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Forums - Nintendo Discussion - Pokemon can be so much more.

Wright said:
spemanig said:


No, a title isn't just a title. Your first point doesn't even work. People buy Mario Kart because it's a Mario Kart racer. If the next installment suddenly had only planes for "more dynamic races," it would piss people off. Death is not an integral part of Pokemon, and mass extinction, which is what you were really talking about, is neither an integral part of Pokemon, or life.

The "lengths" you propose make absolutely no sense in Pokemon. It's like saying that Zelda should be a military FPS, or the next metroid should focus on, I dunno, swordfighting. The reason spin offs like Hyrule Warriors work is because they keep the spirit of the franchise in tact. A Pokemon game with no Pokemon doesn't do that.

No one would Purchase that game. Advance Wars is a franchise built around warfare. That's why it works there. Pokemon is a franchise built around Pokemon. That's why killing off half of them wouldn't work here.

 

If the next installment suddenly had only planes for "more dynamic races" and it's called Mario: Let's go Fly Together, no one would be pissed. Heck, people would go and purchase it. Death is an integral part of life. Pokemon developer once planned to have pokemon dying, only to switch it to "faint" because he was afraid kids could associate losing with death. We're beyond that point nowadays, time to make an step forward.

The lenghts I propose are simply changes. You don't find sense in them because, again, you don't entertain the idea. But that doesn't extrapolate to real results. You claim that it is absurd as saying Zelda should be a military FPS, but people can find as equally absurd as depriving Pokémon from its RPG structure and make combat a real time hack and slash, almost Devil May Cry-meets-Legend of Zelda-like affair. Why do you think yours have substance and mine doesn't? Heck, I would even be respecting the original source even better than your idea by keeping the traditional RPG structure. You're the one propossing something as Zelda being military FPS.

 

It's not "Pokemon with no Pokemon". It's a Pokemon game. It has Pokemons. You can "catch them all". The ones surviving. That dark twist would be a welcome adition. It would be an interesting and daring move from the franchise, and I assure, it would sell units, based on the name alone. Call it "Pokemon Dark Days" or whatever you want.

 

Advance Wars was built around warfare; but trust me: the games were very happy-go-lucky. That completely changed in Days of Ruin, and I reiterate: no one complained about the change. It sold almost the same as the other entries.


The dellusion is strong in that post. This kind of pokemon game would sell absolutely less than any other Pokemon game. And most important, it would be pointless.

What would death bring about Pokemon? Nothing. Pokemon is a strategic game, which involves catching, long training and breeding. Death would bring nothing to the core game in any aspect, in fact it would deteriorate one of the core gameplay (training).

People wanting a dark story are laughable, because they entirely miss the point off what Pokemon is about.



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Lucas-Rio said:

People wanting a dark story are laughable, because they entirely miss the point off what Pokemon is about.


Taking photos?



I want an online safari zone that is like a Pokemon catching tournament. You can join teams and enter a subgroup of five that compete in catching the most Pokemon or specific ones. These online tournaments can even have themes like a bug or water, or legendaries. Entering a sub-group of five means you travel with five people in real time and have the ability to find hordes in safari when moving close together. You can choose which Pokemon to catch in the horde even though you couldn't in single player. You'll have to complete a simple puzzle before you select which Pokemon to catch. Other people could be catching the Pokemon before you finish the puzzle, though. This adds competition and also hides latency difference/issues .

I also want a randomized and Nuzlocke mode that opens after you enter the Hall of Fame. They can restrict it to single-player only so you can't trade any rare Pokemon found to normal mode.

Seeing how easy my ideas can be implemented in future Pokemon games, I hope GameFreak adds them or something similar in the future games....



MohammadBadir said:
Also, I don't like how sloppy their recent engines were. Gen 4 was terrible (PtHGSS improved it but it still sucked overall), Gen 5 was amazing, but Gen 6 sucked ass again.


Woah bro HGSS had a great engine.

I think.

I dont actually know what I'm arguing



Eh, the "open world pokemon of all regions/pokemon mmo" idea is asked all the time and always dumb for reasons I cant go into now but will when I get on a better computer.



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Smear-Gel said:
MohammadBadir said:
Also, I don't like how sloppy their recent engines were. Gen 4 was terrible (PtHGSS improved it but it still sucked overall), Gen 5 was amazing, but Gen 6 sucked ass again.


Woah bro HGSS had a great engine.

I think.

I dont actually know what I'm arguing

It was a perfected Gen IV engine. as they say, You can polish a turd, but it'll still be a turd. In this case, it turned out decent, but compared to something like BW or RSE, it's bad.



MohammadBadir said:
Smear-Gel said:
MohammadBadir said:
Also, I don't like how sloppy their recent engines were. Gen 4 was terrible (PtHGSS improved it but it still sucked overall), Gen 5 was amazing, but Gen 6 sucked ass again.


Woah bro HGSS had a great engine.

I think.

I dont actually know what I'm arguing

It was a perfected Gen IV engine. as they say, You can polish a turd, but it'll still be a turd. In this case, it turned out decent, but compared to something like BW or RSE, it's bad.

I find a lot of things in HGSS are pretty great, even compared to BW myself. What specifically are you refering to when you say the engine sucks. Sort of a noob.



Smear-Gel said:

I find a lot of things in HGSS are pretty great, even compared to BW myself. What specifically are you refering to when you say the engine sucks. Sort of a noob.

Ever played Diamond/Pearl? They're slow as all ass. Platinum was faster, and HGSS were even better, but the design flaws of DPP still echoed.



MohammadBadir said:
Smear-Gel said:
MohammadBadir said:
Smear-Gel said:
MohammadBadir said:
Also, I don't like how sloppy their recent engines were. Gen 4 was terrible (PtHGSS improved it but it still sucked overall), Gen 5 was amazing, but Gen 6 sucked ass again.


Woah bro HGSS had a great engine.

I think.

I dont actually know what I'm arguing

It was a perfected Gen IV engine. as they say, You can polish a turd, but it'll still be a turd. In this case, it turned out decent, but compared to something like BW or RSE, it's bad.

I find a lot of things in HGSS are pretty great, even compared to BW myself. What specifically are you refering to when you say the engine sucks. Sort of a noob.

Ever played Diamond/Pearl? They're slow as all ass. Platinum was faster, and HGSS were even better, but the design flaws of DPP still echoed.

No, but I do know Platinum was indeed slow as ass.

I might just have a soft spot for HGSS why I give it so much slack, but I do. Stuff like the Bag in HGSS being better than in any pokemon game before or since are the reason though.



XanderXT said:
You know how much that cost? It would cost more than GTA V! That game had budgets that would put to shame most movies! Nintendo's budgets on games would be equivalent to most comedy movies. Even if they made this game, what if it flops? HUGE LOSSES FOR NINTENDO OF COURSE!

I really don't see where these imaginary costs would be coming from to make it more then GTA V? The game would comparable to any other open world game filled with distinct locations, NPC and Monsters. Infact the more simplistic artsyle will make it far easier then those comparable games. The only thing they'd need to be wary of is how many pokemon to include, instead of having all gens they would have to  opt for a select 250 Pokemon. And lets be honest, modelling and animating the likes of pickachu, squirtle and  geodude isn't exactly gonna be as tasking as creature set in a realistic fantasy world.  Also if you look at something like GTA huge expensive go into the cinematics, presumably this game wouldn't be too heavy on that.

It would be a huge undertaking no doubt, but not impossibly expensive. They could make their money of course, just not on a tiny userbase like the Wii U. I imagine they'd need to sell 4m upwards for such a title to break even (assuming they go all out on the visuals like the pokemon battle revolution teaser trailer)