Wright said:
So, it doesn't matter if those Pokemons are absent from the game itself as long as you can go and trade them?
What if "Pokemon Dark Days" feature a machine that can "clone" dead pokemon's DNA and import them into the game by trading them with your 3DS copy of...whatever Pokemon game you want to put here? It suddenly becomes Pokemon then? No, it suddenly becomes, objectively, a Pokemon game?
I'm sorry, but your idea of changing the core gameplay and still call it Pokemon is far less pokemon than my idea of just give it a setting which involves Pokemons dying. My opinion, though.
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It doesn't matter if you can't catch a specific species in one particular game, as long as you can trade it over, yes. The fact that you don't get that shows your core misunderstanding of what Pokemon is. If you can suddenly clone every extinct species, then there is absolutely no reason to make a Pokemon game where they become extinct in the first place. So yes, that game would be objectively a Pokemon game, but it would be a pointless and confused one.
You're not just describing a game that kills Pokemon. XY is a game that kills thousands of Pokemon. You're describing a game that deletes the variety of Pokemon you can use from existance. If all you want is a Pokemon game that limites the roster during the main story campaign, you can play literally every single Pokemon game, but that's not what you were describing. You were describing a game that deletes the existance of half the Pokemon world because "more is worse." It's not.
Plenty of Pokemon games change the core gameplay and still feel like a Pokemon game. Unless it's a game like Pokken Fighters where the focus is solely on the 1v1 fighting, and no one story or relevancy to the Pokemon universe, you can't just take away Pokemon from Pokemon.