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Forums - Gaming Discussion - All PS4 & XBOX ONE GAMES: 295 vs. 205

DJEVOLVE said:
Dr.Henry_Killinger said:
DJEVOLVE said:


Really? that's why people buy next gen, Then by your logic my phone is by far the best next Gen CONSOLE. How about the lack of AAA games is the reason for the flood of Indies. 

Wonder how Publisher feel about spending millions upon millions on Triple AAA titles when people content with a game that doesn't even come close. Actually if I was a Publisher I would be offended by this list. 

The list should be AAA    -------- Indies

there is a big difference, combining them is being intellectual dishonest about the content on these game, also direspect to the people making the games.

FYI, mobile market is damn near toxic to indie devs to start in. Going from PC to mobile or even PC to console is more viable.

Yes because essentially anyone can make a indie. however I can't make a Halo or Deadrising etc... That's the difference. So to many Indies is a problem in these market places. so that's why MS screens them, so I don't have a massive list of games, have to try 1000 and only like 2. MS is screening so I don't have to. Sure it would be extremely easy to flood the market place with a bunch of indies, it would take a flick of a finger, creating the next AAA title takes a whole lot more time, effort, employees and cost.

indie =/= amateur game
Technically, a indie game can have a AAA budget. It's just no one sinks that much money into a project they aren't involved with, sans crowdfunding.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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DJEVOLVE said:
GribbleGrunger said:
DJEVOLVE said:


So all the talk about how much power the PS4 has but yet the majority of the games don't even come close to using it, Actually these games wouldn't even use up the power of the 360.

Indies are indies. IF MS wanted they could go out to GOOGLE find a massive amount of indies and just flood the arcade section with games no one wants. Would that still be relevant?

Here's a new one! Congratulations on being original. The XB1 could have as many games if MS wanted it to. At least were heading in the direction of the truth with this. Unfortunately, Indies don't like the Parity clause so MS would have a little problem with that.

Why would I want them to flood my console with games I'm most likely not going to want, Essentially they are weeding out the games I will most likely have no interest in ever playing, For that matter most if not a majority of people.

So, they've made your choice for you? And yet, a few months ago, Xbox fans were saying Sony was stupid for "making the choice for them" about EA Access.

"bu..bu...but EA Access is AAA games! There's a difference!"

Nah, the principle is the same: letting the company, and not the consumer, decide what games the console owners would like to have. If it was dumb for Sony to block EA Access, it's dumb for MS to block indies, on that principle.

Can't have that delicious cake and eat it too, bro



Chazore said:
And yet there's still nothing on that list I'd want or already own on my PC, it's making my choice of grabbing a Wii U early next year much more easier.

Someone is going to take that as a morbid sacrilege of an insult and will no doubt try to rub my opinion due to the fact they cannot accept someone not sharing theirs.

Why are you waiting? Holiday deals are the best you're probably going to get for a while. + It has 2 of its best games out now, Mk8 and Smash.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

d21lewis said:
Good. I've always been a fan of comparing whole library vs whole library. Last gen, people wanted my head (perverts) for saying that. It was always "this game doesn't count because it's not exclusive, it's a Kinect game, it's indie, etc.

Now, we can all agree that 360 > PS3 and PS4 > Xbox One.

I missed this gem. Yeah, I am glad downloadable games and even indies available on PC suddenly count again. They need exposure too. I know I was mocked and told I was wrong last year for pointing out MS was supporting the 360 with games like State of Decay, Battleblock, Skulls of Shogun, etc etc. Those games didn't count. Now they do. It's good news.



DJEVOLVE said:
LordLichtenstein said:
MONSTER UPDATE IN OP! I ADDED NOVEMBER AND DECEMBER OF 2013. IT IS NOW 192 vs. 131


I will be making another list shortly when I have time, Not seperating the list of indies and AAA is not detailed or a informative list.

This gives a insight into the quality, and what to expect from the game.  If this was not the case, then why then call them Indies in the first place? Because they are different. You can tell this upon the price they launch, graphics, gameplay, functionality etc.. some games do not get this right or perfect. 

However if indies are just important, then why don't they ask for the more money?  

It's like owning 100,000 house and million dollar house, yes both server their purpose but hardly the same.

You should do a list for:

JRPG that take < 20 hours to playthrough if you only do main story quests.

JRPG that with main and 35% of side quests take > 20 hours.

Then seperate them into categories based on budget divided by dev time.

Then do the same for Western RPG's

Then do third person games that allow for first person camera view and use a filter for time require > or < 15 hours as a sub categroy

Then do third person games that have no option for first person camera. Oh dont forget to do the budget divided by time. 

Also find out how many people work at every studio who develops the games to determine what category they should be in.

I'll keep using the list here for games I can play on my console. 



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I've had more fun this past year with indie titles then AAA games. Stop downplaying indies or making ridiculous excuses that microsoft is "screening" them because the vast majority of indie titles that are on ps4 and not xbo are of a high quality.



Dr.Henry_Killinger said:
DJEVOLVE said:

Yes because essentially anyone can make a indie. however I can't make a Halo or Deadrising etc... That's the difference. So to many Indies is a problem in these market places. so that's why MS screens them, so I don't have a massive list of games, have to try 1000 and only like 2. MS is screening so I don't have to. Sure it would be extremely easy to flood the market place with a bunch of indies, it would take a flick of a finger, creating the next AAA title takes a whole lot more time, effort, employees and cost.

indie =/= amateur game
Technically, a indie game can have a AAA budget. It's just no one sinks that much money into a project they aren't involved with, sans crowdfunding.

It's just a different caliber of game, it's in it's own subgroup and I think that speaks volumes.

Like Pro-football, college football, Highschool football ect.

I know people that would rather watch college football but it's still not in the same caliber of the NFL. No one says, I just want to make it to college and that's it, Hell no, they want the top spot. That's the top spot, same as AAA or games your willing to spend $60 on, however just like a horrible NFL team, it doesn't mean you feel the $60 was worth it, it's still a higher caliber.

That's why it's subgrouped.

All these games are fighting for the top spot of that genre or game.  Weather it be graphics, gameplay, options...  Doesn't mean they will achieve this or come close to that of people's expectations. However that's the goal.

So essenitally indies is the Minor leagues, AAA is the pro's. Just like pro-football, the aim is to be the best, however doesn't always happen.



DJEVOLVE said:

It's just a different caliber of game, it's in it's own subgroup and I think that speaks volumes.

Like Pro-football, college football, Highschool football ect.

I know people that would rather watch college football but it's still not in the same caliber of the NFL. No one says, I just want to make it to college and that's it, Hell no, they want the top spot. That's the top spot, same as AAA or games your willing to spend $60 on, however just like a horrible NFL team, it doesn't mean you feel the $60 was worth it, it's still a higher caliber.

That's why it's subgrouped.

You simply can't stop. You seem to think that Indie means 'rubbish, cheap, easy to make'. It doesn't. Indie is NOT a word that describes quality, depth or complexity, it's just short for Independent studio. I know you need to cling on to that notion because then you can reduce this list, but you really need to drop it and just accept reality.



 

The PS5 Exists. 


where is PIER SOLAR HD for ps4 ??



GribbleGrunger said:
DJEVOLVE said:

It's just a different caliber of game, it's in it's own subgroup and I think that speaks volumes.

Like Pro-football, college football, Highschool football ect.

I know people that would rather watch college football but it's still not in the same caliber of the NFL. No one says, I just want to make it to college and that's it, Hell no, they want the top spot. That's the top spot, same as AAA or games your willing to spend $60 on, however just like a horrible NFL team, it doesn't mean you feel the $60 was worth it, it's still a higher caliber.

That's why it's subgrouped.

You simply can't stop. You seem to think that Indie means 'rubbish, cheap, easy to make'. It doesn't. Indie is NOT a word that describes quality, depth or complexity, it's just short for Independent studio.

Yep and you can't create a New Halo with this group unless you got 20 years to do so.  The goal of these companies is not to stay a indie, they want to make it to the big leagues like the rest. You think they want to stay small? Make less money and produce games that most people have no interest in playing. Accept when they are in a waiting room or on the toilet?

Why subgroup it if it shouldn't be?

Point being the list is flawed, it doesn't give enough information. It's like making a list of the NFL players and including COLLEGE etc, or in some cases Highschool players.