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Forums - Nintendo Discussion - Watch Dogs shifts almost no copies on its Wii U launch in UK

KLXVER said:


Not this hard...

True, but a flop is a flop. 



    

NNID: FrequentFlyer54

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MoHasanie said:
KLXVER said:


Not this hard...

True, but a flop is a flop. 


Not really. The 3DS is a flop in some peoples eyes...



RolStoppable said:
Soundwave said:

Lets not even give out trophies for "I predicted Wii U would fail, I'm a geniuz" ... everyone and their grandma in the industry was crapping on Nintendo when the Wii U was unveiled at its first E3. Most red flags were already going up then. It was a console that wasn't going to win over any audience. 

Most people think of the Wii U controller as "an iPad with buttons", I mean most of the kids today don't even know what Game Boy is, lol, that's their first reaction "oh it's a Nintendo tablet". People understand it just fine, that's not the problem. They just don't want one. They don't need one. 

Conceptually the idea doesn't even make sense, as your eye can only focus on one screen at a time, unless the screens are right next to each other, but this is Nintendo's whole problem -- they are making the gimmick first for the sake of having a gimmick (because it worked last time), not rationalizing whether or not the gimmick even makes sense. It's a problem looking for a solution.

The Wii served a role in 2006, Apple simply cannibalized that market away from Nintendo and changed the rules of that market segment. Nintendo was too slow moving and not able to react quickly enough. 

There's honestly to an extent nothing Nintendo could really do to stop it either. Even if I went back in time and told Iwata what would happen ... what's Nintendo going to do? Get into the smartphone business and compete directly with Apple? Charge $1 for their games? They were going to get destroyed no matter what. 

Don't you realize what it says about you when it was so easy to predict failure for the Wii U?

Anyway, I don't think this discussion is going anywhere.

Well honestly what could they do? 

It's easy to sh*t on them, but I do kinda feel a bit sorry for them because I really don't believe (probably like you do) that they could've just farted out a couple of Wii Sports 3 and some other casual games and it would make all these problems magically dissapear.

Unless they somehow prevented the iPhone from ever being created, the chain of events that happened subsequently was going to happen no matter what and there's not a lot Nintendo could do about it. 

The iPhone is simply a superior mechanism for delivering and enjoying games for a casual player. It's "cool"/fashionable to own one. Because of its utility as a phone a casual carries one around constantly so it's there whenever the "urge" to play a game arises. Pure touch gaming is more intuitive than even wand-controller gaming. Touch is the first thing babies do, we are hardwired as humans to understand it. Multitouch may not be as accurate, but it feels more natural than stylus or capactive screens. So as an interface it trumps Nintendo's best efforts. 

And the games are $1 or free ... and once people got used to that, the idea of paying Nintendo $300 + $40 a game became an absurdity. 

I would bet money the Wii U would still be selling like crap even if the controller from day 1 was a Wiimote. The only reason it may sell slightly better in this scenario is because such a system could be far cheaper (probably about $199.99). I think it would sell more like the GameCube, versus below the GCN like the Wii U is now. 



KLXVER said:
MoHasanie said:
KLXVER said:


Not this hard...

True, but a flop is a flop. 


Not really. The 3DS is a flop in some peoples eyes...

Well that depends on your definition of a flop then... I consider a flop something that is not profitable and its kinda obvious Watchdogs was not profitable on the Wii U. 



    

NNID: FrequentFlyer54

We are at a fucked up point in the gaming community if we ask ourselves "What's wrong with the consumer base?" instead of "What was wrong with the companies sales approach?"



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Good. Ubi soft deserves that.

RolStoppable said:
ZTxGhost said:
We are at a fucked up point in the gaming community if we ask ourselves "What's wrong with the consumer base?" instead of "What was wrong with the companies sales approach?"

Wow, three posts in total and already more valuable contribution than some longtime users.


Totally, this.

What ZT said, not Rol's snarky comment. :P



This game would've flopped even if it launched day and date with the other versions.

And VGC's Bayonetta 2 number is likely grossly overtracked, the NPD numbers we've been hearing put Bayo 2 at 70k for launch month and it didn't sell great in Japan either, so there's no way it's sitting at 340k right now.



Shocking news.

knew that 8 months or so ago :)

its funny that people always do the same mistakes. Its like they have a READ ONLY MEMORY as brain.



phaedruss said:
Metallox said:
phaedruss said:
There were some on here expecting a million lifetime or some ridiculous crap LOLOLOL


When the game still wasn't delayed.


No this was after.

I was one of those and this was back in July and early August when I didn't know it would release so late.. now I predict 100k at best. It's Ubisoft's fault for waiting so long.



It seems that Wii U only people are voting with their wallets...so are third parties towards the system.

Its odd since Ubisoft and a good number of 3rd parties, like Warner Bros, utilize the gamepad better then Nintendo, Maybe they feel its not their place to sell the system on its biggest selling feature?