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Forums - Sony Discussion - What do yo think will be the hardware specifications of PS5 if it arrives arround 2019-2020?

I think the next console also will be 1080p. You might get a few scaling tricks under the hood to output at 4k but my guess is we will still be dealing with a 1080p image in the first instance with loads of advanced post processing to bring the image up to scratch for newer tvs.

As for memory, I don't see it going up a great amount. I'd be amazed at any more than 16gb personally, its frankly just not needed. Quite why the operating systems of the current consoles require over 3gb is absolute beyond me, it seems like massive overkill for requirements of what is in a nutshell a very very basic OS.

What I would expect next time though is 1080p/60 without question. The GPU on the new ones you guess would be equivalent of the absolute top end GPU's of PCs today which carve through games with ease (and would do even more so with the optimisations that consoles get in favour of PC games.)



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SvennoJ said:
Captain_Tom said:
CrazyGPU said:

The PS4 is a great console, It has a CPU with 8 little cores that achieves a Core I3 like multithreading performance, a nice 18 core shader graphic card derived from Radeon HD 7870-7850 that gives 1,84 Tflops and 8 GB of DDR5 with 176 GB/s of Bandwith. With these specifications it can run almost every game at 1080p 30 FPS. It could have been a little more powerfull, but its enough for 1080p mantaining a good console size and power consumption. 

Now, what do you think the next PS5 will bring us in terms of hardware specifications? I think next gen console should be able to handle at least 4k Resolution at 30 FPS to take advantage of new TVs.  What do you think should be the capabilities and hardware of the next sony console  if it comes arround 2019-2020 to convince you to buy it? 


2019 would be the latest I think it might come out (Expect sooner).  But when it does I would expect:

-Something like an R9 770X or whatever would be like 8 times stronger than the 7870 in the PS4

-16 or 32GB of HBM memory bringing the bandwidth to 1 or 2 TB/s

-An 8-core CPU clocked at 3 - 4.0 GHz with much better IPC than the PS4's cpu, and a second quad-core cpu for background tasks.

-Full backwords compatibility with the PS4.

-Expect the PS5 to perform as well at 4K as the PS4 does at 1080p now with the obvious advantage of much better effects/AI/Physics.  60 FPS should also be at least decently easier for the PS5 to do than it is for the current consoles (Due to the faster CPU and RAM).

-Possibly a 1 TB SSD for fast load times.  Expect at least a hybrid solution.

What makes you think that's enough to do 4K at 30fps? Thats a 4x increase in resolution, while ps4 already has trouble maintaining 30 fps with a 2.25 increase in resolution.

I hope you're right because by 2019 I'll be all 4K, yet my gut tells me there will be another gen of upscaling 1440p/1600p before we get native 4K.

32GB memory sure, memory is not that expensive. 1TB SSD nah, easiest to keep the cost down by including a cheap HDD. Somehow I also expect to see a 16 core CPU before going back to 3-4 Ghz. More focus on GPGPU as well.

-PS4 has no trouble with 1080p when utilized properly.  The sad truth is some developers are lazy, and/or aim for stupid goals. (This is a debate in itself).

-8x a 7870 would be roughly equal to two 295X2's.  One 295X2 easily runs any game out now in 4K so I find it hard to beleive that something twice as strong as that would have much trouble even with the more demanding games of the future.  I didn't say it would max out every game, but high-Ultra settings is almost gaurunteed given what we know (Which  is all we can speculate on now anyways).

-There may be some upscaling, but it will be from 1800p if anything.

-People forget that 8GB of RAM is far more than enough now.  16GB should still be plenty for the future, and HBM is more expensive than GDDR5.  But who knows what the future will hold.

-I don't see the point in 16 cores.  Games are just now starting to use 6-8 cores and quad cores are still 90% the standard.  Fewer, faster cores would be easier to program and allow for higher framerates.  People forget that the CPU's in todays consoles are not AT ALL weak, but they are not fast enough to easily do 60 FPS.  They can handle a lot of data at one, but they cannot move it very fastly.



kristianity77 said:
I think the next console also will be 1080p. You might get a few scaling tricks under the hood to output at 4k but my guess is we will still be dealing with a 1080p image in the first instance with loads of advanced post processing to bring the image up to scratch for newer tvs.

As for memory, I don't see it going up a great amount. I'd be amazed at any more than 16gb personally, its frankly just not needed. Quite why the operating systems of the current consoles require over 3gb is absolute beyond me, it seems like massive overkill for requirements of what is in a nutshell a very very basic OS.

What I would expect next time though is 1080p/60 without question. The GPU on the new ones you guess would be equivalent of the absolute top end GPU's of PCs today which carve through games with ease (and would do even more so with the optimisations that consoles get in favour of PC games.)


Actually the more pixels you have at source, the better the upscaling will be, of course. UHD TVs do a great job currently upscaling Bluray-material as there is not that much 4k content available.



Spec wise, it will be the same of a One Year Old High End PC, by the date of its release.

So we can't truly predict.

But next console will be 4K, from a techonological point of view, it's quite impossible for this not to happen, this things moves real fast.



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The APU will be capable of around 16-18 teraflops. 32-64 GB of total system ram. 4k/30fps with remakes, 2k/30-60 fps for very demanding games.



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Wow.. Isn't it a bit too damn nearly to predict the PS5's specs?



                
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Captain_Tom said:

-PS4 has no trouble with 1080p when utilized properly.  The sad truth is some developers are lazy, and/or aim for stupid goals. (This is a debate in itself).

-8x a 7870 would be roughly equal to two 295X2's.  One 295X2 easily runs any game out now in 4K so I find it hard to beleive that something twice as strong as that would have much trouble even with the more demanding games of the future.  I didn't say it would max out every game, but high-Ultra settings is almost gaurunteed given what we know (Which  is all we can speculate on now anyways).

-There may be some upscaling, but it will be from 1800p if anything.

-People forget that 8GB of RAM is far more than enough now.  16GB should still be plenty for the future, and HBM is more expensive than GDDR5.  But who knows what the future will hold.

-I don't see the point in 16 cores.  Games are just now starting to use 6-8 cores and quad cores are still 90% the standard.  Fewer, faster cores would be easier to program and allow for higher framerates.  People forget that the CPU's in todays consoles are not AT ALL weak, but they are not fast enough to easily do 60 FPS.  They can handle a lot of data at one, but they cannot move it very fastly.

Developers will still be the same next gen. I wouldn't call them lazy, but pre occupied with effects, screenshots and multiplatform engines. And sure the early games this gen should run fine in 4K, but will the optimized games at the end of this gen + another lick of new paint still manage that. Real time ray tracing is still a goal to be achieved, that definitely won't be running in 4K on next consoles.

I wouldn't call 32GB unlikely. a 4K OS, handling 4K video, likely more snap mode, possibly dvr functionality, picture in picture options will definitely grow in footprint again. 4x the pixels, also means 4x the memory needed for all effects, screenbuffers, textures. Plus a bit of extra memory can help with streaming data. 32GB ram with cheap HDD seems more likely to me than 16GB with an SSD drive.

Faster CPUs would be nice, yet why exactly did they go with 8 1.6ghz cores this gen instead of a 3.2ghz quad core? Maybe because of heat, power consumption, price? If so, wouldn't that be the same next gen, 16 slower cores vs 8 fast cores?

Anyway I hope you're right, would love some 4K console gaming next gen.



I'm guessing 1440p will be standard at 30fps. VR may be a selling point or just being new like most phones and tablets and stuff which still sell new models that improve FAR less on their predecessors than any console ever has.




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the ps5 will hav a big cpu problem, intel isnt going to sale cpus for that price, and amd is just to weak.



Probably just a network card directly linked to the peripherals.