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Forums - Nintendo Discussion - It's time to talk, once again, about voice acting in Zelda U.

 

Do you think Zelda U should be fully voice acted?

Yes 233 45.24%
 
No 282 54.76%
 
Total:515
spemanig said:
Jizz_Beard_thePirate said:

Well, that wasn't really to address the OP's thing but it was targeted towards the person I was replying too. But fine, I will say something about that "good voice acting" thing too cause imo, "good voice acting" is highly subjective from person to person and this will be specially true when it comes to LoZ. Like, if you look at when an anime gets dubbed, some people will say, well, this is a pretty good dub while others will say that its terrible, same principle here imo.

And the other thing is that, Zelda's Music has always been great which is why most gamers are very confident when it comes to Music and Zelda games but in terms of Nintendo games, Voice has always been an up and down sorta deal. That and also the script can sometimes ruin the VA as well and Zelda certainly has its fair share of cheesy moments and putting voices on them might make them worse. Sure, maybe the planets will align and VA in Zelda might be the best thing to happen since Condomless sex but its such a big risk, specially for Zelda


Just because it's a risk doesn't mean it's an unnessecary risk. Zelda needs to start incorperating VA. Fear that they'll do a poor job, is only a reason for them to make sure they don't do a poor job.

Again, everything is subjective, but that doesn't mean that voice acting isn't necessary. If some people liked Wind Wakers music, and some people hated it, no one would say that Wind Waker shouldn't have had music. They'd say that Waker Waker should have had better music. If some people don't like the voice acting done in Zelda U, the appropriate response is that Nintendo should have done a better job on the voice acting, not that they should have not added voice acting at all. That's not a valid responce. Same with anime dubs. If some people don't like a dub, then you criticize the dub quality, not its existance.

And I don't believe that good voice acting is highly subjective. Mediocre voice acting, maybe, but not good voice acting. It's unanimous that the Last of Us have great voice acting. It's unanimous that GTA V had great voice acting. Same with Cowboy Bebop or most Studio Ghibli films. A minority will always be there to criticize anything good, but if it's done well, most will apreciate it.

I like that you brought up the music taste because I have seen that before, where someone will say "OoT's soundtrack was awesome, what's this garbage on WW?!" and other nonsense.  There are always going to be sticks-in-the-mud. 



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I don't care that much, but I would prefer it without voices.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

mZuzek said:

I really hope you keep your Metroid hopes for Metroid.

I don't think this kind of stuff has any place in Zelda, the NES days are gone. I want a real beginning. Of course it would be better if it wasn't a gigantic 3-hour prologue like Twilight Princess or Skyward Sword, but at least a good 10-20 minutes of introduction should be good. I want some linearity. Maybe even make every dungeon accessible as early as the first one is, but have some implied order in which you're supposed to do them and not actually reference later dungeons early on. As in, maybe at the beginning they tell you to do 3 dungeons, but you can still possibly find another one randomly and complete, though it should be very extremely hard.


How can you call it a Metroid hope when Zelda did it first? There's no reason why starting with real gameplay instead of exposition can't constitute a real beginning. The original Zelda did have an implied order, marked by levels. I don't want them to tell me that I have to collect another three thing first again. That's exactly why Zelda is getting stale and predictable. Link's story is that boys in his village are trained to be proficiant at combat, or that he just has a natural nack for adventure. There's no reason Zelda always has to be a game where Link is called to duty.

Maybe the people of Hyrule are all bring opressed across the land by the kingdom, who only wish to unite the land in order to protect it's citizens from the evil that lurks in it's outskirts, but have resorted to do it by force. No matter where you go in the game, the first village you find will always introduce this to you, and you're naturally going to find a village eventually. Again, one can be close to where you are, you you'll be naturally drawn to the populated area. You can skip it obviously, but most people naturally won't, just like with the cave in the original Zelda. Same idea. Same franchise. Same feeling of freedom and exploration. Different implementation.



I don't care that much, but I would prefer it without voices.



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

spemanig said:


Just because it's a risk doesn't mean it's an unnessecary risk. Zelda needs to start incorperating VA. Fear that they'll do a poor job, is only a reason for them to make sure they don't do a poor job.

Again, everything is subjective, but that doesn't mean that voice acting isn't necessary. If some people liked Wind Wakers music, and some people hated it, no one would say that Wind Waker shouldn't have had music. They'd say that Waker Waker should have had better music. If some people don't like the voice acting done in Zelda U, the appropriate response is that Nintendo should have done a better job on the voice acting, not that they should have not added voice acting at all. That's not a valid responce. Same with anime dubs. If some people don't like a dub, then you criticize the dub quality, not its existance.

And I don't believe that good voice acting is highly subjective. Mediocre voice acting, maybe, but not good voice acting. It's unanimous that the Last of Us have great voice acting. It's unanimous that GTA V had great voice acting. Same with Cowboy Bebop or most Studio Ghibli films. A minority will always be there to criticize anything good, but if it's done well, most will apreciate it.

Well, are you sure its not an unnessecary risk? Cause this is essentially regarding Zelda U and not really other Zeldas in the future so if we look at it from a "risk vs reward" prespective, lets see what they could be. So firstly, you have the wiiU which is selling pretty low and the only way that Nintendo can sell more wiiUs and make money is by pleasing their fanbase via making excellent games... So if Zelda U's voice acting isn't up to everyone's expectations, then a) There will be a lot of hate b) The sales will be a lot less then they could have been c) This is the second console Zelda that fans are "unhappy" about (third if you count the hate that WW got during launch and the first was SS). Vs, if it doesn't have any VA, then sure, some people will mind but most will still play it quite happly I would say provided the rest of the game is great. So I do think it is a big risk for Zelda U... Maybe if Nintendo's next console is highly successful, they can try it out since they won't be relying on mainly "hardcore" Nintendo fans for sales

And its not really that whether or not if some people like it or hate it, its just whether or not majority would like it or hate it. (Not counting Sony or Xbox fans obviously) And again, Zelda's music has always been proven to be loved by virtually everyone but VA has still been quite unproven in other Nintendo games and the only times when Zelda and VA are usually in the same sentence is when people want to mock how bad they were. And the thing with Music is that it has been proven and it isn't a new thing when it comes to Zelda games but VA is... People would say VA should be removed cause for decades, Zelda hasn't had VA and it hasn't really done the series that much harm imo

And again, the thing with The Last of Us and GTA V is that they had "previous itterations" where the model was proven. The Last of Us with Uncharted and GTA with past GTAs. Zelda's model is far from proven.



                  

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NO!
But would be good if few NPCs have hylian voice acting, and not just one like Midna and Fi in last few games.



I'm ready for voice acting in "Zelda." It's time. Link, of course, should remain silent.



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Yes, simply yes.
Seriously though if Nintendo fuck up the voice acting its on them but as a major publisher and developer like them surely they can deliver a solid expirience. I mean they hire some decent voice actors in Japan just for fucking grunts.
If they are scared of fucking it up they need to man up. This series aint going to bring in young new fans without moving forward and we can all see Nintendo need to do all they can to gain more fans right now on their home consoles.



Jizz_Beard_thePirate said:

Well, are you sure its not an unnessecary risk? Cause this is essentially regarding Zelda U and not really other Zeldas in the future so if we look at it from a "risk vs reward" prespective, lets see what they could be. So firstly, you have the wiiU which is selling pretty low and the only way that Nintendo can sell more wiiUs and make money is by pleasing their fanbase via making excellent games... So if Zelda U's voice acting isn't up to everyone's expectations, then a) There will be a lot of hate b) The sales will be a lot less then they could have been c) This is the second console Zelda that fans are "unhappy" about (third if you count the hate that WW got during launch and the first was SS). Vs, if it doesn't have any VA, then sure, some people will mind but most will still play it quite happly I would say. So I do think it is a big risk for Zelda U, maybe if Nintendo's next console is highly successful, they can try it out since they won't be relying on mainly "hardcore" Nintendo fans for sales

And its not really that whether or not if some people like it or hate it, its just whether or not majority would like it or hate it. (Not counting Sony or Xbox fans obviously) And again, Zelda's music has always been proven to be loved by virtually everyone but VA has still been quite unproven in other Nintendo games and the only times when Zelda and VA are usually in the same sentence is when people want to mock how bad they were. And the thing with Music is that it has been proven and it isn't a new thing when it comes to Zelda games but VA is... People would say VA should be removed cause for decades, Zelda hasn't had VA and it hasn't really done the series that much harm imo

And again, the thing with The Last of Us and GTA V is that they had "previous itterations" where the model was proven. The Last of Us with Uncharted and GTA with past GTAs. Zelda's model is far from proven.


That's if it isn't good enough, though. If they don't have voice acting, the game will be worse off. The benefits of good voice acting far outway the mediocrity, yet safeness, of not having it. VA is not unproven for Nintendo, and even if it was, that wouldn't somehow change that Zelda U needs voice acting. If they never succeeded at VA a day in their history, they'd need to start now, and they'd need to do it with Zelda U. Bad voice acting shouldn't even be a factor in Nintendo's minds. If they do good voice acting, the game will not only be better, but modern, because of it. If they don't do voice acting, the game will be worse, and antiquated, because of it.

Lack of voice acting has done the series harm. I've already stated how. There is no Zelda model. There is no voice acting model. There's a video game model. If characters are moving and acting on a screen like they're speaking, then they should be speaking with voices. There's nothing to prove. Good voice acting makes video games better then no voice acting. Zelda is a video game. Zelda needs voice acting, or it will be a lesser game without it.



I would welcome voice acting, but I do prefer Link to remain a silent protagonist.

And I dont really care if not all NPCs are voiced either.



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