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Forums - PC Discussion - Valve Revises Policy on Trading Gifted Games Through Steam; Trades Allowed After 30 Days for “A Better Experience”

Valve Revises Policy on Trading Gifted Games Through Steam; Trades Allowed After 30 Days for “A Better Experience”

 

As the holidays are approaching, so too comes the time for giving: in the spirit of the holiday season, Valve has revised its policies toward trading gifted games and the gifts that keep on giving through Steam.

Valve detailed a new policy regarding trading games sent or received as gifts, in that trading games will now accompany a 30-day waiting period before the gifted game can be traded for other titles.

While gifting itself will remain the same, allowing users to purchase a game and send it to another user to redeem, Valve’s new policy serves to “make trading gifts a better experience for those receiving the gifts,” with the company also mentioning that the policy is being put in place to lower the number of people who trade for a game only to have the game revoked later due to issues with the purchaser’s payment method.”

 

 

Source: http://www.dualshockers.com/2014/11/25/valve-revises-policy-on-trading-gifted-games-through-steam-trades-allowed-after-30-days-for-a-better-experience/



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This should effectively eliminate frauds in that department, but at the same time it's very, very restrictive. Combining some sort of a reputation system, for example by simply counting the games on the gifters account or checking the gifter's Steam level, should give a good indication about how much you can trust the gifter. As it is, this sounds too harsh.



Zkuq said:
This should effectively eliminate frauds in that department, but at the same time it's very, very restrictive. Combining some sort of a reputation system, for example by simply counting the games on the gifters account or checking the gifter's Steam level, should give a good indication about how much you can trust the gifter. As it is, this sounds too harsh.


someone that 100%-ed 15 games that were 1 dollar each kinda gets to lvl 15.

Someone that has over 700 games on his account and does not care about trophies etc does not.

So lvl is not the best indicator for trustworthyness.

But dont ask me for a better indicator because I dont really know. Maybe  value of collection? Noone wants to lose $1000 (i am pretty sure this also has a big flaw I oversaw  it was just a shot in the dark on my part)



JazzB1987 said:
Zkuq said:
This should effectively eliminate frauds in that department, but at the same time it's very, very restrictive. Combining some sort of a reputation system, for example by simply counting the games on the gifters account or checking the gifter's Steam level, should give a good indication about how much you can trust the gifter. As it is, this sounds too harsh.


someone that 100%-ed 15 games that were 1 dollar each kinda gets to lvl 15.

Someone that has over 700 games on his account and does not care about trophies etc does not.

So lvl is not the best indicator for trustworthyness.

But dont ask me for a better indicator because I dont really know. Maybe  value of collection? Noone wants to lose $1000 (i am pretty sure this also has a big flaw I oversaw  it was just a shot in the dark on my part)

I know the ideas I suggested are flawed. They were just suggestions though, and better than nothing for sure.



anything that dissuades scammers is a good thing. Tho this does seem like it will be pretty restrictive for legit trades.

Tho this reminds me is someone doing Steam secret Santa this year?



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