have other games like Xenoblade in general the games they push is very much Mario, Donkey Kong, etc which i think is a huuuuge problem.  Especially when you can get the same experience on a handheld now (3DS).

So, will Nintendo have to expand creating a wider variety in their portfolio?  Will they need to get away from the Mascot dominated culture and cutesy artsyles?  Or do you think that adding third parties to the mix will fix their problems?



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They definitely could. But not by doing another Nintendo style console. They really really need to watch and learn from Sony and Microsoft and copy everything that they do well.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Good article. I dont see Nintendo doing Wii numbers again. If they want to have that number then they need something unique.



daredevil.shark said:
Good article. I dont see Nintendo doing Wii numbers again. If they want to have that number then they need something unique.


This is an article? Anyway, I agree with your points.



Bet with Xander XT: 

I can beat more games on his 3DS than he can on my PSVita in a month. Loser has to buy the winner a game on his/her handheld Guess who won? http://gamrconnect.vgchartz.com/thread.php?id=193531

Me!

Think about this: If the pool of Mario fans is limited (which it obviously is), how come that certain Nintendo consoles performed worse than the biggest Mario games? The problem that is at work here isn't so much that Nintendo makes mascot games, it's that the resulting products only appeal to a niche within that pool. And that's because Nintendo's software developers get the leeway to push their agendas.

Examples of this are Miyamoto's premium treatment of 3D Mario games over 2D Mario games, even though historically the latter have always sold more, and Aonuma's desire to make every Zelda as close to The Wind Waker as possible (which was a game that didn't resonate with the market). There are already sound theories that Zelda U is The Wind Waker on land.

As you can see, Nintendo isn't really pushing Mario or Zelda, but rather very specific interpretations of that material; and they have been doing so despite sales data that suggests that that is not a smart idea. That's the reason for their tremendous decline.

Nintendo's portfolio of IPs and potential to create new brands is way above of that of any other video game maker (look up the list of bestselling games of all time, Nintendo clearly outpaces everyone in number AND variety), but they haven't made use of that due to deliberate decisions by the software management (that ultimately influences the hardware design too, because that's how an integrated software/hardware company works). This is by far the biggest problem they have to fix, because third party support is definitely not the answer when the majority of big third party publishers have already proved that their games aren't capable of selling Nintendo hardware.



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The_Sony_Girl1 said:
daredevil.shark said:
Good article. I dont see Nintendo doing Wii numbers again. If they want to have that number then they need something unique.


This is an article? Anyway, I agree with your points.


This could have been a good "article" if it was published in gamespot / ign. I gave jaywood credit for making a good article like thread. Lol.



daredevil.shark said:
The_Sony_Girl1 said:
daredevil.shark said:
Good article. I dont see Nintendo doing Wii numbers again. If they want to have that number then they need something unique.


This is an article? Anyway, I agree with your points.


This could have been a good "article" if it was published in gamespot / ign. I gave jaywood credit for making a good article like thread. Lol.


This is 200% better than any IGN/ Gamespot article. That QoL is killing the Wii U made no sense. That's like saying a The Last of Us movie would make Naughty Dog make bad games.



Bet with Xander XT: 

I can beat more games on his 3DS than he can on my PSVita in a month. Loser has to buy the winner a game on his/her handheld Guess who won? http://gamrconnect.vgchartz.com/thread.php?id=193531

Me!

While success is a subjective term (for some users watching their console not selling 100 million consoles is a failure, for other watching it selling 70 is a success), I think that Nintendo is already aware that they need to expand their catalogue to be successful.

Bayonetta and Devil's Third are proof of that, or do you see Nintendo publishing those games during the Wii era?



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Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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Right now, Nintendo doesn´t seems to be worried about selling the same as the PS4 and XboxOne. They seem worried about making profits from their products and calm down investitors

I don´t believe that Nintendo will come again with a traditional console for the next generation. I imagine them working with a partnership to develop an hybrid of home/portable console or even a phone designes specifically to optimize gameplay. Whatever they bring, it sure won´t be similar to what Sony and MS are doing right now



I agree that Nintendo is in competition with itself in terms of supplying games to the hand held and console market. This gen is the first gen I've owned both since the N64 and gameboy.

I really hope they unify the platform into a Nintendo fusion like system. Nintendo are basically the primary content provider of two consoles and that's just insane. They're trying to do what no other company could do, but twice and at the same time! Ultermatly Nintendo's success won't be in emulating the rivals but in being completely different.

Of course what they really need to focus on getting right is not repeat the naming mistake they made with the Wii U. They must be kicking themselves every day over that.